Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 |
2121. GAME DESTROYING: Separating Players by Controller Type Is Completely Unacceptable - in General Discussions [original thread]
Having this segregation option makes me feel CCP gave up trying to balance control methods and started believing one method is superior. I know I know, they didn't. But that's how it sounds and feels like.
- by KEROSIINI-TERO - at 2013.03.04 03:57:00
|
2122. GAME DESTROYING: Separating Players by Controller Type Is Completely Unacceptable - in General Discussions [original thread]
And still, even after Wangs first post, I feel the segregation option is a terrible idea. In addition to beforementioned psychological barrier, this guy found a strong argument: Telcontar Dunedain wrote: We all know the more ways that the co...
- by KEROSIINI-TERO - at 2013.03.04 03:54:00
|
2123. GAME DESTROYING: Separating Players by Controller Type Is Completely Unacceptable - in General Discussions [original thread]
Creating options to select matches by controller type suggest one type is superior to another. That idea is disturbing and not true. It fuels more annoyance as everybody thinks that the other method is almost like cheating. True, some things A...
- by KEROSIINI-TERO - at 2013.03.04 03:40:00
|
2124. GAME DESTROYING: Separating Players by Controller Type Is Completely Unacceptable - in General Discussions [original thread]
Banjo Hero wrote: @Tiel: What I reckon the idea is would be something like this: If there are sixteen players with keyboard and mouse, and they're all going into a pub game, the matchmaking system would try to divide them as evenly as possibl...
- by KEROSIINI-TERO - at 2013.03.04 02:55:00
|
2125. GAME DESTROYING: Separating Players by Controller Type Is Completely Unacceptable - in General Discussions [original thread]
Alderstaz wrote: The whole reason for playing an FPS on a console is that everyone is on same playing field. . . No, the reason is that a console can be bought as a single package from supermarket, doesn't require same maintenace and up...
- by KEROSIINI-TERO - at 2013.03.04 01:31:00
|
2126. FW Economic Model Concerns -CCP Nothin- - in General Discussions [original thread]
Kaeralli Sturmovos wrote: the district owner should not be able to set times, there needs to be that mystery or fear of an impending attack at all times even if its not in your corps "prime hours" there needs to be that feeling of loss for th...
- by KEROSIINI-TERO - at 2013.02.28 21:19:00
|
2127. FW Economic Model Concerns -CCP Nothin- - in General Discussions [original thread]
Mad Rambo wrote: firstly, Corp B would have to place something at the hostile district which slowly takes it over. For example a CRU or other expensive looking stuff. They can decide to leave it undefended and do something else. Corp A can wak...
- by KEROSIINI-TERO - at 2013.02.28 19:21:00
|
2128. FW Economic Model Concerns -CCP Nothin- - in General Discussions [original thread]
Bones McGavins wrote: . . First off, it is key to limit the amount of possible attacks on a district. This is needed or it will almost never be profitable to own a district and they will change hands like hot potatos. If a corp can successful...
- by KEROSIINI-TERO - at 2013.02.28 18:33:00
|
2129. Tanks in ambush. - in General Discussions [original thread]
People may have dedicated tank characters, all skill points on tanks. Considering that, can you blame them? Especially as tanks are far more vulnerable in ambushes.
- by KEROSIINI-TERO - at 2013.02.28 02:16:00
|
2130. Unannounced nerf to HMG range?? - in General Discussions [original thread]
I feel the same for laser, since last wed
- by KEROSIINI-TERO - at 2013.02.28 02:14:00
|
2131. Thanks for the P2W proto suits. - in General Discussions [original thread]
1) About p2w, @ gentlemen: Gunner Nightingale, undeadsoldier90, BGoat, Panther Alpha, Iron Wolf Saber, Baal Omniscient: As I've said in numerous AUR eq threads before, GET. IT. WITH. ISK. ...When the marketplace opens. We have to think furth...
- by KEROSIINI-TERO - at 2013.02.27 13:11:00
|
2132. Thanks for the P2W proto suits. - in General Discussions [original thread]
Gunner Nightingale wrote: After further discussion with some of my peers and some of the posts ive read im inclined to agree that i was mistaken about my stance on this issue. I did mention earlier that from a vets point of view this is actual...
- by KEROSIINI-TERO - at 2013.02.27 13:00:00
|
2133. "The Best Time To Buy ?"- Blueprints - Boosters and the Weekly Reset T... - in General Discussions [original thread]
Richard Sebire wrote: Paran Tadec wrote: Boosters increase your cap... They increase your cap. So with a booster on you will never get 0 SP or 5 SP games. Many thanks for the info, if I have got it the right way. I remember being told w...
- by KEROSIINI-TERO - at 2013.02.25 17:29:00
|
2134. Fix surya and sagaris. - in General Discussions [original thread]
cost increase (both SP and isk) shouldn't go hand in hand with performance increase. That would be bad design.
- by KEROSIINI-TERO - at 2013.02.24 03:32:00
|
2135. Praying to a false orbital god and why I hate corporations - in General Discussions [original thread]
@Vanda, You should try the text chat channel "LFsquad" if it still exists (very likely). That is a non-political channel with single purpose: let strangers form squads.
- by KEROSIINI-TERO - at 2013.02.21 19:25:00
|
2136. Praying to a false orbital god and why I hate corporations - in General Discussions [original thread]
Vanda-Kon wrote: . . OP POST . . So you want powerful teamwork but you hate powerful teamwork???
- by KEROSIINI-TERO - at 2013.02.21 19:23:00
|
2137. Public Squad Removal. Your thoughts? - in General Discussions [original thread]
Darn, posted on the other thread. My comments: https://forums.dust514.com/default.aspx?g=posts&m=569444#post569444
- by KEROSIINI-TERO - at 2013.02.21 16:53:00
|
2138. Why were random squads removed? - in General Discussions [original thread]
Having solo players in a "No-Squad Squad" (LOL) is a great improvement. I tested it by going solo and actually found other mic users! Reminded me about that romantic last spring/summer when total strangers started co-oping thru voice on regular ...
- by KEROSIINI-TERO - at 2013.02.21 16:51:00
|
2139. Local "In Game" Text Chat - in General Discussions [original thread]
It would be a good idea to really transfer the mercs to the system where the fights are taking place. I'm not sure if CCP has some reason they want to keep everyone in their starter systems instead of moving.
- by KEROSIINI-TERO - at 2013.02.21 01:08:00
|
2140. Corp Battles - SP - in General Discussions [original thread]
Later. Remember, currently corp battles are created by a corp by "hey let's see if we get someone to test our strength against". When there's other motivation and incentive to get onto corp battle, and real incentive to WIN as well, then can rewa...
- by KEROSIINI-TERO - at 2013.02.20 17:04:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 |
First page | Previous page | Next page | Last page |