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KA24DERT
TeamPlayers Negative-Feedback
1034
|
Posted - 2015.02.14 19:59:00 -
[61] - Quote
ZDub 303 wrote:Planetside 2 is pretty fun on PC, more fun than I ever had playing Dust on PS3. With Daybreak imploding they are poised to capture a pretty solid market on PC.
However... imo they should just disconnect Dust 514 from tranquility and let it be non-canon to the universe and IP. Start Legion on PC as the connected version of planetary combat and move Dust 514 to the PS4. In this way there can still exist a sci fi shooter with a New Eden theme and they can do whatever they want with the game without worrying about its impact on EVE. Removing roadblocks like trading and manufacturing should be relatively simple and the isolated code base should mean an easier time working on Dust.
I don't think EVE players will be pleased if Legion doesn't make it to the PC. I know that most people on here don't care what the greater EVE population thinks but CCP does and should. I no longer believe in the vision that a set coupled games affecting the outcome of each other should exist on hardware that cannot play both games. If the PS4 is not the main platform for EVE I don't believe it should be the main platform for Legion either. Makes no business sense to maintain two separate projects. Let alone the third project to spin up and maintain a stripped down tranquility cluster for Dust to talk to. Or write and maintain some tranquility stub api server. Especially if all that effort is to provide an isolated jail that has no bearing on the Eve universe and is destined to fizzle out. It'd be a total waste of everyone's time.
Honestly if i were CCP, I'd scrap Legion and just port Dust to PC, and once they get a handle on that, release Dust for PS4 with cross-platform play.
BAN ADVANCED GEAR FROM PUBS | Mass Driver Advocate
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TerranKnight87
Seituoda Taskforce Command Caldari State
182
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Posted - 2015.02.14 22:39:00 -
[62] - Quote
KA24DERT wrote:ZDub 303 wrote:Planetside 2 is pretty fun on PC, more fun than I ever had playing Dust on PS3. With Daybreak imploding they are poised to capture a pretty solid market on PC.
However... imo they should just disconnect Dust 514 from tranquility and let it be non-canon to the universe and IP. Start Legion on PC as the connected version of planetary combat and move Dust 514 to the PS4. In this way there can still exist a sci fi shooter with a New Eden theme and they can do whatever they want with the game without worrying about its impact on EVE. Removing roadblocks like trading and manufacturing should be relatively simple and the isolated code base should mean an easier time working on Dust.
I don't think EVE players will be pleased if Legion doesn't make it to the PC. I know that most people on here don't care what the greater EVE population thinks but CCP does and should. I no longer believe in the vision that a set coupled games affecting the outcome of each other should exist on hardware that cannot play both games. If the PS4 is not the main platform for EVE I don't believe it should be the main platform for Legion either. Makes no business sense to maintain two separate projects. Let alone the third project to spin up and maintain a stripped down tranquility cluster for Dust to talk to. Or write and maintain some tranquility stub api server. Especially if all that effort is to provide an isolated jail that has no bearing on the Eve universe and is destined to fizzle out. It'd be a total waste of everyone's time. Honestly if i were CCP, I'd scrap Legion and just port Dust to PC, and once they get a handle on that, release Dust for PS4 with cross-platform play.
That sounds good yeah but CCP doesn't make sense. Dust on the ps3 is proof of that lol.
"Tech you're in a max suit, you have 15 mins to unfk yourself or you can fk off." - Stumpycat C/O of Goon Brigade.
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ZDub 303
Internal Error. Negative-Feedback
3376
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Posted - 2015.02.15 01:56:00 -
[63] - Quote
KA24DERT wrote: Makes no business sense to maintain two separate projects. Let alone the third project to spin up and maintain a stripped down tranquility cluster for Dust to talk to. Or write and maintain some tranquility stub api server. Especially if all that effort is to provide an isolated jail that has no bearing on the Eve universe and is destined to fizzle out. It'd be a total waste of everyone's time.
Honestly if i were CCP, I'd scrap Legion and just port Dust to PC, and once they get a handle on that, release Dust for PS4 with cross-platform play.
Hey if each is profitable I can see it making sense. Especially considering the unreal art assets can probably drop into both games and then its just systems design. I could see it working to be honest... Although it would probably be incredibly expensive to rewrite Dust for the PS4 all things considered.
Makes me wonder if DX12 is part of the reason we haven't heard anything about Legion in a while. With multi-core rendering it should make the game much more stable with a high local player count, something which would make Legion just downright incredible in my opinion if even mid range PCs can handle the same 96v96 battles you see in PS2.
You can't use multi-core rendering in UE3 though, would need a new engine for that... if they are building around a new engine it could be why we haven't heard anything. Although a quick keynote explaining that would probably drive most PC/EVE players insane with joy. At least I would be quite happy about it, I think GCN supports multi-core rendering from what I've read. |
Starlight Burner
ROGUE RELICS VP Gaming Alliance
130
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Posted - 2015.02.15 08:28:00 -
[64] - Quote
I'd rather have Legion on PC then moved to console.
