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John Tridre
Armored Wolves Alpha Wolf Pack
0
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Posted - 2013.06.19 11:44:00 -
[61] - Quote
I agree it does take a full squad usually to keep a tank alive, I don't think tanks are OPed they just require a little finesse to deal with alone with Standard gear, if the tanker realizes that you are trapping him you will notice that he will try to escape, you can use this to your advantage. |
Mortedeamor
Internal Error. Negative-Feedback
95
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Posted - 2013.06.19 14:09:00 -
[62] - Quote
roflmao omg really ..i never thought i would see another one of these thread xD lovely ccp this thread is not what u wanna base your patches off of please no lol |
Benari Kalidima
Villore Sec Ops Gallente Federation
50
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Posted - 2013.06.19 14:10:00 -
[63] - Quote
Mortedeamor wrote:roflmao omg really ..i never thought i would see another one of these thread xD lovely ccp this thread is not what u wanna base your patches off of please no lol I must admit I've changed my mind somewhat. The best fix would be better matchmaking. |
Mortedeamor
Internal Error. Negative-Feedback
95
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Posted - 2013.06.19 14:12:00 -
[64] - Quote
Benari Kalidima wrote:It seems that it's impossible to take down a proper fitted HAV. They stomp infantry so quickly that often it's impossible to even get a single AV grenade out. But it doesn't matter much, because the HAV's can anyway tank 5+ AV grenades. The militia forge gun. The standard AV weapons are a complete joke. They can't take out a HAV by any chance at all. I once shot a full forge gun clip and threw 3 av grenades at an armor tanked HAV, and he must have laughed as he drove a little away, tanked the damage I had done in a few seconds, and killed me. Do I really have to spec up in AV to take out a tank? I don't have to spec up in anything to take out a protosuit, I've done that many times with a militia fit. But HAV's can take a ridiculous amount of damage from standard AV weapons, drive a little away, out of range of AV grenades, in about three seconds. After that he just tanks the damage as he shoots you. I often see people driving tanks with 15+/0 kd ratios.
AV weapons are supposed to counter HAV's and LAV's. Not be laughed at, as they just tank the damage and shoot you.
(militia HAV's are not thought of in this entry, only standard or higher) tanks are completely 100% soloable by anyone with the right gear and i havnt seen a tank run anything and /0 with me on the field or any competent av spec in like 3 months and before that only the best tankers could pull it off without massive support |
Mortedeamor
Internal Error. Negative-Feedback
95
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Posted - 2013.06.19 14:14:00 -
[65] - Quote
Benari Kalidima wrote:Mortedeamor wrote:roflmao omg really ..i never thought i would see another one of these thread xD lovely ccp this thread is not what u wanna base your patches off of please no lol I must admit I've changed my mind somewhat. The best fix would be better matchmaking. i agree i really really feel bad when ccp puts me ina match with three newer tanks and they are all 2-4 hit kills for me i would take being matched up against the few solid one anyday over that sad story |
Benari Kalidima
Villore Sec Ops Gallente Federation
50
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Posted - 2013.06.19 14:14:00 -
[66] - Quote
Mortedeamor wrote:Benari Kalidima wrote:It seems that it's impossible to take down a proper fitted HAV. They stomp infantry so quickly that often it's impossible to even get a single AV grenade out. But it doesn't matter much, because the HAV's can anyway tank 5+ AV grenades. The militia forge gun. The standard AV weapons are a complete joke. They can't take out a HAV by any chance at all. I once shot a full forge gun clip and threw 3 av grenades at an armor tanked HAV, and he must have laughed as he drove a little away, tanked the damage I had done in a few seconds, and killed me. Do I really have to spec up in AV to take out a tank? I don't have to spec up in anything to take out a protosuit, I've done that many times with a militia fit. But HAV's can take a ridiculous amount of damage from standard AV weapons, drive a little away, out of range of AV grenades, in about three seconds. After that he just tanks the damage as he shoots you. I often see people driving tanks with 15+/0 kd ratios.
AV weapons are supposed to counter HAV's and LAV's. Not be laughed at, as they just tank the damage and shoot you.
