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fred orpaul
Tritan-Industries Legacy Rising
214
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Posted - 2013.02.27 10:28:00 -
[61] - Quote
this will be fixed with player market, that said, level three IS waaaaaaaaaayyyyyy tooo early, I mean when every one else is just getting into ADV and cant get b-series yet some one is throwing on proto??? naw |
Baal Omniscient
L.O.T.I.S. Legacy Rising
259
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Posted - 2013.02.27 10:37:00 -
[62] - Quote
Gunner Nightingale wrote:I mean it isnt an enormous amount of money here that is being thrown around, but CCP has to realize that not everyone is in a position to buy AUR and its one thing for weapons, but we can all unequivocally agree that the dropsuit is the foundation of a players fitting that it has to be something people cant gain an advantage with through RL money. We don't see eye to eye on a lot, but on this we are of the same mind. The things you FIT ONTO a dropsuit are fine to get away with, but when you make a top tier suit to FIT THOSE THINGS ON available for $$$, that's going WAY into P2W territory. I was iffy on even having AUR A-Series since that's at least SOME level of investment, but proto Vk.0? F no, hell no, no f'n way, this is not right for this game AT ALL.
The sooner they take these off the market, the happier I'll be. And this is coming from someone who is still in the A-Series. |
Baal Omniscient
L.O.T.I.S. Legacy Rising
259
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Posted - 2013.02.27 10:44:00 -
[63] - Quote
Vin Vicious wrote:im sure CCP doesnt plan on keep it like that,
on the bright side, newberries have a chance to compete with the vets....sorta. now we all get to strut around with 450+ shields
if you have the shield skills that is :) With 3 complex shield extenders and lvl 4 shield control on a Vk.0, I would have around 347 shields. Up my shield control to level 5 and I'd only be in the 350-360 range.
No one can have 450+ shields on a Vk.0, you are thinking Vk.1, which you cannot currently buy with AUR.
However, with 4 enhanced armor plates and 3 complex shield extenders and shield control 4/mechanics 5, you can run around 347 shields and about 566 armor |
DJINN leukoplast
Hellstorm Inc League of Infamy
290
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Posted - 2013.02.27 10:57:00 -
[64] - Quote
At least for assault the "p2w" proto suits are vk0's, and nobody in their right mind would use one of these garbage suits. Type-B > vk0 by a LONG shot. Type-I, type-A, and vk0 are pure crap. No idea why these are even in the game, as nobody wants to use them (for good reason).
If CCP wants to see more armor tanks, then they need to get rid of the ridiculous speed-gimp that comes with armor tanking. Otherwise this game will remain shield-tank central for the remainder of its life. |
DJINN leukoplast
Hellstorm Inc League of Infamy
290
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Posted - 2013.02.27 11:04:00 -
[65] - Quote
DJINN leukoplast wrote:At least for assault the "p2w" proto suits are vk0's, and nobody in their right mind would use one of these garbage suits. Type-B > vk0 by a LONG shot. Type-I, type-A, and vk0 are pure crap. No idea why these are even in the game, as nobody wants to use them (for good reason).
If CCP wants to see more armor tanks, then they need to get rid of the ridiculous speed-gimp that comes with armor tanking. Otherwise this game will remain shield-tank central for the remainder of its life.
Seriously with no modules at all shields recharge at a decent rate, armor only recharges if you have mods for it, and even then at a VERY slow pace. At this point, there is zero reason to armor tank. Sure you can armor tank with a whole bunch of damage mods, but when you are as slow as a turtle it makes no difference. A type-II is more practical than a vk0 is equipped right. |
Templis Offline
Storm Wind Strikeforce Caldari State
5
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Posted - 2013.02.27 11:08:00 -
[66] - Quote
i've used a variety of suits from sever logi, logi 1, neo logi and the logi proto and in all hoensty you can die just as easily in a proto suit as you can in a sever. my main suit is my cheapo 15k a setup sever logi with exile rifle and i can go 10/'5 kinda kdr with it and i'm not the best player in the world but i have decent assault rifle skills and my squad and i work well together. equipment can help but its still not p2w. i've taken a proto suit down on several occassions in my sever setup |
Baal Omniscient
L.O.T.I.S. Legacy Rising
259
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Posted - 2013.02.27 11:16:00 -
[67] - Quote
DJINN leukoplast wrote:At least for assault the "p2w" proto suits are vk0's, and nobody in their right mind would use one of these garbage suits. Type-B > vk0 by a LONG shot. Type-I, type-A, and vk0 are pure crap. No idea why these are even in the game, as nobody wants to use them (for good reason).
