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281. Petition to un-nerf the rail rifle - in General Discussions [original thread]
I stand by my comments from a few weeks ago that the RR has too many contradictions in design concept to balance effectively.
- by Jaysyn Larrisen - at 2014.11.16 19:36:00
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282. CCP Rattati, possible issue with triple stacking FW booster - in Feedback/Requests [original thread]
CCP Rattati wrote: The only way to have team deploy is to have an either or system Create 16 man squad (can only exist in FW) Join FW queue, q-sync if you want to try and fight another specific 16 man team If no other 16 man squad is queuing, ...
- by Jaysyn Larrisen - at 2014.11.03 12:22:00
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283. Dear Snorri Árnason - in General Discussions [original thread]
CCP Rattati deed name... Rattati D+¦maritr+¦lla "Rattati, Judge of Trolls"
- by Jaysyn Larrisen - at 2014.11.03 12:15:00
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284. Sell us the Staff Recruiter BPOs as a Bundle - in General Discussions [original thread]
The day we get ADV or Proto BPOs is the day I'll put real money into the game again. At least dropouts...that's all i'm asking.
- by Jaysyn Larrisen - at 2014.11.02 19:58:00
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285. What the Fox says: about RR hip fire kick - in Feedback/Requests [original thread]
John Demonsbane wrote: Jaysyn Larrisen wrote: You're 100% correct that usage =/= OP, and that the fact that people flock to a weapon alone doesn't mean it's OP, but it should certainly raise the eyebrows of the person who's job it is...
- by Jaysyn Larrisen - at 2014.11.01 00:40:00
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286. What the Fox says: about RR hip fire kick - in Feedback/Requests [original thread]
CCP Rattati wrote: You are correct that kills and spawns go hand in hand, i am just underlining a few facts 1) even though players migrate over to RR, there is no dilution of efficiency as might be expected 2) the trajectory of RR kills and sp...
- by Jaysyn Larrisen - at 2014.10.31 14:05:00
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287. What the Fox says: about RR hip fire kick - in Feedback/Requests [original thread]
CCP Rattati wrote: I have never played with the ARR before, just tried it out properly in a few matches, really can't deal with the chargeup. Anecdotally, it felt like a kicky breach, taking down most suits in 3-5 shots. I usually don't fire mo...
- by Jaysyn Larrisen - at 2014.10.30 15:17:00
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288. Sticky:[Data Insights] Rifles and Balancing Methodology - in Feedback/Requests [original thread]
CCP Rattati wrote: Tesfa Alem wrote: This is a bit of an eye opener and thanks for sharing. However, it still looks like a crucial element is missing, how rifles are being used in game. In my humble opinion, there is no reason for all ten ...
- by Jaysyn Larrisen - at 2014.10.29 14:43:00
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289. Sticky:[Data Insights] Rifles and Balancing Methodology - in Feedback/Requests [original thread]
CommanderBolt wrote: Maiden, the LR is not a general use rifle in any sense of the word. It does not generally get used it has very specific engagement ranges and lets be honest its not very popular because while it is an awesome weapon to ...
- by Jaysyn Larrisen - at 2014.10.29 14:30:00
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290. Sticky:[Data Insights] Rifles and Balancing Methodology - in Feedback/Requests [original thread]
Daddrobit wrote: Jaysyn Larrisen wrote: I have no doubt that RR needed to be addressed. My point is that there may be serious design concerns that are making the weapon difficult to balance without fully painting into a corner similar to ...
- by Jaysyn Larrisen - at 2014.10.29 14:27:00
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291. Sticky:[Data Insights] Rifles and Balancing Methodology - in Feedback/Requests [original thread]
Great lay down and honestly this is a dialogue I would prefer to have on coms or maybe you can come on to the Biomassed podcast with us one day. First...the stats seem quite solid, albeit difficult for me to interpret a bit. Note that I think the...
- by Jaysyn Larrisen - at 2014.10.29 08:04:00
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292. Rail rifle kick is excessive. - in Feedback/Requests [original thread]
Recoil on both the ARR and RR is over the top. The RR base weapon honestly needs to be re-thought a bit period. It's too hard to balance by simply nerfiing it...some fundamental changes need to be made to not make it be a niche weapon akin to LR.
- by Jaysyn Larrisen - at 2014.10.29 07:03:00
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293. Rail rifle hit by excessive overnerf - in General Discussions [original thread]
Alena Ventrallis wrote: Jaysyn Larrisen wrote: MINA Longstrike wrote: Honestly, even a short range efficacy nerf (like the laser) at 1-15 meters would have been preferable to uncontrollable kick. People are taking a really wrong turn c...
- by Jaysyn Larrisen - at 2014.10.29 06:44:00
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294. Rail rifle hit by excessive overnerf - in General Discussions [original thread]
MINA Longstrike wrote: Honestly, even a short range efficacy nerf (like the laser) at 1-15 meters would have been preferable to uncontrollable kick. People are taking a really wrong turn comparing the RR to the LR...it's indicitive of the bi...
- by Jaysyn Larrisen - at 2014.10.29 06:22:00
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295. Rail rifle hit by excessive overnerf - in General Discussions [original thread]
Greasepalms wrote: the rr should not be viable in cqc just like the plasma rifle shouldn't be effective at range.. The difference is you are forced to engage in CQC to win matches for the most part.
- by Jaysyn Larrisen - at 2014.10.29 05:46:00
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296. Rail rifle hit by excessive overnerf - in General Discussions [original thread]
John Demonsbane wrote: So, ACR IS getting nerfed too, for the people who somehow missed that. CR got toned down a bit in delta also. They might still need some work but let's not pretend we've flaylocked the RR and the other rifles have been ...
- by Jaysyn Larrisen - at 2014.10.29 05:36:00
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297. Thank you for testing Eve Legion. Images and Video arriving SoonGäó - in General Discussions [original thread]
Zindorak wrote: I watched the video. Sniper scrubs are real I found the whole clip pretty funny on several different levels...I absolutely contend that the writer that put this in was a bittervet Dust guy that was either trying to have a ...
- by Jaysyn Larrisen - at 2014.10.27 15:09:00
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298. Thank you for testing Eve Legion. Images and Video arriving SoonGäó - in General Discussions [original thread]
Dreis Shadowweaver wrote: Not Jadek Menaheim wrote: @Dreis Shadowweaver Let me know if this imgur album works. http://imgur.com/a/D4zMF Yep, thx! o7 Also, I didn't know about that biomassed podcast thing, I'll be sure to check it out ...
- by Jaysyn Larrisen - at 2014.10.27 15:05:00
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299. To Rattati: ARR and CQC - in Feedback/Requests [original thread]
Middas Betancore wrote: Nice thread, short story, AAR is MY light weapon, love it on all my fits except sentinel Im gonna see how the next hotfix pans out before getting into performance 2 points Dmg% difference between adv and proto AAR is o...
- by Jaysyn Larrisen - at 2014.10.27 14:56:00
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300. Data Question for Rattati - in Feedback/Requests [original thread]
More information will definitely help us give CCP Rattati some better focused feedback and I applaud him for exploring how to get that information to us. Range of engagement, type of kills, # of kills, data on which map has kills with what weapon...
- by Jaysyn Larrisen - at 2014.10.27 14:53:00
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