(militia HAV's are not thought of in this entry, only standard or higher) tanks are completely 100% soloable by anyone with the right gear and i havnt seen a tank run anything and /0 with me on the field or any competent av spec in like 3 months and before that only the best tankers could pull it off without massive support My point was that not everyone has "the right gear". But it's probably better solved through proper matchmaking |
Mortedeamor
Internal Error. Negative-Feedback
95
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Posted - 2013.06.19 14:15:00 -
[67] - Quote
in fact as far as equivalent av goes its pretty balanced its decent challenge to take down a gunlogi or madrugar with stnd av....gunlogi less so as shields suck |
Mortedeamor
Internal Error. Negative-Feedback
95
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Posted - 2013.06.19 14:18:00 -
[68] - Quote
Benari Kalidima wrote:Mortedeamor wrote:Benari Kalidima wrote:It seems that it's impossible to take down a proper fitted HAV. They stomp infantry so quickly that often it's impossible to even get a single AV grenade out. But it doesn't matter much, because the HAV's can anyway tank 5+ AV grenades. The militia forge gun. The standard AV weapons are a complete joke. They can't take out a HAV by any chance at all. I once shot a full forge gun clip and threw 3 av grenades at an armor tanked HAV, and he must have laughed as he drove a little away, tanked the damage I had done in a few seconds, and killed me. Do I really have to spec up in AV to take out a tank? I don't have to spec up in anything to take out a protosuit, I've done that many times with a militia fit. But HAV's can take a ridiculous amount of damage from standard AV weapons, drive a little away, out of range of AV grenades, in about three seconds. After that he just tanks the damage as he shoots you. I often see people driving tanks with 15+/0 kd ratios.
AV weapons are supposed to counter HAV's and LAV's. Not be laughed at, as they just tank the damage and shoot you.
(militia HAV's are not thought of in this entry, only standard or higher) tanks are completely 100% soloable by anyone with the right gear and i havnt seen a tank run anything and /0 with me on the field or any competent av spec in like 3 months and before that only the best tankers could pull it off without massive support My point was that not everyone has "the right gear". But it's probably better solved through proper matchmaking Mortedeamor wrote:i agree i really really feel bad when ccp puts me ina match with three newer tanks and they are all 2-4 hit kills for me i would take being matched up against the few solid one anyday over that sad story Exactly. And it's the other way around for new mercs, and veteran tank players. mmm i dunno.....i mean ...everyone should have at least base av nades at this point most have adv.....it seems to me like the people who are cry about tanks being op are running up on one alone with terrible gear it doesnt work like that...i mean ..it would help some i suppose...but with the way lavs are if everyone hasnt dropped enough to at least get base av nades they are crazy. and four people with adv av nades can wipe just about anything in dust as far as vehicles go |
Charlotte O'Dell
Molon Labe. League of Infamy
543
|
Posted - 2013.06.19 23:48:00 -
[69] - Quote
Benari Kalidima wrote:Daedric Lothar wrote:I love the forums, OMG HAV are underpowered, OMG HAV overpowered. Yeah, it really frustrates me when people think they're underpowered. You're not supposed to be invincible in them. And well, i'm just trying to start a relevant discussion so people can actually end up agreeing.
Let me guess: you were probably going against one of the following tankers:
Mortedeamor, Slap26, 0 try harder, void echo, general grodd, exmaple, earl james, fighter4all, movado, and maybe ten more. Now, that's less than 20 out of every single tanker in the game. Believe me, it is not tanks that are overpowered; it is the players. I urge you to buy an aurum tank and with proto turrets and see if you can last 4 minutes without redline sniping. Believe me, after dropships, lasers, and mass drivers, tanks are probably the hardest weapons to use in this game.
You're probably new to this game and I understand that, but you will find that if you skill into even ADV level AV, youll be able to solo 95% of HAVs you encounter and any good tanker or AV player will tell you that.
Before you call for nerfs, try out that weapon system and learn it inside and out. If you find that it truly has no weaknesses, it is OP. |
Mobius Wyvern
BetaMax. CRONOS.
