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Charlotte O'Dell
0uter.Heaven
1057
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Posted - 2013.08.23 19:31:00 -
[1] - Quote
Since CCP is in a illogical buff kind of mood, I'll just throw this out there:
Increase AR range 20m, increase damage by 10
Increase MD ROF to 150 RPM, increase clip size to 20, increase ammo capacity to 40
It should go nicely with the swarm launcher's 0.3 firing interval. |
Cyrius Li-Moody
The New Age Outlaws
751
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Posted - 2013.08.23 19:32:00 -
[2] - Quote
Buff Forum Tears. Not enough of them. |
Justin Tymes
Dem Durrty Boyz
349
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Posted - 2013.08.23 19:32:00 -
[3] - Quote
Charlotte O'Dell wrote:Since CCP is in a illogical buff kind of mood, I'll just throw this out there:
Increase AR range 20m, increase damage by 10
Increase MD ROF to 150 RPM, increase clip size to 20, increase ammo capacity to 40
It should go nicely with the swarm launcher's 0.3 firing interval.
Breach MD does need a RoF buff and a damage buff wouldn't hurt either. |
Dr Stabwounds
Molon Labe. League of Infamy
76
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Posted - 2013.08.23 19:34:00 -
[4] - Quote
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Mamertine Son
R.E.B.E.L.S
239
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Posted - 2013.08.23 19:38:00 -
[5] - Quote
Charlotte O'Dell wrote:
Increase MD ROF to 150 RPM, increase clip size to 20, increase ammo capacity to 40
I wonder if they actually tried this but then were like 'mmm... better not, someone might complain'. |
TunRa
Gravity Prone EoN.
71
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Posted - 2013.08.23 19:49:00 -
[6] - Quote
I think this explains it well. |
semperfi1999
Imperfects Negative-Feedback
777
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Posted - 2013.08.23 20:01:00 -
[7] - Quote
Charlotte O'Dell wrote:Since CCP is in a illogical buff kind of mood, I'll just throw this out there:
Increase AR range 20m, increase damage by 10
Increase MD ROF to 150 RPM, increase clip size to 20, increase ammo capacity to 40
It should go nicely with the swarm launcher's 0.3 firing interval.
Normally I find your posts to consist of rambling defenses with no logical value to defend your stance on the MD. However I gotta hand it to you. With what they have done with the swarms this makes sense. Although you forgot to note that the flaylock needs to be given 50 extra dmg and 5 more rounds in its mag. Also scramblers should be able to fire 3 mags before overheating (both scr and ASCR versions). SMGs should probably have 200 rounds in a mag instead and needs a 5 dmg per round increase. Shotguns are good though. |
Tek Hound
Death In Xcess Corporation
42
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Posted - 2013.08.23 22:06:00 -
[8] - Quote
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