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1741. Nova Knife buff by Lightning__V - in General Discussions [original thread]
Rifter7 wrote: look.. not everything in this game is meant to be a jack of all trades assault rifle. the nova knives fit a niche and are good at killing people quickly and silently. they're not assault rifles.. stop trying to make this a comma...
- by Jathniel - at 2013.03.25 00:53:00
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1742. [Feedback] Sniping from one sniper's viewpoint. - in Feedback/Requests [original thread]
Spec Ops Cipher wrote: Charge sniper with 3 (or 4) damage mods works fine. Puts out 360+ damage to anywhere, nearly 800 damage to the head. 5 shots in a clip, it can even half charge to finish people off. Why use any other sniper? Well, I pl...
- by Jathniel - at 2013.03.24 22:59:00
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1743. [Feedback] Sniping from one sniper's viewpoint. - in Feedback/Requests [original thread]
Cat Merc wrote: Funny, I just got out of a match where the entire enemy team were snipers. Every. Single. One. They had a 360 view of the map and if you tried to do anything you died, bam, just like that. And the only counter is... more sniping...
- by Jathniel - at 2013.03.24 22:54:00
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1744. [Feedback] Sniping from one sniper's viewpoint. - in Feedback/Requests [original thread]
WARNING: This will be a long read as well. As a sniper, my opinion has been gradually changing more and more. Especially in light of our recent practice matches against our allies. Here are my new conclusions: - Sniper Riles are for noobs. (It...
- by Jathniel - at 2013.03.24 19:33:00
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1745. [Request] Gunships - in Feedback/Requests [original thread]
slypie11 wrote: Jathniel wrote: Can't wait till we get some serious air power in this game. Air power has always been the top of the food chain in war. The only AV that should be effective are forge guns, and tank mounted SAMs (guided missi...
- by Jathniel - at 2013.03.23 23:33:00
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1746. [Suggesting] Fixing Proto - in Feedback/Requests [original thread]
First off, slowly take your hand OFF of the nerf hammer... okay? good. Now, let's talk specifics. I believe you are speaking about proto-assault suits and proto ARs. Correct? (In my experience nothing else is as abundantly obnoxious.) I like t...
- by Jathniel - at 2013.03.23 23:19:00
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1747. [Request] Gunships - in Feedback/Requests [original thread]
Can't wait till we get some serious air power in this game. Air power has always been the top of the food chain in war. The only AV that should be effective are forge guns, and tank mounted SAMs (guided missiles). Make the tanks sacrifice an anti...
- by Jathniel - at 2013.03.23 22:07:00
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1748. Request: Mirage Grenades - in Feedback/Requests [original thread]
+1 Stella. A perfect adaptation tool. This shouldn't be too much of a computational problem if a 2D-refraction effect is used. I'd say add a stun/flashbang effect at closer ranges, so that people nearby just don't simply guess where the person i...
- by Jathniel - at 2013.03.23 21:53:00
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1749. [FeedBack] To many high perches/camping spots. - in Feedback/Requests [original thread]
Deluxe Edition wrote: The point is they made to many of these positions, making the game now a race to ladders. Often times I wonder where my team is then look on top of table top and find 10 of my blueberries, and not a single red dot in the a...
- by Jathniel - at 2013.03.23 21:38:00
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1750. My Thoughts on Dust 514 - in Feedback/Requests [original thread]
Yeah issues surrounding getting INTO matches have been mostly remedied. Graphics were actually worse before, they are gradually improving. (It's not the same engine as BF3, but if BF3 can make big maps, and put a lot of people in the map, and STI...
- by Jathniel - at 2013.03.23 21:29:00
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1751. [FeedBack] To many high perches/camping spots. - in Feedback/Requests [original thread]
Deluxe Edition wrote: @Bacon, Try running up on a laser sitting on the strait pipe or bent pipe. With anything besides another laser rifle or a sniper rifle it is impossible to run up on a good laser or sniper camping these two spots as it is n...
- by Jathniel - at 2013.03.23 20:54:00
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1752. buff small turrets - in Feedback/Requests [original thread]
Jason Pearson wrote: Depends on the turret, Missiles need a slight tweak. Railguns are strong when stationary, Blasters work perfectly fine. Problem with all turrets is pretty simple, movement. If a Dropship is moving, shots need to be fired...
- by Jathniel - at 2013.03.23 20:25:00
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1753. Marksman Rifle - Gallente Light Weapon - in Feedback/Requests [original thread]
lol... +1 OP. I see what you tried to do here. We had something like this a LONG time ago... It was called *gasp*... The "Tactical Assault Rifle". lol
- by Jathniel - at 2013.03.22 21:44:00
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1754. [General Feedback for CCP] Role balancing - in Feedback/Requests [original thread]
Let's take a walk down memory lane. Assault vs. Sniper: Previous build, Ambush maps were WIDE open, allowing for long range sniping. A sniper team could stay at long range and clone out the opposing side. Literally making the map totally hazard...
- by Jathniel - at 2013.03.22 21:18:00
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1755. [General Feedback for CCP] Role balancing - in Feedback/Requests [original thread]
I'm not sure how you got that impression. I explained exactly what I have observed happened to and in this game over time. I explained why I think balance is an issue, because they are going about it the wrong way. Balance can be achieved by enha...
- by Jathniel - at 2013.03.22 20:51:00
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1756. [General Feedback for CCP] Role balancing - in Feedback/Requests [original thread]
WARNING: Long read. I've been here for the past 3 builds. I'm noticing a pattern with this game's updates and changes that are increasingly depressing. (You can just ask corp mates of mine. I'm not enjoying this game anymore.) The priorities, s...
- by Jathniel - at 2013.03.22 03:06:00
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1757. [Suggestion]Bridge or overpass additions. - in Line Harvest [original thread]
This map is quite naturally perfect, but it's missing something. Unlike the other maps, this map has no express routes for flanking tactics. (example: Manus' Peak has dedicated roads for both teams to flank objective C, and Skim Junction has the ...
- by Jathniel - at 2013.03.21 20:44:00
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1758. HAVs are Overpowered - in Feedback/Requests [original thread]
omfg... don't you guys dare touch tanks. they don't need to be nerfed ANY further.
- by Jathniel - at 2013.03.21 18:05:00
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1759. Charge Sniper Rifle - in Feedback/Requests [original thread]
There is no logic, OP. Snipers and non-snipers alike have been asking for the Charge Sniper Rifle to be reassigned for a while.
- by Jathniel - at 2013.03.20 20:04:00
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1760. Nerf AR's - in Feedback/Requests [original thread]
I praise Aeon Amadi and others for valiantly making the case for balancing the Assault Rifle (yet again), but come on guys, we've been down this road before. All we did was lose the AR variant that we love the most.... the Tac. (A true precision w...
- by Jathniel - at 2013.03.20 19:23:00
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