Thank god for CCP Rattati!!
Rogue Relics is my home away from home.
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GLOBAL RAGE
Consolidated Dust
85
|
Posted - 2015.02.15 11:11:00 -
[65] - Quote
Aeon Amadi wrote:TooMany Names AlreadyTaken wrote:PS3 production stops in March next year... Yes, time to get busy with the PS4.
The world is advancing, don't let Dust 514 fall behind. So the logical conclusion is to make it on another console that in eight years will be replaced (even though the hardware on it is already out-dated) and we'll be right back in the same situation?
Is it logical to support hosed over clocked, virus infected winblows desktops, that with a litle C# will become hacked-up aimboting wall hacking hero machines? |
GLOBAL RAGE
Consolidated Dust
85
|
Posted - 2015.02.15 11:22:00 -
[66] - Quote
ZDub 303 wrote:KA24DERT wrote: Makes no business sense to maintain two separate projects. Let alone the third project to spin up and maintain a stripped down tranquility cluster for Dust to talk to. Or write and maintain some tranquility stub api server. Especially if all that effort is to provide an isolated jail that has no bearing on the Eve universe and is destined to fizzle out. It'd be a total waste of everyone's time.
Honestly if i were CCP, I'd scrap Legion and just port Dust to PC, and once they get a handle on that, release Dust for PS4 with cross-platform play.
Hey if each is profitable I can see it making sense. Especially considering the unreal art assets can probably drop into both games and then its just systems design. I could see it working to be honest... Although it would probably be incredibly expensive to rewrite Dust for the PS4 all things considered. Makes me wonder if DX12 is part of the reason we haven't heard anything about Legion in a while. With multi-core rendering it should make the game much more stable with a high local player count, something which would make Legion just downright incredible in my opinion if even mid range PCs can handle the same 96v96 battles you see in PS2. You can't use multi-core rendering in UE3 though, would need a new engine for that... if they are building around a new engine it could be why we haven't heard anything. Although a quick keynote explaining that would probably drive most PC/EVE players insane with joy. At least I would be quite happy about it, I think GCN supports multi-core rendering from what I've read.
UE4's new licence pricing, and Project Morpeus are the deciding elements. AMD is directly involved with SONY in regards to Morpheus, and SONY is in AMAZON's AWS Cloud already with CCP's battle servers.
CCP has a shot at "greatness" on the PS4.
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TerranKnight87
Seituoda Taskforce Command Caldari State
183
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Posted - 2015.02.15 16:54:00 -
[67] - Quote
GLOBAL RAGE wrote:Aeon Amadi wrote:TooMany Names AlreadyTaken wrote:PS3 production stops in March next year... Yes, time to get busy with the PS4.
The world is advancing, don't let Dust 514 fall behind. So the logical conclusion is to make it on another console that in eight years will be replaced (even though the hardware on it is already out-dated) and we'll be right back in the same situation? Is it logical to support hosed over clocked, virus infected winblows desktops, that with a litle C# will become hacked-up aimboting wall hacking hero machines?
Haha.
Yeah i see the interest in gaming moving to console. Pc gaming for the most part is ending up nowadays to not be worth devs time for many reasons and i prefer pc myself but it's becoming evident.
The gamers on pc are spread out loads and to give an idea of what the players are going for, farming simulator had more players watching and playing than planetside 2. There's much better games on pc but the gamers tend to gravitate to pure sht like goat simulator, dota 2, league of losers and farming simulator.
Devs then inevitably have to waste a fk ton of money constantly fending off hackers and they have to dev for a ridiculous amount of hardware variations.
It all boils down to money and it's much easier to make money on console now. No hackers or at least they can't really hack, one hardware spec and a concentrated playerbase. They can then charge around -ú60 per game and then premium on top.
I've been pc gaming since 95 and i have loved it but it is more than clear that pc gaming is circling the toilet. All the above bs will or probably is the norm for the newer pc generation where all that bs is normalised for them, like inflation.
"Tech you're in a max suit, you have 15 mins to unfk yourself or you can fk off." - Stumpycat C/O of Goon Brigade.
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KA24DERT
TeamPlayers Negative-Feedback
1034
|
Posted - 2015.02.15 19:58:00 -
[68] - Quote
GLOBAL RAGE wrote: UE4's new licence pricing, and Project Morpeus are the deciding elements. AMD is directly involved with SONY in regards to Morpheus, and SONY is in AMAZON's AWS Cloud already with CCP's battle servers.
CCP has a shot at "greatness" on the PS4.
Sorry, pet peeve, but I need to deflate some of the mysticism around "The Cloud".
Here's how to get on Amazon's Cloud:
1) Sign up for AWS 2) Spin up an EC2 instance
Tada, you are now a cybercloud e-pioneer. Dot Com.