2013
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Posted - 2013.06.20 00:18:00 -
[70] - Quote
Cosgar wrote:Mobius Wyvern wrote:Cosgar wrote:HAV are a joke right now. No standard tanks but advanced and prototype AV available should sum things up. If not, look at the price tag on enforcer tanks for what they do. Oh, and that zoom doesn't do anything when the game's rendering can't keep up with it. But it never ******* mattters. If it doesn't die to a single guy with ****** AV gear, it's overpowered. If we ever get HAVs worth driving, GD will be drowning in TANKS514 threads again overnight. Player ignorance it the problem. I've said this tons of times and I don't feel like going through my post history again to find the quote, so I'll paraphrase it: The core problem with HAV and AV was infantry never took AV seriously. While they were focused on being anti-infantry and ignoring AV, HAV pilots invested all their SP into tanks. In a game where narrowing down into specific specializations rewards you, tanks were nearly unkillable because AV was ignored. If something is powerful, has an effective counter that exists, yet people ignore it, is it truly OP? Tankers got to be the best at what they were while infantry complained, wondering why they couldn't kill a Segaris or Surya with militia swarm launchers and forge guns, or even try to solo one with AV grenades and in the end CCP nerfed tankers for playing the game correctly. If that doesn't show how balancing is a joke in this game, I don't know what is. And it didn't always used to be that way.
Even when I worked my way up to a nearly unkillable Sagaris with an ungodly shitload of hitpoints back in the E3 build, I would still have to run away from someone who went Proto-AV. People still go Proto AV now, but most players figure they should be able to down any vehicle with their Starter fits, and we have vehicles that feel like they're balanced based on that fact.
I mean, the Militia Forge gun was just an insult. The most powerful AV weapon in the entire game now has a version you can get with no SP investment with only a slight drop in damage output, AND it's dirt cheap?
If you're going to have a game where SP investment is essential, it has to be all-or-nothing. You can't make fitting effective vehicles dependent on having millions of SP, and killing them only requires that you switch to your unlimited starter fit.
On another note, having even a Militia version of a seeker weapon as the default AV weapon is dumb. When the Tech Test first opened for Planetside 2, we had a fairly weak seeker weapon that could lock onto ground or air targets, but even as weak as it was, all you needed was enough of them.
In Dust, you don't even need that. Militia Swarm Launchers are good enough that 2-3 are a major threat to even the best fit HAV if they get in close and pop in and out of cover. If you're going to have default AV, it should be something like the Plasma Cannon, giving good damage but requiring that you actually aim rather than getting a fire-and-forget missile launcher for free. |
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Taurion Bruni
Nightingale Logistics Pty Ltd
54
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Posted - 2013.06.20 00:59:00 -
[71] - Quote
Benari Kalidima wrote:It seems that it's impossible to take down a proper fitted HAV. They stomp infantry so quickly that often it's impossible to even get a single AV grenade out. But it doesn't matter much, because the HAV's can anyway tank 5+ AV grenades. The militia forge gun. The standard AV weapons are a complete joke. They can't take out a HAV by any chance at all. I once shot a full forge gun clip and threw 3 av grenades at an armor tanked HAV, and he must have laughed as he drove a little away, tanked the damage I had done in a few seconds, and killed me. Do I really have to spec up in AV to take out a tank? I don't have to spec up in anything to take out a protosuit, I've done that many times with a militia fit. But HAV's can take a ridiculous amount of damage from standard AV weapons, drive a little away, out of range of AV grenades, in about three seconds. After that he just tanks the damage as he shoots you. I often see people driving tanks with 15+/0 kd ratios.
AV weapons are supposed to counter HAV's and LAV's. Not be laughed at, as they just tank the damage and shoot you.
(militia HAV's are not thought of in this entry, only standard or higher)
tell me if i'm wrong, but you seem to be upset becase you cannot destroy a 1mil + tank with your free, in isk AND SP, fitting, while working by yourself?
the whole premise of this game is teamwork, If 3-4 of you went at him with standard Av classes, things would go different. now stop complaining and work on your tactics.
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Void Echo
Internal Error. Negative-Feedback
234
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Posted - 2013.06.20 01:10:00 -
[72] - Quote
Benari Kalidima wrote:Exergonic wrote:
First off, I wasn't being Hostile scrub.. Its called sarcasm but you will learn in due time.
Now if you truly believe that a weapon you get for 600 isk and no SP to use should beable to LOLrockstarhero kill a 2 mil isk tank then you're on something i could only wish to score from my dude one day.
If i bring out a MILITIA TANK and you have your MILITIA FORGE there will be a different out come.
But what you are saying is Militia AV should be able to not only kill a ADV tank np but you should be able to Solo it...
