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201. [Idea] Fixing Jump Mods by making them equipment. - in General Discussions [original thread]
The O.P. has merit. Here is also an another way to tune down the jumpy combat ablility, maybe not as harsh: Jump charge meter to determine the jump height, noticable with stacked myofibs.
- by KEROSIINI-TERO - at 2015.12.10 01:12:00
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202. CCP Rattati still with ccp? - in General Discussions [original thread]
I was like what an irrelevant thread, for no reason. But then I checked the friendly link to forum search function filtered with posts by ccp rattati. Last posted October 27th. Today is December 10th. Suddenly there was a point in the O.P.
- by KEROSIINI-TERO - at 2015.12.10 00:44:00
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203. [CPM Feedback] Next Hotfix/Build 1.3 - in General Discussions [original thread]
Jump charge meter to determine the jump height, noticable with stacked myofibs. Because this suggestions seems to be getting a good start.
- by KEROSIINI-TERO - at 2015.12.10 00:30:00
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204. [SUGGESTION:] Add 'Charge-for-jump' mechanic for jumping! - in Feedback/Requests [original thread]
Union118 wrote: I like that idea. Maybe it can show them crouching right before jump kinda like an animation to show full jump strength. Cuz u cant jump without bending the knees. Yeah, something like that would be great. Not hindering them...
- by KEROSIINI-TERO - at 2015.12.10 00:28:00
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205. FW Friendly Fire - in General Discussions [original thread]
ANON Cerberus wrote: KEROSIINI-TERO wrote: Resulting in me getting kicked and banned for friendly fire, because I damaged a red tank which was previously green and belonging to me. Have done that exact same thing. Add it to the long l...
- by KEROSIINI-TERO - at 2015.12.09 15:09:00
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206. FW Friendly Fire - in General Discussions [original thread]
My most idiotic FW kick I suffered was... My tank got hacked in FW and was still blasting in the same area. I promptly spawned in forge suit and forged it. Resulting in me getting kicked and banned for friendly fire, because I damaged a red ta...
- by KEROSIINI-TERO - at 2015.12.09 13:37:00
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207. RE is a realy fun toy to play with others - in General Discussions [original thread]
RE'd link, an old trick. But still good.
- by KEROSIINI-TERO - at 2015.12.09 13:33:00
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208. So, I suck now. - in General Discussions [original thread]
I had my dark era beginning one year ago from November. I begun bleeding isk big time, and my kdr dropped below my own humble 4. Last November... Back then became the infamous change in skill cap, in order to cap out you needed about 4x amount of ...
- by KEROSIINI-TERO - at 2015.12.09 13:29:00
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209. Prime example of how Mass Drivers and PLC's break this game - in General Discussions [original thread]
Something being popular isn't a sign that a thing is OP. (note that this statement is in direct contradiction to certain dev's own statement) A squad taking same tactic to use in a match is not a sign that a thing is OP. A single match where win...
- by KEROSIINI-TERO - at 2015.12.09 12:50:00
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210. Gran Oswaldo suspected on abusing a POSSIBLE LAV BUG - in General Discussions [original thread]
Jaran Vilktar wrote: I was in two matches where the guy would show up on his Quafe saga (not sure if heBPO) and roadkill me, but here's the issue(s)... the first time it happened he was INVISIBLE. I was logi'ng for my squad when I was roadkille...
- by KEROSIINI-TERO - at 2015.12.09 12:45:00
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211. Victory Screen Glitch Is Back - in General Discussions [original thread]
ANON Cerberus wrote: Is there any wonder, any wonder at all why the game is where it is right now with all of the reoccurring bugs and basic problems? This game could have easily had double, triple the size of player base if just the bugs alo...
- by KEROSIINI-TERO - at 2015.12.09 11:27:00
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212. [SUGGESTION:] Add 'Charge-for-jump' mechanic for jumping! - in Feedback/Requests [original thread]
korrah silain wrote: Been suggesting this since day 1. Glad it's catching on Sorry it seems I missed your thread. Feel free to link the old one, so we can see older arguments for and against.
- by KEROSIINI-TERO - at 2015.12.09 11:21:00
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213. Should the game have BPO explosives? - in General Discussions [original thread]
Chuckles Brown wrote: Unlimited explosives? Is this not a bad idea? BPO remotes are not unlimited on the field. So while at first the idea might sound outrageous, they really don't differ from, say, a shield extender or combat rifle module.
- by KEROSIINI-TERO - at 2015.12.09 02:06:00
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214. [SUGGESTION:] Add 'Charge-for-jump' mechanic for jumping! - in Feedback/Requests [original thread]
People have different feelings towards the jumpers, for a reason. Myofibs add depth to the game by allowing access to different parts of map. They are combat advantage by escape tool and bonus for splash damage weapons. Let's separate the two thi...
- by KEROSIINI-TERO - at 2015.12.08 23:50:00
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215. May have fixed myos. - in General Discussions [original thread]
Let's separate the two things: A) the abillity to get higher and to locations normally inaccessible B) the questionable ability to use jump as 'vanhish' button in close combat. The instajumping, I mean. [SUGGESTION:] Add 'Charge-for-jump' ...
- by KEROSIINI-TERO - at 2015.12.08 23:48:00
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216. why does this happens? - in General Discussions [original thread]
Ave Carmesi wrote: when i win a battle, it happens that the "victory, mcc has been destroyed" screen gets frozen and doesnt show the k/d stats and all of those things. it directly sends me to the merc room. and it seems that the battle doesnt c...
- by KEROSIINI-TERO - at 2015.12.08 19:42:00
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217. Anyone else getting tired of Domination 514? - in General Discussions [original thread]
Check the matchmaking logic if it by default start Dom matches before others in case all modes are selected. Alternatively, merge dom into skirm queue as it is, in fact, a skirmish with just one point. That would help us find battles better and ...
- by KEROSIINI-TERO - at 2015.12.08 18:33:00
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218. [CPM Feedback] Next Hotfix/Build 1.3 - in General Discussions [original thread]
Two words: vehicle locks Vehicle Locks VEHICLE LOCKS VEHICLE LOCKS https://forums.dust514.com/default.aspx?g=posts&m=3015403#post3015403 https://forums.dust514.com/default.aspx?g=posts&m=2862128#post2862128 https://forums.dust...
- by KEROSIINI-TERO - at 2015.12.08 18:28:00
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219. Time to ask for TRADING IMPROVEMENT! - in General Discussions [original thread]
Fox Gaden wrote: Scamming is part of the game... BUT... If the mechanics of the game are so imbalanced that a 4 year old could scam an experienced player, then that is about as balanced as a large clip, automatic, long range, shotgun. Scammin...
- by KEROSIINI-TERO - at 2015.12.08 18:22:00
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220. Vehicles Lock - in General Discussions [original thread]
Seriously, we NEED that vehicle lock, or eject passengers button. REALLY. That is needed. My old collection of tales of cases why we need them got too old (https://forums.dust514.com/default.aspx?g=posts&t=191548&find=unread) But they ...
- by KEROSIINI-TERO - at 2015.12.08 18:21:00
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