Pages: 1 2 3 4 5 6 7 8 9 10 |
261. [REQUEST] Change the effect of kinetic catalyzers - in Feedback/Requests [original thread]
From sprint speed to base speed. Also, with this change, CCP should also lower the increase of the stats. For example: the militia kincat increases your stats by 5%. Lower it to 3%. Then advanced should be 5% and proto should be 7%. I just pulle...
- by Joel II X - at 2013.11.14 17:20:00
|
262. [Request] Specific use of zoom mechanic for knives - in Feedback/Requests [original thread]
Why would knives...? How about we get sprint charging instead?
- by Joel II X - at 2013.11.14 17:09:00
|
263. Tie active scanners to your suit's scan precision. - in Feedback/Requests [original thread]
Bumping for great justice. Also, here: have my like.
- by Joel II X - at 2013.11.14 02:29:00
|
264. BUFF the laser. - in Feedback/Requests [original thread]
Hecarim Van Hohen wrote: Joel II X wrote: The laser is fine. People kill me faster than a duvolle in the right hands. Perhaps it needs tweaking, but perhaps more variety between the tiers. I've seen so few lasers and even those have faile...
- by Joel II X - at 2013.11.11 18:33:00
|
265. BUFF the laser. - in Feedback/Requests [original thread]
Korvin Lomont wrote: Joel II X wrote: The laser is fine. People kill me faster than a duvolle in the right hands. Perhaps it needs tweaking, but perhaps more variety between the tiers. Well the standard laser is pretty good, right now imh...
- by Joel II X - at 2013.11.11 18:30:00
|
266. BUFF the laser. - in Feedback/Requests [original thread]
The laser is fine. People kill me faster than a duvolle in the right hands. Perhaps it needs tweaking, but perhaps more variety between the tiers.
- by Joel II X - at 2013.11.11 14:53:00
|
267. [Request] Please reconsider the racial knives - in Feedback/Requests [original thread]
Zeylon Rho wrote: I recall the Gallente knives looking pretty wicked. I wouldn't mind variety in melee, but it's not clear to me already exactly how they'd hope to distinguish various knives from each... Presumably they'd all have crap knife-s...
- by Joel II X - at 2013.11.11 14:16:00
|
268. Market Sellback [Request] - in Feedback/Requests [original thread]
+1
- by Joel II X - at 2013.11.11 14:14:00
|
269. IN GAME SKILL POINT RESPEC - in Feedback/Requests [original thread]
At first, I was all into the respec idea. Now, that I see my Nova knives have been fixed, I don't really care. Sure, I made some mistakes (skilling into shield rechargers), but that didn't stop me. I just learned how to use skills effectively and ...
- by Joel II X - at 2013.11.11 08:53:00
|
270. [Suggestion] Suits enhancing their weapons - in Feedback/Requests [original thread]
Ferindar wrote: Powerh8er wrote: I dont get why almost every weapon in this game has to be a CQC gun, its a sci-fi game. Not bloody skyrim. I want to have the enemy to bring out lavs and vehicles because of suppressive machine gun fire and s...
- by Joel II X - at 2013.11.11 08:44:00
|
271. [Request/Feedback] Make Active Scanners Active - in Feedback/Requests [original thread]
WASTED MERC wrote: Just like priming a grenade, you can do it one handed and throw it effectively while holding a heavy weapon in the other hand Dust follows a different logic, apparently.
- by Joel II X - at 2013.11.08 15:20:00
|
272. [Request/Feedback] Make Active Scanners Active - in Feedback/Requests [original thread]
I mean, seriously. You don't even need to hold the damn thing to scan. Press to scan, then switch to weapon right Street that press of a button. Players should not be able to switch back when scanning until it's done. No exceptions.
- by Joel II X - at 2013.11.08 00:58:00
|
273. Raising Reload awareness. - in Feedback/Requests [original thread]
I thought this was an awesome idea from those games since I reload ever time I get a kill, but I don't know if it would fit with Dust. I see it happening, but don't know if CCP would go with it. We need a blue tag here.
- by Joel II X - at 2013.11.05 02:47:00
|
274. FW changes: No ISK? - in Feedback/Requests [original thread]
Protocake JR wrote: I like this idea. But here is the thing, I don't play FW (yet). However, there are corps who only play FW and the proposed FW changes threaten their purpose. I propose that if a corporation decides to focus on FW, the corp...
- by Joel II X - at 2013.10.19 17:44:00
|
275. idea: Officer Dropsuits - in Feedback/Requests [original thread]
They had Thale's in the militia blueprints section... lol
- by Joel II X - at 2013.10.19 17:41:00
|
276. [Request] Salvage weapons from dead clones - in Feedback/Requests [original thread]
This will be added, but not how you think. You'll get the weapons, but you won't be able to use them during that match, you know, like every other shooter?
- by Joel II X - at 2013.10.19 17:39:00
|
277. [feedback] Recruit SMG damage not what it should be. - in Feedback/Requests [original thread]
My friend just got it yesterday and told me that the stats are worse than the militia one. I couldn't believe it lol. Every recruit weapon should have something better than the militia items.
- by Joel II X - at 2013.10.19 17:37:00
|
278. Sticky:Factional Contract Loyalty Points and Loyalty Store - in Feedback/Requests [original thread]
Please tell me the Gallente will be getting their own sniper rifle and knives, too. PLEASE!
- by Joel II X - at 2013.10.18 22:34:00
|
279. Announcement:Factional Contract Changes Introduction - in Feedback/Requests [original thread]
ZDub 303 wrote: I think I see where you're going with 0 isk payout with LP payouts... so you can farm isk in pubs and use it to battle in FW... however, I think you might wanna consider how negative people will be going in really good FW matche...
- by Joel II X - at 2013.10.18 22:20:00
|
280. Announcement:Factional Contract Changes Introduction - in Feedback/Requests [original thread]
Also, add different warbarges. I'm tired of being in a Caldari one when I'm fighting for Gallente. AT LEAST change the banners.
- by Joel II X - at 2013.10.18 22:18:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 |
First page | Previous page | Next page | Last page |