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2161. So you know..OMS sucks compared to normal. Leave battle - in General Discussions [original thread]
Judge Rhadamanthus wrote: OMS is still a tank happy lame fest. I fully recommend leaving battle right as soon as you see that OMS in the battle description. Lame recommendation. Sorry that I had to judge you. EDIT: the reason being that l...
- by KEROSIINI-TERO - at 2014.06.19 13:37:00
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2162. So why exactly must everything be server side? - in General Discussions [original thread]
KingBabar wrote: Cat Merc wrote: I personally want more interesting game modes. I can deal with not having Minmatar/Amarr vehicles and Gallente/Caldari Heavy Weapons, heck I can deal with DUST if it only had the weapons from Chromosome, even...
- by KEROSIINI-TERO - at 2014.06.19 11:11:00
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2163. So why exactly must everything be server side? - in General Discussions [original thread]
dreth longbow wrote: CCP Rattati wrote: It is also a factor of low hanging fruits versus the "recook" issue. Basically, some content like textures requires a recook of assets, which leads to everyone needing to download the whole client agai...
- by KEROSIINI-TERO - at 2014.06.19 11:03:00
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2164. So why exactly must everything be server side? - in General Discussions [original thread]
Aero Yassavi wrote: How much money does CCP need to give Sony to do one more patched update? Because it is absolutely ridiculous that there are no plans to add Amarr/Minmatar vehicles as well as Amarr/Gallente heavy weapons. "With 1.8 we achiev...
- by KEROSIINI-TERO - at 2014.06.19 10:56:00
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2165. Change scan profiles slightly. - in Feedback/Requests [original thread]
Skullmiser Vulcansu wrote: I don't think that it is unreasonable for a medium suit to be able to passively scan a light suit if the medium suit is equipped with sufficient precision enhancement modules. it wasn't so bad before, but since upd...
- by KEROSIINI-TERO - at 2014.06.18 23:50:00
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2166. Dear CCP, Please Revert the Small Blaster Dispersion ASAP - in Feedback/Requests [original thread]
Oh thought that the large blasters needed their dispersion nerf but I thought that small ones were supposed to be anti-infantry. Guess it's anti-nothing then.
- by KEROSIINI-TERO - at 2014.06.18 21:29:00
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2167. Death taxis are a broken tactic - in Feedback/Requests [original thread]
On the topic: The basic idea of Drive-by-heavies ARE part of the game BUT there lies a problem with instant embark-disembarking mechanic. The fact that with a single click it's possible to teleport away from threat makes it a bit broken. ...
- by KEROSIINI-TERO - at 2014.06.18 00:53:00
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2168. Death taxis are a broken tactic - in Feedback/Requests [original thread]
A request at first for everybody: PLEASE stop calling heavies-in-LAVs as 'Murder taxis' or variations like 'Death taxis'. That name means exclusively bright yellow virtually indestructable logistic LAVs or LLAVs of early 2013. Which were used...
- by KEROSIINI-TERO - at 2014.06.17 23:18:00
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2169. Rattati: You're overlooking your best tool for balancing. - in Feedback/Requests [original thread]
Sole Fenychs wrote: KEROSIINI-TERO wrote: To make it clear, my stance on 'unlocking-only'-skills is that they are dull. Every skill should grant some bonus - but a soft one . I totally agree with you. You want hard bonuses? Those are cal...
- by KEROSIINI-TERO - at 2014.06.12 23:08:00
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2170. Rattati: You're overlooking your best tool for balancing. - in Feedback/Requests [original thread]
jaksol JAK darnson wrote: it didnt use to be that ways every skill has a small like 2% bonus like dropsuit fiting skilluse to give a 1 to 5% pg and cpu increase same with tanks you some skills you can buy lvl 5 in but after 1 or 3 you dont...
- by KEROSIINI-TERO - at 2014.06.12 23:03:00
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2171. Rattati: You're overlooking your best tool for balancing. - in Feedback/Requests [original thread]
Alena Ventrallis wrote: That's not the problem with SP, it's a problem with fundamental game design. Eve has lots of skills that give "Hard bonuses" like damage and optimal range. These are fine because low skill characters without those train...
- by KEROSIINI-TERO - at 2014.06.12 23:00:00
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2172. Keep RE dmg, lower blast radius - in Feedback/Requests [original thread]
Ok suggestion. But arming timer is the biggest need of all as genuine traps would be nice to have in gameplay. Nice - although not must have.
- by KEROSIINI-TERO - at 2014.06.12 01:06:00
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2173. Fixing Small Blaster Turrets; The easy and efficient way - in Feedback/Requests [original thread]
Evolution-7 wrote: I am emphasizing this above everything else Fix hit detection , it is the biggest limiting factor. . . . We may have to accept federation contr.... Erm, hit detection being unfixable for the time being.
- by KEROSIINI-TERO - at 2014.06.12 01:04:00
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2174. Fixing Small Blaster Turrets; The easy and efficient way - in Feedback/Requests [original thread]
XxGhazbaranxX wrote: . . . OP POST . . . Wholly agreeing on every point of problem and symptom mentioned. Not sure about the fix, the removal of overheat. As I read your reasons, they made sense, so maybe. But what people said about sma...
- by KEROSIINI-TERO - at 2014.06.12 01:02:00
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2175. Rattati: You're overlooking your best tool for balancing. - in Feedback/Requests [original thread]
To make it clear, my stance on 'unlocking-only'-skills is that they are dull. Every skill should grant some bonus - but a soft one .
- by KEROSIINI-TERO - at 2014.06.12 00:49:00
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2176. Rattati: You're overlooking your best tool for balancing. - in Feedback/Requests [original thread]
CCP Rattati wrote: Alena Ventrallis wrote: . . . OP POST . . . Good point Sorry but I dare to say: NOT a good point. The system described would be a return to the dark ages. Why? Because balance has to be created taking the max...
- by KEROSIINI-TERO - at 2014.06.12 00:45:00
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2177. [Feedback]] Small turrets - in Feedback/Requests [original thread]
If you want that last bit of % then better pay the isk cost. And Fitting cost. Or else, use ADV.
- by KEROSIINI-TERO - at 2014.06.11 00:32:00
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2178. [Feedback] Removing Vehicles from Ambush - in Feedback/Requests [original thread]
CCP Rattati wrote: OP POST I strongly urge the following: - Make sure that the new 'vehicle free ambush' is not a new game mode to queue into. An extra mode would further splinter limited pool of players into smaller shards. (It's hig...
- by KEROSIINI-TERO - at 2014.06.11 00:29:00
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2179. How am I supposed to beat tanks that do this? - in General Discussions [original thread]
I always wondered what that looks like from the outside. From inside, I know painfully enough.
- by KEROSIINI-TERO - at 2014.06.08 14:57:00
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2180. HMG ninja range increase? - in General Discussions [original thread]
I had one long range death experience by normal HMG. But that tells us nothing.
- by KEROSIINI-TERO - at 2014.06.07 22:08:00
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