Your other points are about as relevant as sony being in the cloud. Bottom line is that the PS3 has a bigger install base than the PS4, and PC has a bigger install base than the PS3. If Dust is close to death on the PS3, why go to a SMALLER install base? The next jump should be on the platform with the most players and the most profit.
BAN ADVANCED GEAR FROM PUBS | Mass Driver Advocate
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KA24DERT
TeamPlayers Negative-Feedback
1034
|
Posted - 2015.02.15 20:27:00 -
[69] - Quote
TerranKnight87 wrote:GLOBAL RAGE wrote:Aeon Amadi wrote:TooMany Names AlreadyTaken wrote:PS3 production stops in March next year... Yes, time to get busy with the PS4.
The world is advancing, don't let Dust 514 fall behind. So the logical conclusion is to make it on another console that in eight years will be replaced (even though the hardware on it is already out-dated) and we'll be right back in the same situation? Is it logical to support hosed over clocked, virus infected winblows desktops, that with a litle C# will become hacked-up aimboting wall hacking hero machines? Haha. Yeah i see the interest in gaming moving to console. Pc gaming for the most part is ending up nowadays to not be worth devs time for many reasons and i prefer pc myself but it's becoming evident. The gamers on pc are spread out loads and to give an idea of what the players are going for, farming simulator had more players watching and playing than planetside 2. There's much better games on pc but the gamers tend to gravitate to pure sht like goat simulator, dota 2, league of losers and farming simulator. Devs then inevitably have to waste a fk ton of money constantly fending off hackers and they have to dev for a ridiculous amount of hardware variations. It all boils down to money and it's much easier to make money on console now. No hackers or at least they can't really hack, one hardware spec and a concentrated playerbase. They can then charge around -ú60 per game and then premium on top. I've been pc gaming since 95 and i have loved it but it is more than clear that pc gaming is circling the toilet. All the above bs will or probably is the norm for the newer pc generation where all that bs is normalised for them, like inflation. The hacking threat on PC is overblown. And if you use Valve Anti Cheat, you can offset the overhead of the constant back and forth battle with hackers and let Valve handle it.
Also, keep in mind that hacking in Dust is different than hacking in Counterstrike. You can always make a new steam ID and get back into Counterstrike. But if you're caught cheating in Dust, you will lose all your character and all assets. 90% of the cheating that goes on will be limited to throwaway accounts on Pubs, and it will be as rare as encountering a cheater on a PC FPS.
Also, it is absolutely NOT easier to make money on a console. Almost everyone has a PC, and there's tons of free game SDKs for PC. Almost anyone can go to a local game developer meetup and get a tutorial on Unity and crank out an example game in a week. How many people have PS4 development kits lying around? When the barrier of getting your game onto a store shelf or onto PSN is so high, how can you possibly make that claim?
The fact that Goat Simulator sold so many copies proves the point. The PC gaming audience is so large and so diverse that almost anyone can make money if they have a good/funny game concept.
In regards Goat simulator being more popular than Planetside 2. Goat simulator promised you hilarious bugs while messing with goats, and Goat Simulator delivered hilarious bugs. Sony promised you excellent gameplay and a fun experience, and Sony delivered hilarious bugs.
If PC gaming is circling a toilet, it's a toilet of wierd and new concepts in gaming. If Console gaming is circling a toilet, it's a toilet of repetitive rehashes.
Once audience will be open to your silly game about goats, the other wants endless COD clones.
Dust will have an easier time finding an audience on PC.
BAN ADVANCED GEAR FROM PUBS | Mass Driver Advocate
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TerranKnight87
Seituoda Taskforce Command Caldari State
183
|
Posted - 2015.02.16 04:20:00 -
[70] - Quote
KA24DERT wrote:TerranKnight87 wrote:GLOBAL RAGE wrote:Aeon Amadi wrote:TooMany Names AlreadyTaken wrote:PS3 production stops in March next year... Yes, time to get busy with the PS4.