Right now AV is op seeing as our ADV tank are glass cannons and can get 4 shot by Proto AV (1 Proto AV is all you need)
You're right about one thing... This game is mostly skill... Very true... I would say about 75% skill and 25% skill points
I will say what i said again... Quit QQin and HTFU... Its a Team base game so use Teamwork
No you're not being sarcastic. Stop doing personal attacks and actually argue against me. And I don't think it's wrong for a 600 isk setup to be able to take out a 2.1million isk HAV. If a 600 isk setup can take out a 200k isk proto setup, by being better at aiming, I don't see why it's wrong for a militia AV person to be able to take out a 2.1million isk tank with superior tactics. As i keep saying But right now it's outright impossible, the HAV can just eat all the bullets and tank it away. In fact a swarm launcher only removes around 1/8 of a HAV's armor/shield. Which means you'd have to have about five people to take down a tank. Meanwhile those five people can't counter the other foot troops, because swarmlaunchers and forge guns are horrible against them. It's incredibly easy to take out the AV troops, while they're trying to take out the tanks. Forge gun troops are completely immobile while charging, making it impossible to defend themselves. Meanwhile the HAV is incredibly mobile, and can just drive around the corner and do a armor/shield rep, if the damage is really a problem at all. This is really frustrating for new players. Try making more people play dust when they basically are totally useless against tanks for the first few months. Yes. First few months. If you're supposed to counter HAV's with 1million sp setups, it'll take more than a month in passive sp just for the AV setup. But people don't want to have to level up in anti-tank, just to be able to have the slightest chance against a HAV.
the thing is, we don't use 1mil sp set ups like you do, we use 5-10 mil sp set ups that took us THE ENTIRE GAME TO GET. |
Void Echo
Internal Error. Negative-Feedback
234
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Posted - 2013.06.20 01:16:00 -
[73] - Quote
Benari Kalidima wrote:St Evilsbitch wrote:Benari Kalidima wrote:No you're not being sarcastic. Stop doing personal attacks and actually argue against me.
And. "But people don't want to have to level up in anti-tank, just to be able to have the slightest chance against a HAV. There is no actual argument as you have failed to understand the game mechanics. He doesn't have to hold your hand or give you a history lesson. Your argument is this: I want to solo a tank ( that possibly has three people in it), without any investment into how I try to take it down. My answer is this: get into a rail gun turret on the map. This is your only solution. TBH you deserve the sarcasm/personal attacks. Most of the time it takes a full squad to keep 1 tank alive. No, I don't misunderstand the game mechanics. In other games, like Halo, or Planetside 2, it isn't impossible for anti-vehicle infantry to take out tanks solo, so why should it in Dust?
Because Dust 514 is NOT halo, planetside 2, COD, Battle field, its NOT a casual game, its the MOST in depth game for its time and it the most complex game that's out there, Dust 514 is NOT meant to be other games, its a console extension for EVE Online, its not for scrubs like you who still think like a cod players or halo player or ps2 player or anything else, this is New Eden "Adapt or Die". |
Eurydice Itzhak
Militaires Sans Jeux
85
|
Posted - 2013.06.20 01:24:00 -
[74] - Quote
Benari Kalidima wrote:Do I really have to spec up in AV to take out a tank?
What kind of world do we live in...
Yes you need to spec into AV.
Go home. |
PlanetSide2Bomber
Edimmu Warfighters Gallente Federation
1
|
Posted - 2013.06.20 03:18:00 -
[75] - Quote
Be your own Judge. What game looks like more fun to you? Dust.........Or this.........
Planetside 2
Coming to PS4 this year Insane Infantry Push Amazing Night Battle Night to Day Canyon Battle Intense Field Battle Desert Infantry Line Huge Desert Tank Battle 100 Tank Convoy 150 man Air Raid 65/0 Kill streak in the air
NC Montage
Factions Explained |
Exergonic
TeamPlayers EoN.
97
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Posted - 2013.06.20 05:55:00 -
[76] - Quote
Can't believe this topic is still going.... |
Benari Kalidima
Villore Sec Ops Gallente Federation
59
|
Posted - 2013.06.20 07:05:00 -
[77] - Quote
Exergonic wrote:Can't believe this topic is still going.... Neither can I, wasn't me that bumped it. |
XiBravo
TeamPlayers EoN.
129
|
Posted - 2013.06.20 07:31:00 -
[78] - Quote
Exer after reading first few pages I had to stop and reply: You sound like a complete douche canoe. That is all. |
Charlotte O'Dell
Molon Labe. League of Infamy
552
|
Posted - 2013.06.20 07:35:00 -
[79] - Quote
Let me guess: you were probably going against one of the following tankers:
Mortedeamor, Slap26, psychotic shooter, 0 try harder, void echo, general grodd, exmaple, earl james, fighter4all, movado, and maybe ten more. Now, that's less than 20 out of every single tanker in the game. Believe me, it is not tanks that are overpowered; it is the players. I urge you to buy an aurum tank and with proto turrets and see if you can last 4 minutes without redline sniping. Believe me, after dropships, lasers, and mass drivers, tanks are probably the hardest weapons to use in this game.