If CCP wants to see more armor tanks, then they need to get rid of the ridiculous speed-gimp that comes with armor tanking. Otherwise this game will remain shield-tank central for the remainder of its life.
Seriously with no modules at all shields recharge at a decent rate, armor only recharges if you have mods for it, and even then at a VERY slow pace. At this point, there is zero reason to armor tank. Sure you can armor tank with a whole bunch of damage mods, but when you are as slow as a turtle it makes no difference. A type-II is more practical than a vk0 if equipped right. A few months ago I knew nothing about the passive skills for shields/armor (was more interested in testing than checking out the skill tree). I usually ran a Type-II with around 350ish shields and 180ish armor and did just fine.
Now I can get a Vk.0, run it with 347 shields, 566 armor, and only be slowed to about the speed of a regular Type-I Logi suit. I used to run Logi suits when I first started the beta 6 months ago, so moving slow with an AR is no issue for me.
Basically what I'm saying is
1) if you know how to run it, a Type-I can be just as good as Type-II. They just require different playstyles.
and
2) this proto suit can give me a shield level I am used to running PLUS MORE THAN DOUBLE the armor backup than I'm used to, that's enough to make it useful. |
DJINN leukoplast
Hellstorm Inc League of Infamy
290
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Posted - 2013.02.27 12:30:00 -
[68] - Quote
Baal Omniscient wrote: A few months ago I knew nothing about the passive skills for shields/armor (was more interested in testing than checking out the skill tree). I usually ran a Type-II with around 350ish shields and 180ish armor and did just fine.
Now I can get a Vk.0, run it with 347 shields, 566 armor, and only be slowed to about the speed of a regular Type-I Logi suit. I used to run Logi suits when I first started the beta 6 months ago, so moving slow with an AR is no issue for me.
Basically what I'm saying is
1) if you know how to run it, a Type-I can be just as good as Type-II. They just require different playstyles.
and
2) this proto suit can give me a shield level I am used to running PLUS MORE THAN DOUBLE the armor backup than I'm used to, that's enough to make it useful.
Not sure what you were running against me tonight, you got me a few times, I got you a few times. And I really have to admire that nade you killed me with! Plum throw on your part!
Just between you me and the fence post, that nade saved your life , cause you were next |
Baal Omniscient
L.O.T.I.S. Legacy Rising
259
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Posted - 2013.02.27 12:52:00 -
[69] - Quote
DJINN leukoplast wrote:Baal Omniscient wrote: A few months ago I knew nothing about the passive skills for shields/armor (was more interested in testing than checking out the skill tree). I usually ran a Type-II with around 350ish shields and 180ish armor and did just fine.
Now I can get a Vk.0, run it with 347 shields, 566 armor, and only be slowed to about the speed of a regular Type-I Logi suit. I used to run Logi suits when I first started the beta 6 months ago, so moving slow with an AR is no issue for me.
Basically what I'm saying is
1) if you know how to run it, a Type-I can be just as good as Type-II. They just require different playstyles.
and
2) this proto suit can give me a shield level I am used to running PLUS MORE THAN DOUBLE the armor backup than I'm used to, that's enough to make it useful.
Not sure what you were running against me tonight, you got me a few times, I got you a few times. And I really have to admire that nade you killed me with! Plum throw on your part! Just between you me and the fence post, that nade saved your life , cause you were next Ikr? There was a guy on the north end of D who kept shooting me in the back, but I knew I had to keep my attention on you or I was screwed. Luckily I had tossed 2 hives down on the other side of that pillar for my heavy squadmate, because I was all out of grenades when we saw you coming.
As for what I was running, for most of the match I was in a Type-II with 2 complex extenders, a basic plate, basic repper, gauged hives, a GEK-38 & basic locust grenades. However when I first got you I was running my Raven. Since I saw you were running a B-Series, I figured I'd switch up to my Type-II so I had some more maneuverability since there are a lot more CQC areas in line harvest than ranged areas.
Those armor suits are really good for playing the ranged cover game or for squad based tactics, but it's best to have at least a heavy and a logi with you when running it. Armor suits slow you down, keeping you from getting excited and running off solo when your slower teammates can't keep up, and having a heavy around to suppress is important when your health recovers slower. The shield suits are very good for squad tactics too, but I've noticed people tend to veer away from them when they aren't focused on keeping their armor up. Try running an A-Series with complex extenders and not getting down into your armor while running with a squad, it's terrific training and hella-fun.