The world is advancing, don't let Dust 514 fall behind. So the logical conclusion is to make it on another console that in eight years will be replaced (even though the hardware on it is already out-dated) and we'll be right back in the same situation? Is it logical to support hosed over clocked, virus infected winblows desktops, that with a litle C# will become hacked-up aimboting wall hacking hero machines? Haha. Yeah i see the interest in gaming moving to console. Pc gaming for the most part is ending up nowadays to not be worth devs time for many reasons and i prefer pc myself but it's becoming evident. The gamers on pc are spread out loads and to give an idea of what the players are going for, farming simulator had more players watching and playing than planetside 2. There's much better games on pc but the gamers tend to gravitate to pure sht like goat simulator, dota 2, league of losers and farming simulator. Devs then inevitably have to waste a fk ton of money constantly fending off hackers and they have to dev for a ridiculous amount of hardware variations. It all boils down to money and it's much easier to make money on console now. No hackers or at least they can't really hack, one hardware spec and a concentrated playerbase. They can then charge around -ú60 per game and then premium on top. I've been pc gaming since 95 and i have loved it but it is more than clear that pc gaming is circling the toilet. All the above bs will or probably is the norm for the newer pc generation where all that bs is normalised for them, like inflation. The hacking threat on PC is overblown. And if you use Valve Anti Cheat, you can offset the overhead of the constant back and forth battle with hackers and let Valve handle it. Also, keep in mind that hacking in Dust is different than hacking in Counterstrike. You can always make a new steam ID and get back into Counterstrike. But if you're caught cheating in Dust, you will lose all your character and all assets. 90% of the cheating that goes on will be limited to throwaway accounts on Pubs, and it will be as rare as encountering a cheater on a PC FPS. Also, it is absolutely NOT easier to make money on a console. Almost everyone has a PC, and there's tons of free game SDKs for PC. Almost anyone can go to a local game developer meetup and get a tutorial on Unity and crank out an example game in a week. How many people have PS4 development kits lying around? When the barrier of getting your game onto a store shelf or onto PSN is so high, how can you possibly make that claim? The fact that Goat Simulator sold so many copies proves the point. The PC gaming audience is so large and so diverse that almost anyone can make money if they have a good/funny game concept. In regards Goat simulator being more popular than Planetside 2, Goat Simulator promised you hilarious bugs while messing with goats, and Goat Simulator delivered hilarious bugs. Sony promised you excellent gameplay and a fun experience, and Sony delivered hilarious bugs. If PC gaming is circling a toilet, it's a toilet of wierd and new concepts in gaming. If Console gaming is circling a toilet, it's a toilet of repetitive rehashes. One audience will be open to your silly game about goats, the other wants endless COD clones. Dust will have an easier time finding an audience on PC.
The good sht tends to be niche on pc and the good sht on console are either ports or clones aye. PC gaming is also going pretty funky i think and the better and higher quality stuff is becoming niche.
And i disagree with dust finding a better audience on pc because of parts of what i have said and some pretty undeniable stuff others have said. I won't repeat it and you can choose to ignore it all if you want.
None of us can really do anything but state our opinions really and hope so i'm not going to engage in a debate based on opinion no matter how well we can put it across.
"Tech you're in a max suit, you have 15 mins to unfk yourself or you can fk off." - Stumpycat C/O of Goon Brigade.
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TerranKnight87
Seituoda Taskforce Command Caldari State
183
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Posted - 2015.02.16 04:26:00 -
[71] - Quote
KA24DERT wrote:GLOBAL RAGE wrote: UE4's new licence pricing, and Project Morpeus are the deciding elements. AMD is directly involved with SONY in regards to Morpheus, and SONY is in AMAZON's AWS Cloud already with CCP's battle servers.
CCP has a shot at "greatness" on the PS4.
Sorry, pet peeve, but I need to deflate some of the mysticism around "The Cloud". Here's how to get on Amazon's Cloud: 1) Sign up for AWS 2) Spin up an EC2 instance Tada, you are now a cybercloud e-pioneer. Dot Com. Your other points are about as relevant as sony being in the cloud. Bottom line is that the PS3 has a bigger install base than the PS4, and PC has a bigger install base than the PS3. If Dust is close to death on the PS3, why go to a SMALLER install base? The next jump should be on the platform with the most players and the most profit.
Lol, projections bro, projections and you know it.
Everyone will have a ps4 eventually pretty much apart from the absolute dregs but who cares about them?. Again, pc gamers are spread out all over the place, there are far more games on pc so the players are less concentrated whereas players kind of have to play what they can get on ps4.
Anyway i'm delving into the opinions again really aren't I.
"Tech you're in a max suit, you have 15 mins to unfk yourself or you can fk off." - Stumpycat C/O of Goon Brigade.
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Zeylon Rho
Subdreddit Test Alliance Please Ignore
4010
|
Posted - 2015.02.16 08:05:00 -
[72] - Quote
GLOBAL RAGE wrote:
UE4's new licence pricing, and Project Morpeus are the deciding elements. AMD is directly involved with SONY in regards to Morpheus, and SONY is in AMAZON's AWS Cloud already with CCP's battle servers.
CCP has a shot at "greatness" on the PS4.
They already paid for a UE4 license for Valkyrie.
Regardless, the architecture of the PS4 is such that porting to PC/PS4 is a similar task. The larger issue is likely the profit sharing that happens if you appear on a Sony console. Does Steam take a similar cut of digital currency sales compared to Sony?
/shrug
The PS3 is on the way out either way (not going to be manufactured anymore, etc.). So, hopefully they've made same sort of plan or it'll just be a "Thanks for playing Dust!" message after some point. The restricted budget their skeleton crew is presumably on now does not give me high hopes for some ongoing/concurrent development either.
The Dren Swarm fiasco.
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Sequal's Back
Dead Man's Game RUST415
291
|
Posted - 2015.02.16 12:32:00 -
[73] - Quote
Dust on PS4 would mean dealing with Sony's servers again.. no thanks.
