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Eruditus 920
Nemo Malus Felix
2
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Posted - 2015.06.19 19:42:00 -
[1] - Quote
It's unbridled. Un-freakin-bridled.
One minute I didn't know they existed. Next minute they are crackerjacks. Seems to have happened a few months ago.
Was there a buff I failed to take note of? It seems to me to be very popular, regardless of what suit you run. I don't use squid tech so perhaps others can enlighten me?
Full disclosure: I started playing in the middle of 1.7. Dark days. I will always hate tanks. I digress.
I am certain I have died to the RR at least 2:1 or better than any other weapon in all my DUST time, yet only became aware of the ARR a few months ago.
This isn't a post claiming it's OP, but rather that it's extremely popular. There is a difference but one often is a symptom of the other. I'll leave it to others to comment on that if they wish.
I die to the ARR. I see it in the kill feed. I hear the sound of teammates and reds using it as the sound and cadence is very distinctive.
It seems like the most used weapon in DUST.
Why is this? Should I sell all my assets and buy the store out of the ARR or what?
Tamales.
"Stay gold, Ponyboy..."
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Joel II X
Bacon with a bottle of Quafe
7
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Posted - 2015.06.19 19:43:00 -
[2] - Quote
It's like an AR, but better, that's why.
The sights are horrible, though. Only downside I could think of.
Scouts United
Gk.0s & Quafes all day.
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
9
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Posted - 2015.06.19 19:44:00 -
[3] - Quote
it's a gallente AR, without the sucky range
WoW has taught me that Purple means Legendary. This means Quafe suits are the optimal loadout for killing all of you.
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Tebu Gan
Capital Acquisitions LLC
1
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Posted - 2015.06.19 19:55:00 -
[4] - Quote
Breakin Stuff wrote:it's a gallente AR, without the sucky range
Plus some killer kick. Range compensates on it though.
I find the normal RR variant rather lacking in comparison, that ROF and kick just kills it.
Tanks - Balancing Turrets
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LOL KILLZ
LulKlz
200
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Posted - 2015.06.19 19:59:00 -
[5] - Quote
I prefer the regular RR, not the Assault variant. I love it's range, and I suck with iron sights
CEO of LulKlz/ chat channel LulKlz, code 0000 <--- numbers
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Pvt Numnutz
Prophets of the Velocirapture
2
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Posted - 2015.06.19 20:16:00 -
[6] - Quote
I wonder if there is a psychological phenomenon where people start seeing more weapons of a certain type. For instance, I sew so many combat rifles everywhere, and if its not a car its a scr, which is even worse to run into in my cal assault.
Master Skyshark rider
Kaalaka dakka tamer
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Dreis ShadowWeaver
0uter.Heaven
4
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Posted - 2015.06.19 20:24:00 -
[7] - Quote
I've also noticed a lot of ARR's being used; particularly among many top-tier players.
Creator of the 'Nova Knifers United' channel
My Minja Blog
Caldari blood, Matari heart <3
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SLENDER M4N
Xer Cloud Consortium
617
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Posted - 2015.06.19 20:46:00 -
[8] - Quote
Scrubs use it on the assault gk.0, Try-hards use it on the assault ck.0
Our Lord and savior, Munson punched me and RE'd me! I feel loved <3
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Tectonic Fusion
2
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Posted - 2015.06.19 20:47:00 -
[9] - Quote
Eruditus 920 wrote:It's unbridled. Un-freakin-bridled.
One minute I didn't know they existed. Next minute they are crackerjacks. Seems to have happened a few months ago.
Was there a buff I failed to take note of? It seems to me to be very popular, regardless of what suit you run. I don't use squid tech so perhaps others can enlighten me?
Full disclosure: I started playing in the middle of 1.7. Dark days. I will always hate tanks. I digress.
I am certain I have died to the RR at least 2:1 or better than any other weapon in all my DUST time, yet only became aware of the ARR a few months ago.
This isn't a post claiming it's OP, but rather that it's extremely popular. There is a difference but one often is a symptom of the other. I'll leave it to others to comment on that if they wish.