You're probably new to this game and I understand that, but you will find that if you skill into even ADV level AV, youll be able to solo 95% of HAVs you encounter and any good tanker or AV player will tell you that.
Before you call for nerfs, try out that weapon system and learn it inside and out. If you find that it truly has no weaknesses, it is OP. |
Benari Kalidima
Villore Sec Ops Gallente Federation
59
|
Posted - 2013.06.20 07:37:00 -
[80] - Quote
Charlotte O'Dell wrote:Let me guess: you were probably going against one of the following tankers:
Mortedeamor, Slap26, psychotic shooter, 0 try harder, void echo, general grodd, exmaple, earl james, fighter4all, movado, and maybe ten more. Now, that's less than 20 out of every single tanker in the game. Believe me, it is not tanks that are overpowered; it is the players. I urge you to buy an aurum tank and with proto turrets and see if you can last 4 minutes without redline sniping. Believe me, after dropships, lasers, and mass drivers, tanks are probably the hardest weapons to use in this game.
You're probably new to this game and I understand that, but you will find that if you skill into even ADV level AV, youll be able to solo 95% of HAVs you encounter and any good tanker or AV player will tell you that.
Before you call for nerfs, try out that weapon system and learn it inside and out. If you find that it truly has no weaknesses, it is OP. I've already read your comment, you don't have to post it twice |
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Racro 01 Arifistan
The Surrogates Of War
0
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Posted - 2013.06.20 13:46:00 -
[81] - Quote
Exergonic wrote:I'm sorry to hear that your militia AV isn't killing STD and ADV tanks... Yes you do have to put in close to 1 million sp to get Proto AV to 4 shot my 13 mil sp tank... I'm so sorry you have to waste so much SP >.<
HTFU
i agree with you there. but as any good tanker would do. why ignore the guy with the swarm or forge when you can simply kill him and force him to spawn with more av wich gives you enough reason to kill him. i have 13 mill sp in tanks and even a 1 mill sp av guy still isnt enough. of course if you want to kill a 13 mill tanker you need to have av on par with his modules not the actual tank hull itself. |
Racro 01 Arifistan
The Surrogates Of War
0
|
Posted - 2013.06.20 13:49:00 -
[82] - Quote
Benari Kalidima wrote:Exergonic wrote:I'm sorry to hear that your militia AV isn't killing STD and ADV tanks... Yes you do have to put in close to 1 million sp to get Proto AV to 4 shot my 13 mil sp tank... I'm so sorry you have to waste so much SP >.<
HTFU
First of all, thanks for being so hostile, this community certainly needs more of that. Now about SP. It shouldn't matter if you don't have any skillpoints. You're supposed to have an advantage with more skillpoints yes, but there's not supposed to be such a big difference that it's impossible to take out a HAV. That you've spent 13mil skillpoints and 2 million isk on tanks doesn't make you entitled to win anytime over anyone who spent less skillpoints than you at AV stuff. Skill is supposed to come into play, but it just doesn't matter when it comes to the HAV's. I know a friend of mine doesn't want to play this game due to how unbalanced tanks are. Not everyone has 1m skillpoints to waste on AV, and certainly not the patience for it either. Exergonic wrote:When someone brings out a 2.4 mil isk tank it should take 2 to 3 people to drop it... JS There's no universal rule that says it has to be that way. Spending more isk should give you an advantage, not make you invincible. dude if you want to kill a hgih skilled tanker your going to need adv to proto level av. its not the tank hull that you even against its the modules. the only av that i die to is either a few adv lvl swarms,forges and proto swarms,forges and av nade spamming. that is how you kill a tank. you cant expect to kill one yourself. killing a tank is a team effort. |
Racro 01 Arifistan
The Surrogates Of War
0
|
Posted - 2013.06.20 13:59:00 -
[83] - Quote
[/quote] No, I don't misunderstand the game mechanics. In other games, like Halo, or Planetside 2, it isn't impossible for anti-vehicle infantry to take out tanks solo, so why should it in Dust?[/quote] dust is fuckn diffrent to halo and all that ****. i've said this a few times nw. IF YOU WANT TO KILL A WELL FITTED TANK/ OR GOOD TANK DRIVER YOU NEED TO BE ON PAR WITH HIS MODULES. IE YOUR GOING TO NEED AT LEAST ADV FOR A CHANCE AT MAKEING A KILL. PROTO TO HAVE AN EXXELENT CHANCE AT KILLING HIM. MILLITA AND STANDARD ARE JUST GOING TO MAKE US LAUCH AND EVENTUALLY **** US OFF TO THE POINT WE KEEP BEATING THE CRAP OUT OF YOU. AND LASTLY IN WAHT WORLD IS IT POSSIBLE WE A SMALL HAND HELD WEAPON IS GOING TO BRING DOWN A LARGE TANK WITH A BIG GUN. |
Exergonic
TeamPlayers EoN.