I want to see Legion on PC, only linked with CCP's servers. Updating the game would be a pain in the @ss (as it is now) if CCP would have to deal with Sony again.
Rise? That's what they used to call me. Sequal Rise. That was my name.
Now I come Back to you, at the turn of the tide.
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TerranKnight87
Seituoda Taskforce Command Caldari State
184
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Posted - 2015.02.16 16:52:00 -
[74] - Quote
Sequal's Back wrote:Dust on PS4 would mean dealing with Sony's servers again.. no thanks.
I want to see Legion on PC, only linked with CCP's servers. Updating the game would be a pain in the @ss (as it is now) if CCP would have to deal with Sony again.
Cool and we can still have legion on pc.
"Tech you're in a max suit, you have 15 mins to unfk yourself or you can fk off." - Stumpycat C/O of Goon Brigade.
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TerranKnight87
Seituoda Taskforce Command Caldari State
188
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Posted - 2015.02.19 16:53:00 -
[75] - Quote
Bump.
I know the game is and has gotten better in many ways but it must live on.
"Tech you're in a max suit, you have 15 mins to unfk yourself or you can fk off." - Stumpycat C/O of Goon Brigade.
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GLOBAL RAGE
Consolidated Dust
90
|
Posted - 2015.02.20 13:52:00 -
[76] - Quote
KA24DERT wrote:GLOBAL RAGE wrote: UE4's new licence pricing, and Project Morpeus are the deciding elements. AMD is directly involved with SONY in regards to Morpheus, and SONY is in AMAZON's AWS Cloud already with CCP's battle servers.
CCP has a shot at "greatness" on the PS4.
Sorry, pet peeve, but I need to deflate some of the mysticism around "The Cloud". Here's how to get on Amazon's Cloud: 1) Sign up for AWS 2) Spin up an EC2 instance Tada, you are now a cybercloud e-pioneer. Dot Com. Your other points are about as relevant as sony being in the cloud. Bottom line is that the PS3 has a bigger install base than the PS4, and PC has a bigger install base than the PS3. If Dust is close to death on the PS3, why go to a SMALLER install base? The next jump should be on the platform with the most players and the most profit.
Your head is in the clouds if you cannot grasp how AWS can help with match making and latency mitigation. WINBLOWS gaming is dead, grow a pair of thumbs!
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GLOBAL RAGE
Consolidated Dust
90
|
Posted - 2015.02.20 14:07:00 -
[77] - Quote
KA24DERT wrote:TerranKnight87 wrote:GLOBAL RAGE wrote:Aeon Amadi wrote:TooMany Names AlreadyTaken wrote:PS3 production stops in March next year... Yes, time to get busy with the PS4.
The world is advancing, don't let Dust 514 fall behind. So the logical conclusion is to make it on another console that in eight years will be replaced (even though the hardware on it is already out-dated) and we'll be right back in the same situation? Is it logical to support hosed over clocked, virus infected winblows desktops, that with a litle C# will become hacked-up aimboting wall hacking hero machines? Haha. Yeah i see the interest in gaming moving to console. Pc gaming for the most part is ending up nowadays to not be worth devs time for many reasons and i prefer pc myself but it's becoming evident. The gamers on pc are spread out loads and to give an idea of what the players are going for, farming simulator had more players watching and playing than planetside 2. There's much better games on pc but the gamers tend to gravitate to pure sht like goat simulator, dota 2, league of losers and farming simulator. Devs then inevitably have to waste a fk ton of money constantly fending off hackers and they have to dev for a ridiculous amount of hardware variations. It all boils down to money and it's much easier to make money on console now. No hackers or at least they can't really hack, one hardware spec and a concentrated playerbase. They can then charge around -ú60 per game and then premium on top. I've been pc gaming since 95 and i have loved it but it is more than clear that pc gaming is circling the toilet. All the above bs will or probably is the norm for the newer pc generation where all that bs is normalised for them, like inflation. The hacking threat on PC is overblown. And if you use Valve Anti Cheat, you can offset the overhead of the constant back and forth battle with hackers and let Valve handle it. Also, keep in mind that hacking in Dust is different than hacking in Counterstrike. You can always make a new steam ID and get back into Counterstrike. But if you're caught cheating in Dust, you will lose all your character and all assets. 90% of the cheating that goes on will be limited to throwaway accounts on Pubs, and it will be as rare as encountering a cheater on a PC FPS. Also, it is absolutely NOT easier to make money on a console. Almost everyone has a PC, and there's tons of free game SDKs for PC. Almost anyone can go to a local game developer meetup and get a tutorial on Unity and crank out an example game in a week. How many people have PS4 development kits lying around? When the barrier of getting your game onto a store shelf or onto PSN is so high, how can you possibly make that claim? The fact that Goat Simulator sold so many copies proves the point. The PC gaming audience is so large and so diverse that almost anyone can make money if they have a good/funny game concept. In regards Goat simulator being more popular than Planetside 2, Goat Simulator promised you hilarious bugs while messing with goats, and Goat Simulator delivered hilarious bugs. Sony promised you excellent gameplay and a fun experience, and Sony delivered hilarious bugs. If PC gaming is circling a toilet, it's a toilet of wierd and new concepts in gaming. If Console gaming is circling a toilet, it's a toilet of repetitive rehashes. One audience will be open to your silly game about goats, the other wants endless COD clones. Dust will have an easier time finding an audience on PC.