I die to the ARR. I see it in the kill feed. I hear the sound of teammates and reds using it as the sound and cadence is very distinctive.
It seems like the most used weapon in DUST.
Why is this? Should I sell all my assets and buy the store out of the ARR or what?
Tamales. I came here when I had to hide every time a tank came because unless you were rocking black ops tanks it was no bueno. But the thing is, the rail rifle is the most consistent and well-rounded weapon due to it's decent DPS, amazing range, ammo capacity etc...
(GIF)
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Michael Epic
Horizons' Edge No Context
958
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Posted - 2015.06.19 20:50:00 -
[10] - Quote
1.7 was the RAGE QUIT era which destroyed this game's player base....I mean people left this game in droves.
Michael Epic's "EPIC" Proposal to his girlfriend :D
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Moochie Cricket
The Templis Dragonaurs Evil Syndicate Alliance.
1
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Posted - 2015.06.19 21:01:00 -
[11] - Quote
Its the best anti armor rifle in a game where shields are crap and armor tanking reigns supreme.
Caldari Tribute Montage
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Dreis ShadowWeaver
0uter.Heaven
4
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Posted - 2015.06.19 21:53:00 -
[12] - Quote
Moochie Cricket wrote:Its the best anti armor rifle in a game where shields are crap and armor tanking reigns supreme. The CR/ACR is better than the RR/ARR tho.
Creator of the 'Nova Knifers United' channel
My Minja Blog
Caldari blood, Matari heart <3
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SHADOWBlood ASSASSIN
The Hundred Acre Hood Rise Of Legion.
179
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Posted - 2015.06.19 21:57:00 -
[13] - Quote
Dreis ShadowWeaver wrote: The CR/ACR is better than the RR/ARR tho.
Ummmm.... No. I run both at Prof IV, and the ARR comes out on top every time, no matter what suit I run it on. The only gun that the CR is better on is my Minja. I run it on my Logi because it matches racially and that bugs me, but otherwise, I love the ARR.
For all of you bitching about shields being bad, you're doing it wrong. HP tank the hell out of your Cal suit. Trust me.
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Zan Azikuchi
G.R.A.V.E The Ditanian Alliance
97
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Posted - 2015.06.19 22:16:00 -
[14] - Quote
Eruditus 920 wrote:It's unbridled. Un-freakin-bridled.
One minute I didn't know they existed. Next minute they are crackerjacks. Seems to have happened a few months ago.
Was there a buff I failed to take note of? It seems to me to be very popular, regardless of what suit you run. I don't use squid tech so perhaps others can enlighten me?
Full disclosure: I started playing in the middle of 1.7. Dark days. I will always hate tanks. I digress.
I am certain I have died to the RR at least 2:1 or better than any other weapon in all my DUST time, yet only became aware of the ARR a few months ago.
This isn't a post claiming it's OP, but rather that it's extremely popular. There is a difference but one often is a symptom of the other. I'll leave it to others to comment on that if they wish.
I die to the ARR. I see it in the kill feed. I hear the sound of teammates and reds using it as the sound and cadence is very distinctive.
It seems like the most used weapon in DUST.
Why is this? Should I sell all my assets and buy the store out of the ARR or what?
Tamales.
It's the ROF, and the fact it has a much higher range than most weapon's (except when it comes to the SCR and LR). It's very easy to use and if anything, you're gonna see it a lot more when they fix HTD, if they boosted the ROF on the RR to at least 500-525, then it would be better balanced between the 2, also if the ammo on the ARR actually went down instead of up, you'd see more diversity in the use of the 2 variant's.
When there is light, shadow's lurk and fear reign's... Yet by the blade of knight's, mankind, was given hope.
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Protocake JR
Negative-Feedback. Negative-Feedback
1
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Posted - 2015.06.20 00:00:00 -
[15] - Quote
Woah, weird, I thought everyone used the op scr. Gosh, that's so weird, how do arr even get any kills when one hit kill scrambler rifles are always on the field. Man this is weird.
