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701. Announcement:Feedback Request: Equipment Stats! - in Feedback/Requests [original thread]
Mordecai Snake wrote: There should be Equipment proficiency skills . Interesting. I had actually suggested uplink and nanohive proficiency skills as a solution to equipment spam. Your level would determine how many pieces of each you could ...
- by John Demonsbane - at 2014.02.04 05:16:00
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702. suicides in fw - in Feedback/Requests [original thread]
Well, someone has to say it I guess... Welcome to New Eden. Working as intended.Gäó
- by John Demonsbane - at 2014.02.03 12:36:00
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703. Prone - in Feedback/Requests [original thread]
Sounds great, because some a-hole with a Thales hiding in the redline isn't douchey enough for my taste already. I need moar reasons to ragequit.
- by John Demonsbane - at 2014.02.02 08:02:00
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704. Request: Logi Changes. - in Feedback/Requests [original thread]
Soldier Sorajord wrote: Nemo Nauticlone wrote: I have no words for this...I am a full proto logi full full proto logi gear. I have been since Chrom. I was next to useless in Chrom even with a proto suit and proto mods. Why? I had crap all fo...
- by John Demonsbane - at 2014.01.31 18:16:00
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705. Request: Logi Changes. - in Feedback/Requests [original thread]
lolwut? First off, did you actually bump your topic after 10 MINUTES? #2, that's not what makes logi's useful as killer bee suits, but they are already taking away that bonus in 1.8 anyway.. Read moar dev topics. (and yes, a lot of people do ha...
- by John Demonsbane - at 2014.01.31 16:40:00
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706. [Suggestion] Make Race and Bloodline matter in character creation - in Feedback/Requests [original thread]
There used to be some impact on your starter fits (Amarr got a free sentinel with an FG starter fit, which ruled), but they took it out b/c nobody knew what their choices meant and it probably was a bit unfair to give only one group a free heavy s...
- by John Demonsbane - at 2014.01.30 13:06:00
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707. Announcement:Feedback Request: Weapon Stats and Ranges! - in Feedback/Requests [original thread]
BILLJ666 wrote: hey i hate to be a bother but can you guys make lazer rifles a little bit better if you could id be very greatful Confirmed for 1.8 by CCP remnant. They actually tried to hotfix it last week but the coding was apparently more...
- by John Demonsbane - at 2014.01.30 13:03:00
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708. the anti logi - in Feedback/Requests [original thread]
Jammers I like. The rest are meh. EDIT: really? Godin got banned again so we have to deal with roger cordial again? Blargh.
- by John Demonsbane - at 2014.01.29 13:10:00
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709. "active" SP boosters useless Don't buy them - in Feedback/Requests [original thread]
Wasted about 2 full minutes reading this before I realized this was the same old crap thread that had been necro'd. Damn you hackslash!
- by John Demonsbane - at 2014.01.28 19:15:00
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710. Command to cancel vehicle request - in Feedback/Requests [original thread]
shaman oga wrote: A lot of time, when a match starts, it happens that different members of my squad call vehicles, so if we don't want to wait and recall a part of them certain vehicles are wasted. Can we have an option to cancel a vehicle req...
- by John Demonsbane - at 2014.01.28 19:04:00
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711. ******(smart) Deploy - in Feedback/Requests [original thread]
Can we just go back to spawning at locations on either side of the map? Seriously, the people who whined that they had to "run too far" are just idiots, and I have to suspect , seriously regret their actions.
- by John Demonsbane - at 2014.01.27 15:44:00
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712. Green Uplink for squad - in Feedback/Requests [original thread]
You've probably thought about it as many times as it's been suggested here but it never gets old.
- by John Demonsbane - at 2014.01.27 05:21:00
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713. Nova knife skill increase change animation to flashier cooler strikes - in Feedback/Requests [original thread]
Perhaps this is what you are looking for? Which would totally rule, obviously, but it might be detrimental to the stealth aspect of the weapon.
- by John Demonsbane - at 2014.01.27 05:19:00
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714. This Event is Trash. - in Feedback/Requests [original thread]
Wow. Some people capped out THREE chars in 3 days? How is that even possible? It's like that WOW episode of South Park where they had the sh!t buckets Cartmans mom brought around so they never had to leave the game for even a second for bathroom b...
- by John Demonsbane - at 2014.01.25 22:44:00
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715. [Request] fix the murder taxi problem - in Feedback/Requests [original thread]
TheEnd762 wrote: Fizzer94 wrote: People are using Jihad Jeeps out of nessecity. There are only 3 effective AV options right now, Rail Tanks, Jihad Jeeps, and Assault Dropships. Jihad Jeeps are the cheapest option that works. If there were r...
- by John Demonsbane - at 2014.01.25 11:40:00
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716. Announcement:Feedback Request: Dropsuit Stats and Skills! - in Feedback/Requests [original thread]
Athena Sentinel wrote: OMG.. I have been here since closed beta. I have been nerfed by these upgrades with a few different playing styles. I will be broken if this one kills my current scout style. I know we can all share this kinda "heart b...
- by John Demonsbane - at 2014.01.24 23:49:00
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717. [Request] War Mode. - in Feedback/Requests [original thread]
I likee.
- by John Demonsbane - at 2014.01.24 22:14:00
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718. Announcement:Feedback Request: Dropsuit Stats and Skills! - in Feedback/Requests [original thread]
Flix Keptick wrote: Emo Skellington wrote: I love Dust and all that but the suits need to live up to their stats: -Heavies should be like a tank.... that's why they are heavies. The speed and shield regen is at good standing for using them ...
- by John Demonsbane - at 2014.01.24 21:44:00
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719. rail rifle is defently in need of a nerf. - in Feedback/Requests [original thread]
Ulysses Knapse wrote: Korvin Lomont wrote: Ulysses Knapse wrote: I used to think the Rail Rifle needed a nerf, too. Then I found the Assault Combat Rifle. Ah the ACR yeah a good weapon but not nearly as OP as the RR or ARR. The craz...
- by John Demonsbane - at 2014.01.24 20:54:00
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720. rail rifle is defently in need of a nerf. - in Feedback/Requests [original thread]
Here's how you fix them: CR, ScR : Pretty much fine, imo, they are more or less midrange, oppose each other in terms of the damage they do, and have drawbacks that keep them in check (ScR: overheat, needs at least some skill to use properly; CR:...
- by John Demonsbane - at 2014.01.24 18:52:00
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