Audience=a bunch of goat molesters?
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Zeylon Rho
Subdreddit Test Alliance Please Ignore
4011
|
Posted - 2015.02.20 15:38:00 -
[78] - Quote
GLOBAL RAGE wrote:KA24DERT wrote:
Dust will have an easier time finding an audience on PC.
Audience=a bunch of goat molesters?
That's basically the current Dust playerbase anyway.
The Dren Swarm fiasco.
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TerranKnight87
Seituoda Taskforce Command Caldari State
190
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Posted - 2015.02.20 17:21:00 -
[79] - Quote
Zeylon Rho wrote:GLOBAL RAGE wrote:KA24DERT wrote:
Dust will have an easier time finding an audience on PC.
Audience=a bunch of goat molesters? That's basically the current Dust playerbase anyway.
Dude had a thing against goat molesting?
Weirdo.
"Tech you're in a max suit, you have 15 mins to unfk yourself or you can fk off." - Stumpycat C/O of Goon Brigade.
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VikingKong iBUN
T.H.I.R.D R.O.C.K RISE of LEGION
383
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Posted - 2015.02.20 17:41:00 -
[80] - Quote
They aren't even developing it on PS3, let alone PS4. It's obvious that CCP really don't give a flying **** about this game and the only reason it's even still running is because they continue to make money off the idiots who buy AUR. I stopped playing for like a month and when I returned they had added this upgrading personal warbarge bullshit that literally looks less impressive than most crappy flash games (seriously). And every single bug or problem I remember still persists, even the ones we were told had been fixed (ridiculously long "Victory" screens, the "sprint glitch", stupidly laggy menus). The HMG is still so OP it's actually laughable that these people consider it balanced, and wtf is with the Mustard Driver? How much did that guy get paid to **** around with the mass driver animation and make it a horrible mustard yellow colour that makes you want to vomit? And who the **** let that change be implemented? I'm gona stop ranting now, basically i'm just pissed because DUST was an amazing idea that was ruined for the sake of capitalism. |
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GLOBAL RAGE
Consolidated Dust
95
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Posted - 2015.02.21 13:42:00 -
[81] - Quote
VikingKong iBUN wrote:They aren't even developing it on PS3, let alone PS4. It's obvious that CCP really don't give a flying **** about this game and the only reason it's even still running is because they continue to make money off the idiots who buy AUR. I stopped playing for like a month and when I returned they had added this upgrading personal warbarge bullshit that literally looks less impressive than most crappy flash games (seriously). And every single bug or problem I remember still persists, even the ones we were told had been fixed (ridiculously long "Victory" screens, the "sprint glitch", stupidly laggy menus). The HMG is still so OP it's actually laughable that these people consider it balanced, and wtf is with the Mustard Driver? How much did that guy get paid to **** around with the mass driver animation and make it a horrible mustard yellow colour that makes you want to vomit? And who the **** let that change be implemented? Rant almost over, basically i'm just pissed because DUST was an amazing idea that was ruined for the sake of capitalism, it honestly seems like it's been handed over to some complete unprofessional dev team who are adding an absolutely minimal amount of content as well as breaking almost everything they get their hands on. Just to keep people interested enough to keep paying for AUR.
Capitalism?, do you mean CCP making money to pay their staff, so that they can feed, clothe, house and educate their families.
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KA24DERT
TeamPlayers Negative-Feedback
1046
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Posted - 2015.02.21 21:27:00 -
[82] - Quote
GLOBAL RAGE wrote:KA24DERT wrote:GLOBAL RAGE wrote: UE4's new licence pricing, and Project Morpeus are the deciding elements. AMD is directly involved with SONY in regards to Morpheus, and SONY is in AMAZON's AWS Cloud already with CCP's battle servers.
CCP has a shot at "greatness" on the PS4.
Sorry, pet peeve, but I need to deflate some of the mysticism around "The Cloud". Here's how to get on Amazon's Cloud: 1) Sign up for AWS 2) Spin up an EC2 instance Tada, you are now a cybercloud e-pioneer. Dot Com. Your other points are about as relevant as sony being in the cloud. Bottom line is that the PS3 has a bigger install base than the PS4, and PC has a bigger install base than the PS3. If Dust is close to death on the PS3, why go to a SMALLER install base? The next jump should be on the platform with the most players and the most profit. Your head is in the clouds if you cannot grasp how AWS can help with match making and latency mitigation. WINBLOWS gaming is dead, grow a pair of thumbs! Actually AWS's EC2 instances are pretty famous for having terrible performance and IO in general, especially for their smaller instances. It's so bad they actually started advertising "Fast Network" on their extra large instances, for the low price of $200 a month. A dedicated server or "Private Cloud" is a much better fit for game server hosting. I've tested EC2 myself, it's not that great, there are cheaper and faster options out there.