102
|
Posted - 2013.06.20 15:03:00 -
[84] - Quote
XiBravo wrote:Exer after reading first few pages I had to stop and reply: You sound like a complete douche canoe. That is all.
Thanks Bravo! love you too ;-) |
Benari Kalidima
Villore Sec Ops Gallente Federation
60
|
Posted - 2013.06.20 17:53:00 -
[85] - Quote
Racro 01 Arifistan wrote: dust is fuckn diffrent to halo and all that ****. i've said this a few times nw. IF YOU WANT TO KILL A WELL FITTED TANK/ OR GOOD TANK DRIVER YOU NEED TO BE ON PAR WITH HIS MODULES. IE YOUR GOING TO NEED AT LEAST ADV FOR A CHANCE AT MAKEING A KILL. PROTO TO HAVE AN EXXELENT CHANCE AT KILLING HIM. MILLITA AND STANDARD ARE JUST GOING TO MAKE US LAUCH AND EVENTUALLY **** US OFF TO THE POINT WE KEEP BEATING THE CRAP OUT OF YOU. AND LASTLY IN WAHT WORLD IS IT POSSIBLE WE A SMALL HAND HELD WEAPON IS GOING TO BRING DOWN A LARGE TANK WITH A BIG GUN. I'm not sure what exactly you're trying to say, but thanks for the rage. |
pegasis prime
The Shadow Cavalry Mercenaries DARKSTAR ARMY
304
|
Posted - 2013.06.20 18:45:00 -
[86] - Quote
Iv been watching this thread and can I say its thoroughly entertaining .
Summarisation.
Op- tanks are op cos my std and mlt av cant solo them.
The rest of the acctual gaming community that are av or vehicle based - tanks are not op if proto tanks existed then true balance will be achieved.
Op- no im right tanks ol.
Community- no your wrong get good.
Op - machmacking is wrong
Community - your right there but still wrong about tanks they need a buff (especially shield tanks)
Op- arrrrrrr tanks op (sits back down and sobs himself to sleep in a fetal position.)
Me -still eating popcorn and laughing my ass of. |
Sgt Buttscratch
G I A N T EoN.
191
|
Posted - 2013.06.20 19:14:00 -
[87] - Quote
I have his name in my head, one day when I'm being a noob railgun tanker, I'm gunna snipe him. |
Justin Tymes
Condotta Rouvenor Gallente Federation
149
|
Posted - 2013.06.20 19:50:00 -
[88] - Quote
I don't buy that proto-tank argument. You'd have 2 squads going AV just to take down one if the tank has Infantry support, while the rest of the team is swarmed because of superior numbers. It would just be Chrome-Ambush 2.0. |
pegasis prime
The Shadow Cavalry Mercenaries DARKSTAR ARMY
305
|
Posted - 2013.06.20 19:53:00 -
[89] - Quote
Justin Tymes wrote:I don't buy that proto-tank argument. You'd have 2 squads going AV just to take down one if the tank has Infantry support, while the rest of the team is swarmed because of superior numbers. It would just be Chrome-Ambush 2.0.
So whats your point proto tanks will be hard to kill ... cos guess what there supposed to be hard to kill. Allot of sp and isk will be invested in true proto tanks so you better bet your ass theyd be hard to kill. |
Otavio Martins
The Sound Of Freedom Renegade Alliance
62
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Posted - 2013.06.20 19:58:00 -
[90] - Quote
Well... IMHO hav should be op, otherwise there would be no strategical advantage it would be just an expensive soup can. |
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