Y-axis sensitivity: 100%
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maybe deadcatz
Horizons' Edge No Context
194
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Posted - 2015.06.20 00:27:00 -
[16] - Quote
SLENDER M4N wrote:Scrubs use it on the assault gk.0, Try-hards use it on the assault ck.0
True.
Ewar? What's that? Some kind of new crutch? Learn how to use your eyes and ears you maggots. Batteskirts for the win!!
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Eruditus 920
Nemo Malus Felix
2
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Posted - 2015.06.20 00:49:00 -
[17] - Quote
Protocake JR wrote:Woah, weird, I thought everyone used the op scr. Gosh, that's so weird, how do arr even get any kills when one hit kill scrambler rifles are always on the field. Man this is weird.
Use ScR much?
"Stay gold, Ponyboy..."
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DDx77
Random Gunz Rise Of Legion.
311
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Posted - 2015.06.20 02:05:00 -
[18] - Quote
So funny. I HATE tanks because of 1.7. I'm surprised I still play this game after that.
Allowing it to happen in the first place screwed this game over (bye bye large player base)....and now tanks are slowly creeping back into OP land.
I like the ARR, but I prefer to use the CR or ACR mostly because of the kick |
Joel II X
Bacon with a bottle of Quafe
7
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Posted - 2015.06.20 03:25:00 -
[19] - Quote
Tebu Gan wrote:Breakin Stuff wrote:it's a gallente AR, without the sucky range Plus some killer kick. Range compensates on it though. I find the normal RR variant rather lacking in comparison, that ROF and kick just kills it. The kick is alright. It's the spool that really kills it. The RoF too, but it shouldn't be like it was before, either. Somewhere in the middle would be nice.
Scouts United
Gk.0s & Quafes all day.
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Denchlad 7
Dead Man's Game
2
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Posted - 2015.06.20 03:26:00 -
[20] - Quote
Dat rate of fire doe.
If you run an Ishukone ARR on an Assault gk.0 you should be sent to the firing squad however.
Choo choo chooooo, lets all f*ck a blender.
Dench's Thrift Shop <-- WIP
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Squagga
Fatal Absolution Negative-Feedback
807
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Posted - 2015.06.20 06:17:00 -
[21] - Quote
Super fun weapon. Was just playing around with mine the other day. Also been missing my magsec. Haven't used that in awhile. Maybe you guys could start a thread about that? Anyways. Good thing you guys made this thread, right before the AR gets a buff
Shields, the silent killer.
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Aeon Amadi
Negative-Feedback. Negative-Feedback
10
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Posted - 2015.06.20 13:04:00 -
[22] - Quote
As I've said in a separate thread, long-range weaponry will always be in high demand because of the narrow damage disparity in the rifles. You can suplement the weakness of a long-range weapon with damage mods, so bumping it up and putting it on par with closer ranged, higher damage weaponry that -doesn't- have damage mods effectively removes the weakness that long-range weaponry pertains.
So, if you have a choice between 30 DPS and 30m of optimal range, the choice is pretty clear as to which you're going to go with, especially if the range cannot be changed and you can augment the damage through fitting.
Vote #TeamGreen
Because if you don't, the Caldari will be the next ones who are bias!
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maybe deadcatz
Horizons' Edge No Context
197
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Posted - 2015.06.20 13:35:00 -
[23] - Quote
Denchlad 7 wrote:Dat rate of fire doe.
If you run an Ishukone ARR on an Assault gk.0 you should be sent to the firing squad however.
People who run the ishukone on anything other than the cal asault are scrubs. Hell i could have a ishukone but i use only the standard one,its op enough,it punches through shields and tears apart arnour
Ewar? What's that? Some kind of new crutch? Learn how to use your eyes and ears you maggots. Batteskirts for the win!!
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Jaysyn Larrisen
OSG Planetary Operations Covert Intervention
1
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Posted - 2015.06.21 01:46:00 -
[24] - Quote
Generally I see SCR / ASCR more than the ARR. I also get hammered by the combat rifles consistently. The ARR is definitely represented in the kill feeds i see but certainly not overwhelmingly so. I do see the ARR a LOT more than the RR.