Also, Steam is trying very hard to transcend windows, and their populations are pretty healthy for being dead: http://store.steampowered.com/stats/
There's 8 million people online currently, never mind the people who have their machines off, or who have their Steam client closed, or the people who aren't using Steam for gaming...
BAN ADVANCED GEAR FROM PUBS | Mass Driver Advocate
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GLOBAL RAGE
Consolidated Dust
95
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Posted - 2015.02.22 00:27:00 -
[83] - Quote
KA24DERT wrote:GLOBAL RAGE wrote:KA24DERT wrote:GLOBAL RAGE wrote: UE4's new licence pricing, and Project Morpeus are the deciding elements. AMD is directly involved with SONY in regards to Morpheus, and SONY is in AMAZON's AWS Cloud already with CCP's battle servers.
CCP has a shot at "greatness" on the PS4.
Sorry, pet peeve, but I need to deflate some of the mysticism around "The Cloud". Here's how to get on Amazon's Cloud: 1) Sign up for AWS 2) Spin up an EC2 instance Tada, you are now a cybercloud e-pioneer. Dot Com. Your other points are about as relevant as sony being in the cloud. Bottom line is that the PS3 has a bigger install base than the PS4, and PC has a bigger install base than the PS3. If Dust is close to death on the PS3, why go to a SMALLER install base? The next jump should be on the platform with the most players and the most profit. Your head is in the clouds if you cannot grasp how AWS can help with match making and latency mitigation. WINBLOWS gaming is dead, grow a pair of thumbs! Actually AWS's EC2 instances are pretty famous for having terrible performance and IO in general, especially for their smaller instances. It's so bad they actually started advertising "Fast Network" on their extra large instances, for the low price of $200 a month. A dedicated server or "Private Cloud" is a much better fit for game server hosting. I've tested EC2 myself, it's not that great, there are cheaper and faster options out there. Also, Steam is trying very hard to transcend windows, and their populations are pretty healthy for being dead: http://store.steampowered.com/stats/There's 8 million people online currently, never mind the people who have their machines off, or who have their Steam client closed, or the people who aren't using Steam for gaming...
IO off an array, a dust server is probably cacheable so I'd question the comparison.
My family has a number of steam accounts and our ps3's and 4's are much more active. The steamOS is in danger of becoming a disaster, if not already a fiasco of monumental proportions. How much longer will the folks at companies like ASUS and Gigabyte stay silent after their 10's of millions of invested capital languish in perpetual stagnation.
Steam is in trouble!
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KA24DERT
TeamPlayers Negative-Feedback
1046
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Posted - 2015.02.22 01:27:00 -
[84] - Quote
GLOBAL RAGE wrote:KA24DERT wrote:GLOBAL RAGE wrote:KA24DERT wrote:GLOBAL RAGE wrote: UE4's new licence pricing, and Project Morpeus are the deciding elements. AMD is directly involved with SONY in regards to Morpheus, and SONY is in AMAZON's AWS Cloud already with CCP's battle servers.
CCP has a shot at "greatness" on the PS4.
Sorry, pet peeve, but I need to deflate some of the mysticism around "The Cloud". Here's how to get on Amazon's Cloud: 1) Sign up for AWS 2) Spin up an EC2 instance Tada, you are now a cybercloud e-pioneer. Dot Com. Your other points are about as relevant as sony being in the cloud. Bottom line is that the PS3 has a bigger install base than the PS4, and PC has a bigger install base than the PS3. If Dust is close to death on the PS3, why go to a SMALLER install base? The next jump should be on the platform with the most players and the most profit. Your head is in the clouds if you cannot grasp how AWS can help with match making and latency mitigation. WINBLOWS gaming is dead, grow a pair of thumbs! Actually AWS's EC2 instances are pretty famous for having terrible performance and IO in general, especially for their smaller instances. It's so bad they actually started advertising "Fast Network" on their extra large instances, for the low price of $200 a month. A dedicated server or "Private Cloud" is a much better fit for game server hosting. I've tested EC2 myself, it's not that great, there are cheaper and faster options out there. Also, Steam is trying very hard to transcend windows, and their populations are pretty healthy for being dead: http://store.steampowered.com/stats/There's 8 million people online currently, never mind the people who have their machines off, or who have their Steam client closed, or the people who aren't using Steam for gaming... IO off an array, a dust server is probably cacheable so I'd question the comparison. My family has a number of steam accounts and our ps3's and 4's are much more active. The steamOS is in danger of becoming a disaster, if not already a fiasco of monumental proportions. How much longer will the folks at companies like ASUS and Gigabyte stay silent after their 10's of millions of invested capital languish in perpetual stagnation. Steam is in trouble! An FPS game server is basically the most uncachable thing in the world, especially in Dust where there's no per-server unique game assets(maps, models, textures, and the rest are distributed with the game via PSN, not at connect time to a game server). Most of what a game server does is keep track of client locations and relay those locations to other clients. How the hell do you cache that?
