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501. Why Dust will not be dead after PS4 games... - in General Discussions [original thread]
Haven't played Runescape in years. Heard a 3rd version came out so I might check it out later. I'm probably going to be the same way about Dust.
- by Justin Tymes - at 2013.08.24 16:40:00
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502. Should armor plates really take up CPU and PG? - in General Discussions [original thread]
It should take less PG to use as well.
- by Justin Tymes - at 2013.08.24 13:38:00
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503. Temp AV Fix - in General Discussions [original thread]
Other AV options outside of Swarms, Forge Guns, and AV nades are trash that vehicle users don't care about, so no, buff those first.
- by Justin Tymes - at 2013.08.24 13:03:00
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504. dropship flares. We need a defense - in General Discussions [original thread]
Jason Pearson wrote: Justin Tymes wrote: I'm abit iffy on it. Currently there are only 2 weapons in the game that threaten you in the air and one of them are useless against Infantry. If we give them defense, give us more options to hit drop...
- by Justin Tymes - at 2013.08.24 00:01:00
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505. Don't worry MD users and Melee glitch exploiters... - in General Discussions [original thread]
Knight Soiaire wrote: Justin Tymes wrote: Knight Soiaire wrote: Justin Tymes wrote: Lance 2ballzStrong wrote: I'm sorry man... people defending the FoTM is nothing new here. We saw it with Tact. AR and all the other stuff that got n...
- by Justin Tymes - at 2013.08.23 23:31:00
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506. Don't worry MD users and Melee glitch exploiters... - in General Discussions [original thread]
Knight Soiaire wrote: Justin Tymes wrote: Lance 2ballzStrong wrote: I'm sorry man... people defending the FoTM is nothing new here. We saw it with Tact. AR and all the other stuff that got nerfed. But feel free to get your opinion across...
- by Justin Tymes - at 2013.08.23 23:23:00
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507. Don't worry MD users and Melee glitch exploiters... - in General Discussions [original thread]
Knight Soiaire wrote: I dont wont it to do 40 Per shot. I just dont want it to do 80 at the very edge of the blast. And I'm not saying that it should do more damage in CQC, I'm saying it should do more damage if the projectile lands at the fe...
- by Justin Tymes - at 2013.08.23 23:15:00
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508. Don't worry MD users and Melee glitch exploiters... - in General Discussions [original thread]
Lance 2ballzStrong wrote: I'm sorry man... people defending the FoTM is nothing new here. We saw it with Tact. AR and all the other stuff that got nerfed. But feel free to get your opinion across. Wouldn't CCP not deciding to do anything ...
- by Justin Tymes - at 2013.08.23 23:00:00
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509. Don't worry MD users and Melee glitch exploiters... - in General Discussions [original thread]
Knight Soiaire wrote: Justin Tymes wrote: Knight Soiaire wrote: Justin Tymes wrote: Good because the Assault and Breach MD are working as intended. The Boundless Assault is ridiculous. 6.6m, 74 Damage. With the passive skills you'...
- by Justin Tymes - at 2013.08.23 22:46:00
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510. dropship flares. We need a defense - in General Discussions [original thread]
D legendary hero wrote: Justin Tymes wrote: I'm abit iffy on it. Currently there are only 2 weapons in the game that threaten you in the air and one of them are useless against Infantry. If we give them defense, give us more options to hit d...
- by Justin Tymes - at 2013.08.23 22:27:00
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511. Don't worry MD users and Melee glitch exploiters... - in General Discussions [original thread]
Knight Soiaire wrote: Justin Tymes wrote: Good because the Assault and Breach MD are working as intended. The Boundless Assault is ridiculous. 6.6m, 74 Damage. With the passive skills you've got +8m. Explosive weaponry need to do less ...
- by Justin Tymes - at 2013.08.23 22:23:00
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512. Don't worry MD users and Melee glitch exploiters... - in General Discussions [original thread]
Lance 2ballzStrong wrote: Justin Tymes wrote: Vin Vicious wrote: Justin Tymes wrote: Good because the Assault and Breach MD are working as intended. Yeah grenade launchers are suspose to be CQC/med range/long range weapons Bre...
- by Justin Tymes - at 2013.08.23 22:01:00
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513. dropship flares. We need a defense - in General Discussions [original thread]
I'm abit iffy on it. Currently there are only 2 weapons in the game that threaten you in the air and one of them are useless against Infantry. If we give them defense, give us more options to hit dropships.
- by Justin Tymes - at 2013.08.23 21:47:00
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514. AV is so balanced, HTFU tankers. - in General Discussions [original thread]
AV is actually unbalanced. We have Nades, Swarms, Forge Guns, and then everything else is just terrible options. We need those other options buffed up before people start crying nerf X.
- by Justin Tymes - at 2013.08.23 21:44:00
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515. Don't worry MD users and Melee glitch exploiters... - in General Discussions [original thread]
Vin Vicious wrote: Justin Tymes wrote: Good because the Assault and Breach MD are working as intended. Yeah grenade launchers are suspose to be CQC/med range/long range weapons Breach yes, it's actually bad outside of CQC, and the A...
- by Justin Tymes - at 2013.08.23 21:37:00
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516. Don't worry MD users and Melee glitch exploiters... - in General Discussions [original thread]
Good because the Assault and Breach MD are working as intended.
- by Justin Tymes - at 2013.08.23 21:21:00
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517. Can someone answer this for me - in General Discussions [original thread]
calvin b wrote: Fixed particle lights so weapons and objects around the player will be illuminated when firing a weapon This is per the 1.4 patch notes. My question is, will this now make snipers more visible? We're coming for dat ass.
- by Justin Tymes - at 2013.08.23 20:21:00
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518. Item Latency or RE specific (Dev clarification requested) - in Feedback/Requests [original thread]
Revelations 514 wrote: CCP Frame wrote: Hey guys, Our teams are very well aware of this issue and are investigating it as we speak. Thank you for your feedback! Hello, Been a few weeks now and haven't heard anything about if/when this ...
- by Justin Tymes - at 2013.08.23 20:11:00
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519. How to kill a LogiLav easy mode. - in General Discussions [original thread]
So prep + driver being at an exact spot + additional prep because of the RE bug + good reaction speed = a weakened LLAV that you still have to finish off before it zooms away to recover. Not to mention this won't work unless you bait yourself for ...
- by Justin Tymes - at 2013.08.23 20:04:00
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520. Buff AR and MD - in General Discussions [original thread]
Charlotte O'Dell wrote: Since CCP is in a illogical buff kind of mood, I'll just throw this out there: Increase AR range 20m, increase damage by 10 Increase MD ROF to 150 RPM, increase clip size to 20, increase ammo capacity to 40 It should ...
- by Justin Tymes - at 2013.08.23 19:32:00
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