And hope to see ya in battle more, those were come close fights. |
Mavado V Noriega
SyNergy Gaming
2298
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Posted - 2013.02.27 12:59:00 -
[70] - Quote
tbh losing ISK proto suits is nothing u can get those back via playtime spending that much on AUR suits to pub in u dont get real money back if ppl wanna pub in expensive real money suits kudos to them imma lol when i cost them alot more than fake money but real money lol
ill use mine strictly for corp battles when im not tanking
lvl 3 or lvl 4 tbh doesnt make much of a diff to me having them at lvl 3 earns CCP more money as newbies will splash the cash for it and new but good fps players who join months after can compete at an earlier lvl while they grind out for the ISK ver cuz lets face it ppl no one will srsly want to keep spending 160AUR per death for a suit.
having it at lvl 4 means that takes away only 2 weeks of grindng whereas lvl 3 shaves a month, therefore CCP gains $$$ for about 4 weeks rather than 2 weeks |
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Chibi Andy
Celtic Anarchy
39
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Posted - 2013.02.27 13:00:00 -
[71] - Quote
Free Beers wrote:Gunner Nightingale wrote:Okay so its takes 1.8M SP to get to level 3 suit to proto suit but instead now i can get to level 3 and for 160 AUR use proto dropsuit.
That is a HUGE time advantage for players. So thanks for that. Granted i was two weeks away anyway but this is going to be hilarious now. Prepare for LOGI GAWD to run around in his P2W suit.
At the rate you die you will be out of aurum in an hour or so.
and we can laugh at those guys who sport their so called "proto" suits when we kill them i've bumped into a few of those guys already and suffice to say, they all die the same bwahahahahaha
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KEROSIINI-TERO
Seraphim Initiative. CRONOS.
248
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Posted - 2013.02.27 13:00:00 -
[72] - Quote
Gunner Nightingale wrote:After further discussion with some of my peers and some of the posts ive read im inclined to agree that i was mistaken about my stance on this issue.
I did mention earlier that from a vets point of view this is actually a pay to keep up feature for a very low cost that can be a good bridge until SP rollover comes through.
But my main concern was new players who get AUR gear like this compared to new players who stick only F2P then thats is at least one month disparity for them. It was this concept in mind that drove the idea to make the suit more expensive or unlockable at level 4 until such a time as tech 2 or higher end gear becomes avaliable and then just like any "luxury" item depreciation it becomes cheaper and available at a lower SP level as its inherent "value" will have decreased in time compared to the veteran playerbase.
This concept is something i think CCP should consider long term in terms of their AUR item pricing and availability plan. For me personally the AUR proto is a bridge for the next 2 weeks, but AUR priority for me will always be boosters. Fortunately rebate money from corsair came in and thats another merc pack for me.
And also Corp Battles were a concern which will eventually decide FW sov but there was flaw in my logic in that veteran players would have a potential time advantage and that could be more detrimental in corps fighting over sov and i didnt fully consider that aspect of the argument that could also be equalized by newer corp with AUR.
But in the end i never claimed AUR proto suits should not exist in the game only that they should either cost higher or be available slightly later, then again if this is the model CCP projects will earn them the best revenue stream than im all for it because i do want this game to survive and CCP to make a profit.
In conclusion currently much of AUR gear is pay to get ahead but as the community gets more time in game these items will become pay to keep up and CCP will need to release new AUR items to get ahead and then reduce the cost and SP requirements to use these current AUR items as they will have less value compared to what veteran players will have access to.
Respect for re-evaluating your own opinion!
The last paragraph, interesting. I wonder if CCP considered that, if not, maybe they should. |
KEROSIINI-TERO
Seraphim Initiative. CRONOS.
248
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Posted - 2013.02.27 13:11:00 -
[73] - Quote
1) About p2w, @ gentlemen: Gunner Nightingale, undeadsoldier90, BGoat, Panther Alpha, Iron Wolf Saber, Baal Omniscient:
As I've said in numerous AUR eq threads before, GET. IT. WITH. ISK.
...When the marketplace opens. We have to think further into the future, not just into this current (beta) month. As any item a player has, including AUR items, are supposed to be able to be traded for isk that takes away all the p2w accusations as EVERYTHING can be gotten by isk.
2) About AUR Neo proto suits: Yeah, I agree L3 is way too early. Even though most SP's are paid to upgrade L4-->L5, but still. |
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