The ARR (and MagSec for that matter) are just...clunky...with the spool time. They are assault / close quarters weapons with a spool time and the concept of a weapon with that constraint is pretty ridiculous. As noted by others, the iron sights are quite aggravating. The assault rifle has much more accurate sights for ranged engagements than the ARR.
I'm a huge fan of the idea of Caldari range control and mid-range stand off lethality but the way it's currently implemented in Dust is a bit sketchy and contrived.
All that said, the ARR can serve as a very effective Breach AR with an excellent range uplift.
"Endless money forms the sinews of War." - Cicero
Skype: jaysyn.larrisen
Twitter: @JaysynLarrisen
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Eruditus 920
Nemo Malus Felix
2
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Posted - 2015.06.21 01:55:00 -
[25] - Quote
Jaysyn Larrisen wrote:Generally I see SCR / ASCR more than the ARR. I also get hammered by the combat rifles consistently. The ARR is definitely represented in the kill feeds i see but certainly not overwhelmingly so. I do see the ARR a LOT more than the RR.
The ARR (and MagSec for that matter) are just...clunky...with the spool time. They are assault / close quarters weapons with a spool time and the concept of a weapon with that constraint is pretty ridiculous. As noted by others, the iron sights are quite aggravating. The assault rifle has much more accurate sights for ranged engagements than the ARR.
I'm a huge fan of the idea of Caldari range control and mid-range stand off lethality but the way it's currently implemented in Dust is a bit sketchy and contrived.
All that said, the ARR can serve as a very effective Breach AR with an excellent range uplift.
I appreciate your feedback but I don't see what you are seeing.
I rarely see the AScR in the kill feed or kill screen. Hardly ever as a matter of fact..
The ScR is OP but only seen on the Amarr Assault.
I have been watching the rise in popularity of the ARR for a few months now.
I see players who populate the leader board using it consistently, and many others as well on ALL suits.
There must be a reason.
"Stay gold, Ponyboy..."
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Louis Domi
Tugastroy
921
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Posted - 2015.06.21 02:01:00 -
[26] - Quote
Can't even use em cuz of sucky sights throwing off aim. I'd die 5 times in a row using it. Switch to RR then get a 10 kill streak |
Jaysyn Larrisen
OSG Planetary Operations Covert Intervention
1
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Posted - 2015.06.21 03:44:00 -
[27] - Quote
Eruditus 920 wrote:Jaysyn Larrisen wrote:Generally I see SCR / ASCR more than the ARR. I also get hammered by the combat rifles consistently. The ARR is definitely represented in the kill feeds i see but certainly not overwhelmingly so. I do see the ARR a LOT more than the RR.
The ARR (and MagSec for that matter) are just...clunky...with the spool time. They are assault / close quarters weapons with a spool time and the concept of a weapon with that constraint is pretty ridiculous. As noted by others, the iron sights are quite aggravating. The assault rifle has much more accurate sights for ranged engagements than the ARR.
I'm a huge fan of the idea of Caldari range control and mid-range stand off lethality but the way it's currently implemented in Dust is a bit sketchy and contrived.
All that said, the ARR can serve as a very effective Breach AR with an excellent range uplift. I appreciate your feedback but I don't see what you are seeing. I rarely see the AScR in the kill feed or kill screen. Hardly ever as a matter of fact.. The ScR is OP but only seen on the Amarr Assault. I have been watching the rise in popularity of the ARR for a few months now. I see players who populate the leader board using it consistently, and many others as well on ALL suits. There must be a reason. Edit: After posting this, I played a FW match (I mostly FW) and paid particular attention to the kill feed. Ishukone ARR, SL-4 ARR all over it. And this is the meta for competitive players. Also, it was a Republic vs. Imperial FW, not Cal/Gal.