Answer: You can't.
What you need for a good FPS game server is pure speed, and that is exactly what EC2 doesn't have. Even assuming you had an FPS game server that was deployable as a multi-node cluster, EC2 will still be terrible because the networking between EC2 instances is slow and unreliable. You'd have to get a special setup with Amazon to ensure all your instances spin up within the same physical location in their datacenter, and at that price point you're better off going with real hardware.
But all that is besides the point, as I said Dust using/not using AWS is a non factor( and if they ARE using AWS, it's probably the reason certain maps always stall at certain parts of the game....).
SteamOS, just like their Linux and Mac ports, are crucial to avoid letting Microsoft define PC gaming. This is good for everyone. Even if SteamOS fails, Valve isn't going out of business any time soon, as they are probably the world's single largest distributor of non-mobile games.
I'm happy that your family is playing your PS4, and I'd be happy for a PS4 port in the future, but in the meantime, and for ease of development/deployment/growth, PC is where Dust needs to go to grow up.
BAN ADVANCED GEAR FROM PUBS | Mass Driver Advocate
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NoExsplosionsMgee
Rebels New Republic The Ditanian Alliance
336
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Posted - 2015.02.22 05:56:00 -
[85] - Quote
Bump
PRAISE THE SUN!! \ |Gö¼|' /
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Heimdallr69
Negative-Feedback. Negative-Feedback
4684
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Posted - 2015.02.22 06:00:00 -
[86] - Quote
Ps4/pc/Xbox one I don't really care as long as it's on one. Though with Xbox could it be cross platform with pc?
Removed inappropriate content - CCP Logibro
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TerranKnight87
Seituoda Taskforce Command Caldari State
196
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Posted - 2015.02.22 06:01:00 -
[87] - Quote
I've got all the shinies, still love dust.
"Tech you're in a max suit, you have 15 mins to unfk yourself or you can fk off." - Stumpycat C/O of Goon Brigade.
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TerranKnight87
Seituoda Taskforce Command Caldari State
196
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Posted - 2015.02.22 06:05:00 -
[88] - Quote
Heimdallr69 wrote:Ps4/pc/Xbox one I don't really care as long as it's on one. Though with Xbox could it be cross platform with pc?
Maybe but xbox one isn't realistic and no doubt we'd have our accounts wiped if we could even have them at all. Plus my windows phone can do most of the **** the xbox one can do so what's left is a sub par platform compared to the ps4 which is just a sht pc.
It just doesn't look good lol.
"Tech you're in a max suit, you have 15 mins to unfk yourself or you can fk off." - Stumpycat C/O of Goon Brigade.
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Heimdallr69
Negative-Feedback. Negative-Feedback
4685
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Posted - 2015.02.22 06:11:00 -
[89] - Quote
TerranKnight87 wrote:Heimdallr69 wrote:Ps4/pc/Xbox one I don't really care as long as it's on one. Though with Xbox could it be cross platform with pc? Maybe but xbox one isn't realistic and no doubt we'd have our accounts wiped if we could even have them at all. Plus my windows phone can do most of the **** the xbox one can do so what's left is a sub par platform compared to the ps4 which is just a sht pc. It just doesn't look good lol. Xbox one is better than ps4... Vita is better than both.. PC is still master
Removed inappropriate content - CCP Logibro
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TerranKnight87
Seituoda Taskforce Command Caldari State
196
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Posted - 2015.02.22 06:16:00 -
[90] - Quote
Heimdallr69 wrote:TerranKnight87 wrote:Heimdallr69 wrote:Ps4/pc/Xbox one I don't really care as long as it's on one. Though with Xbox could it be cross platform with pc? Maybe but xbox one isn't realistic and no doubt we'd have our accounts wiped if we could even have them at all. Plus my windows phone can do most of the **** the xbox one can do so what's left is a sub par platform compared to the ps4 which is just a sht pc. It just doesn't look good lol. Xbox one is better than ps4... Vita is better than both.. PC is still master
http://www.trustedreviews.com/opinions/xbox-one-vs-sony-ps4
Actually have a look through that. For gaming the ps4 is better hands down but they are both sht. Xbone is better for being a multi role machine that mimics a pc but at least the ps4 is focussed on gaming and therefore honest about how crap it is.
I don't have any preference as i prefer pc so i am not bias. I went for the one that is more focussed on gaming.
The review goes through everything about both and makes comparisons. The ps4 is better for gaming.
"Tech you're in a max suit, you have 15 mins to unfk yourself or you can fk off." - Stumpycat C/O of Goon Brigade.
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