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1721. Flux Nades - in Feedback/Requests [original thread]
Buster Friently wrote: semperfi1999 wrote: Despite the fact that there needs to be some obvious adjustments due since the flux nades have once again started to kill people due to a bug/glitch I believe there needs to be some other adjustment...
- by Jathniel - at 2013.03.28 18:17:00
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1722. Flux Nades - in Feedback/Requests [original thread]
Maken Tosch wrote: It is kind of silly that someone who hasn't dedicated much SP towards grenades can be able to wipe out all shields with just the standard Flux grenades. I recommend letting the higher-tier Flux grenades have that benefit. ...
- by Jathniel - at 2013.03.28 18:14:00
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1723. Flux Nades - in Feedback/Requests [original thread]
Nope. Sorry OP. At first I thought you were going to only address the bug, but then you start calling it overpowered. Nope. Disagree 100%. Flux Nades are the ONLY thing that can knock a shield-tank Assault flat on to his ass, especially proto. Th...
- by Jathniel - at 2013.03.28 18:11:00
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1724. Minmatar Scout - Light Minmatar Dropsuit - in Feedback/Requests [original thread]
Caldari Scout ftw? (provided the shield to profile thing doesn't get implemented).
- by Jathniel - at 2013.03.28 10:49:00
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1725. I'm really sick of losing protosuits to unskilled heavies with militia forge... - in General Discussions [original thread]
No... This is a troll post. There's no way someone can talk about how they spawn camp, and yet call OHK from a forge gun unfair. All of you just got trolled beyond belief.
- by Jathniel - at 2013.03.27 02:16:00
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1726. Armor Assault - in General Discussions [original thread]
Like the experimentation OP. +1 Let us know how it works out for you. Caldari Heavy suit would be such a welcome addition. A heavy that can finally neutralize all the assaults running around. Caldari heavy gets low HP, takes cover, pops back out...
- by Jathniel - at 2013.03.27 01:45:00
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1727. New build 'Uprising' on May 6th? - in General Discussions [original thread]
Saw something about that 'optimized graphics engine'. That's sure going to help. I wonder if we're to expect a new physics engine as well. Better collisions, destructible environments, etc. (Maybe dropping Unreal as the framework game engine as...
- by Jathniel - at 2013.03.27 01:38:00
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1728. Should shield extenders also receive a stacking penalty? - in General Discussions [original thread]
Penalize the damn shield stacking. Do it. Tired of Assaults getting all gung-ho on the battlefield just because they can tank in the higher tiers. They're the only ones truly rewarded for getting spec'd up. 'it's the only thing that protects yo...
- by Jathniel - at 2013.03.27 01:26:00
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1729. [UI Improvements] Making the Sign In Process Smoother - in Feedback/Requests [original thread]
The Sign In process is such a small thing, but it could use review. Bump?
- by Jathniel - at 2013.03.27 01:14:00
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1730. Crossbows - in Feedback/Requests [original thread]
ladwar wrote: if this gets added i would like to beat people down with rocks ammo= umlimted/whatever you can find types: pebble(militia), stone(standard),rock(advanced) boulder(proto) can throw (1/5/30/600 damages) or used as a melee weapon (2/...
- by Jathniel - at 2013.03.27 01:12:00
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1731. [Request] Shield Extenders have Profile Penalty - in Feedback/Requests [original thread]
Agreed. Either way, if you want to tank go ahead, but don't expect to be a ninja at the same time. +1
- by Jathniel - at 2013.03.27 01:10:00
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1732. Crossbows - in Feedback/Requests [original thread]
I don't mind the introduction of crossbows. I always welcome variety, BUT... I don't see it having any true purpose in a match that some other weapon cannot accomplish. The railgun sniper rifle is the Dust equivalent of a pre-medieval era bow, o...
- by Jathniel - at 2013.03.26 22:43:00
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1733. scouts current uselessness and a fix - in Feedback/Requests [original thread]
Yeah, don't stress about the scout suits, OP. They will have their day, when they get their cloaking devices.
- by Jathniel - at 2013.03.26 22:36:00
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1734. Feedback - Heavy changes low level heavys need a bit of a nerf, adv and proto he... - in Feedback/Requests [original thread]
Low level heavies don't need a nerf. High level heavies sure as hell need a buff.
- by Jathniel - at 2013.03.26 21:18:00
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1735. Gaming keyboard and mouse support - in Feedback/Requests [original thread]
+1 OP. I asked for something similar. I prefer using kb/m. There are definite benefits for playing with kb/m, but the same can be said for gamepad. (ever tried operating a turret installation, a dropship, or a LAV in this game with kb/m?) Off-t...
- by Jathniel - at 2013.03.26 05:40:00
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1736. [Request] Make Breach weapons anti-vehicle - in Feedback/Requests [original thread]
I think that's already what their purpose is, OP. x_x They're just not working totally yet.
- by Jathniel - at 2013.03.26 05:33:00
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1737. [UI Improvements] Making the Sign In Process Smoother - in Feedback/Requests [original thread]
The current system IS fine... If you're new to the game. Afterwards, instant login is the place to be. If you have only one character with no Unassigned Items: - See company logos. - Merc Quarters... (use upcoming logout feature to reach the...
- by Jathniel - at 2013.03.26 03:53:00
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1738. [Request] Add an Annual Subscription like in Eve. - in Feedback/Requests [original thread]
A monthly subscription? I wouldn't mind. It would keep a lot of the 'trash' out. Better quality game, better quality overall players, and CCP would be happier with a fatter wallet. It's a pain in the ass dealing with purchasing boosters, or getti...
- by Jathniel - at 2013.03.26 01:49:00
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1739. [Request] Use of Mouse buttons 4, 5, etc. - in Feedback/Requests [original thread]
At the moment, Mouse 3 (the mouse wheel button, clicked when the mouse wheel is depressed) is the button used to bring up the module/weapon wheel. I have a couple thumb buttons (mouse 4 and mouse 5), that I would like to make use of. Can we expe...
- by Jathniel - at 2013.03.26 01:27:00
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1740. Nova Knife buff by Lightning__V - in General Discussions [original thread]
We should move this to Feedback/Requests.
- by Jathniel - at 2013.03.25 00:59:00
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