Don't mistake me...I'm not saying what you are seeing is in accurate; simply that my individual experience is slightly different. My view on the amount of time you see it in the kill feed is likely no more or less anecdotal than your perspective.
I also probably pay more attention to SCR / ASCR in the kill feed since i predominantly run shield tank set ups...maybe that colors it.
Again, I still see a mix of weapons and the SCR & CR family is quite well represented (not to mention HMGs). What might be interesting to see is how many characters start off Caldari and quite naturally put some solid SP into rail weapons creating a "sunk cost" mindset with their SP and they just keep rolling with it.
"Endless money forms the sinews of War." - Cicero
Skype: jaysyn.larrisen
Twitter: @JaysynLarrisen
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Alena Ventrallis
Commando Perkone Caldari State
3
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Posted - 2015.06.21 03:54:00 -
[28] - Quote
I was actually the one who proposed the buff to the ARR that put it where it is now. The reason you never saw it was A) the ARR was almost identical to the RR in terms of range and DPS while having far less damage per shot, identical magazine size (meaning it had less than half the damage per mag of the other assault weapons) and no scope on it to boot. the RR was superior in every way. My proposal buffed the damage per shot (thus buffing the DPS and DPM) buffed the magazine size, and kept the ARR from getting the increased charge time the RR was fated to receive. Thus everyone basically switched the RR for the ARR.
The reason you see them everywhere is Rattati didn't do the last thing on my proposal: reduce the optimal range to 60m. The ARR currently had an optimal of 71m (RR has 74m) alongside higher DPS than the RR, plus it kicks less. Reduce the range to 60m, and reduce the ADS recoil a tad, and the weapon will be in a nice spot.
Whirly gun make much thunder! - Victor
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Scheneighnay McBob
Tribal Liberation Force Paramilitary
7
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Posted - 2015.06.21 04:40:00 -
[29] - Quote
Pvt Numnutz wrote:I wonder if there is a psychological phenomenon where people start seeing more weapons of a certain type. For instance, I sew so many combat rifles everywhere, and if its not a car its a scr, which is even worse to run into in my cal assault. I've seen psychological balance shifts more times than I can count in the past 3 years.
The most minor stat changes (or sometimes no stat change at all) results in the FoTMs changing, because people overreact to a change and spread the word that "CCP broke it" or "It's brokenly OP now"
The old mass drivers were a prime example. They had shoddy hit detection, but were still completely viable, so long as your target didn't jump over the explosion. Then CCP fixed the hit detection, and then mass drivers became the FoTM. People were saying that MDs were super OP from the changes, when in reality (as someone who used them before and after the fix) they were only ever-so-slightly more effective than they were before.
Personally, I would never use an assault rail rifle, but if the hive mind wants to, they can. IMO, they kindof suck.
Rule 34.6.1: every parody will have a crossover
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Vesta Opalus
Ostrakon Agency Gallente Federation
798
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Posted - 2015.06.21 04:50:00 -
[30] - Quote
Eruditus 920 wrote:It's unbridled. Un-freakin-bridled.
One minute I didn't know they existed. Next minute they are crackerjacks. Seems to have happened a few months ago.
Was there a buff I failed to take note of? It seems to me to be very popular, regardless of what suit you run. I don't use squid tech so perhaps others can enlighten me?
Full disclosure: I started playing in the middle of 1.7. Dark days. I will always hate tanks. I digress.
I am certain I have died to the RR at least 2:1 or better than any other weapon in all my DUST time, yet only became aware of the ARR a few months ago.
This isn't a post claiming it's OP, but rather that it's extremely popular. There is a difference but one often is a symptom of the other. I'll leave it to others to comment on that if they wish.
I die to the ARR. I see it in the kill feed. I hear the sound of teammates and reds using it as the sound and cadence is very distinctive.
It seems like the most used weapon in DUST.
Why is this? Should I sell all my assets and buy the store out of the ARR or what?
Tamales.
Its a crappy gun imo, you should try utilizing cover better. You should be dying 90% of the time to a combination of shotguns, scramblers, or HMGs. :\ |
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