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101. [FEEDBACK] New armor plates are useless. - in Feedback/Requests [original thread]
Magpie Raven wrote: The best thing CCP could do is replace the speed penalty with a stamina penalty. Why should armor have a penalty at all? Even without it, it's still largely outclassed by Shield.
- by Justin Tymes - at 2013.07.07 01:42:00
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102. [Feedback] Shields > Armour GÇô A continued imbalance - in Feedback/Requests [original thread]
Daedric Lothar wrote: Cross Atu wrote: Seriously though the idea that the triple stacked damage mods trump any other option is a bit silly. Is It? The role of the Assault is like the DPS role in any other MMO. It's to apply Damage and...
- by Justin Tymes - at 2013.07.03 14:27:00
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103. Logi offensive nerf proposal - in Feedback/Requests [original thread]
Alaika Arbosa wrote: Justin Tymes wrote: Alaika Arbosa wrote: I personally agree with you that logi having only a Sidearm would bring them more in line with a Support role. However, many others have cried bloody murder every time it gets...
- by Justin Tymes - at 2013.06.28 01:48:00
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104. Revive notification - in Feedback/Requests [original thread]
I thought it would be nice to see who revived you on the side of the screen. Would be nice to be able to say thanks to that person. Or scold that person who revived you only so that you can die a half of a second later to enemy fire.
- by Justin Tymes - at 2013.06.28 01:27:00
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105. Logi offensive nerf proposal - in Feedback/Requests [original thread]
Alaika Arbosa wrote: I personally agree with you that logi having only a Sidearm would bring them more in line with a Support role. However, many others have cried bloody murder every time it gets brought up. They're intended for Support, not...
- by Justin Tymes - at 2013.06.28 00:59:00
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106. Logi offensive nerf proposal - in Feedback/Requests [original thread]
>Sees that Calogi is OP >Wants to nerf all Logibros because of it
- by Justin Tymes - at 2013.06.28 00:32:00
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107. Are HAV's overpowered? - in Feedback/Requests [original thread]
pegasis prime wrote: Benari Kalidima wrote: pegasis prime wrote: Call bs all you want bro . First questuon who arw you and seco dly do yiu have any sp in av or tanks if not then sir the door is that way dont lem it hit you on the ass in t...
- by Justin Tymes - at 2013.06.21 14:54:00
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108. Are HAV's overpowered? - in Feedback/Requests [original thread]
demonkiller 12 wrote: Justin Tymes wrote: pegasis prime wrote: Well if you take his side we shall never see proto tanks whichcare baddly needed to stand up against proto av he seems to have a problem with proto tanks on the basis that ot ...
- by Justin Tymes - at 2013.06.21 13:53:00
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109. Are HAV's overpowered? - in Feedback/Requests [original thread]
pegasis prime wrote: Well if you take his side we shall never see proto tanks whichcare baddly needed to stand up against proto av he seems to have a problem with proto tanks on the basis that ot will take more tan one or two proto av specilist...
- by Justin Tymes - at 2013.06.21 02:00:00
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110. Are HAV's overpowered? - in Feedback/Requests [original thread]
pegasis prime wrote: Justin Tymes wrote: pegasis prime wrote: Justin Tymes wrote: I don't buy that proto-tank argument. You'd have 2 squads going AV just to take down one if the tank has Infantry support, while the rest of the team is ...
- by Justin Tymes - at 2013.06.20 20:40:00
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111. Are HAV's overpowered? - in Feedback/Requests [original thread]
pegasis prime wrote: Justin Tymes wrote: I don't buy that proto-tank argument. You'd have 2 squads going AV just to take down one if the tank has Infantry support, while the rest of the team is swarmed because of superior numbers. It would j...
- by Justin Tymes - at 2013.06.20 20:29:00
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112. Are HAV's overpowered? - in Feedback/Requests [original thread]
I don't buy that proto-tank argument. You'd have 2 squads going AV just to take down one if the tank has Infantry support, while the rest of the team is swarmed because of superior numbers. It would just be Chrome-Ambush 2.0.
- by Justin Tymes - at 2013.06.20 19:50:00
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113. [Feedback] Shield > Armour GÇô Detailed Explanation - in Feedback/Requests [original thread]
First the speed penalty needs to go. There is no reason to have it when Shield tankers are still superior without it. I'd like to have a natural passive Armor regen, like Logistics, but for all suits, and then increase the regen amount for Logistics.
- by Justin Tymes - at 2013.06.05 16:07:00
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114. FEEDBACK: Daflux just happened!? - in Feedback/Requests [original thread]
Tankin Tarkus wrote: the problem with AV grenades is anyone can carry them without making a huge dent in their abilities to work as AI flux grenades(while taking more luck/skill) work great for heavily damaging shield tanks while working incred...
- by Justin Tymes - at 2013.06.05 04:27:00
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115. FEEDBACK: Daflux just happened!? - in Feedback/Requests [original thread]
Heathen Bastard wrote: Tankin Tarkus wrote: Justin Tymes wrote: This is stupid, nothing wrong with Flux Nades vs tanks. They don't lock on, they aren't homing, and Shield tanks can outrun consecutive Flux Nades. Or maybe you just want to...
- by Justin Tymes - at 2013.06.05 03:38:00
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116. FEEDBACK: Daflux just happened!? - in Feedback/Requests [original thread]
Heathen Bastard wrote: Justin Tymes wrote: Heathen Bastard wrote: Tankin Tarkus wrote: last time i checked shield boosters work while underfire unless it was changed this build(was a shield tanker last build), already said armor tanker...
- by Justin Tymes - at 2013.06.05 03:04:00
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117. FEEDBACK: Daflux just happened!? - in Feedback/Requests [original thread]
Heathen Bastard wrote: Tankin Tarkus wrote: last time i checked shield boosters work while underfire unless it was changed this build(was a shield tanker last build), already said armor tankers a slower once they use anything more than a sin...
- by Justin Tymes - at 2013.06.05 02:50:00
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118. Ambush CQB - in Feedback/Requests [original thread]
Den-tredje Baron wrote: Krisuke 003 wrote: Would like to see a variant of Ambush where there are no vehicles. Also, Ambush maps with boundaries that make sense, where people don't start the match in no man's land. Now I'm not asking for tin...
- by Justin Tymes - at 2013.06.05 02:03:00
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119. An alternate SP and ISK system. - in Feedback/Requests [original thread]
Geirskoegul wrote: No skill requirements to unlock the use of equipment? No need to read further, this idea is bunk. The SP and isk dynamic already work perfectly fine, and are an incredibly powerful factor it leveling the playing field betwee...
- by Justin Tymes - at 2013.06.03 16:38:00
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120. Mass Driver is unplayable ..SERIOUSLY BS - in Feedback/Requests [original thread]
J Falcs wrote: So contact grenades are now (or will be) an isk purchasable item. In all seriousness, do the new contact grenades better fill the role of the MD now? Assaults maintain the niche, but there is no reason to use Standard or Breac...
- by Justin Tymes - at 2013.05.28 14:40:00
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