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121. Doubling TTK - in General Discussions [original thread]
Dovallis Martan JenusKoll wrote: Jathniel wrote: No one is lobbying for short kill times, we're lobbying against unreasonably long ones. When a gun does X amount of damage, and the target has X amount of eHP. Those are direct stats. Whic...
- by Jathniel - at 2015.03.20 05:30:00
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122. Doubling TTK - in General Discussions [original thread]
Dovallis Martan JenusKoll wrote: Wow.... so many people here think that RNG bullet distribution ending a battle early = skill. Short battles are mostly RNG from your gun. The shorter the conflict the more that RNG means. Therefore Skill = RNG...
- by Jathniel - at 2015.03.20 04:37:00
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123. Doubling TTK - in General Discussions [original thread]
Aero Yassavi wrote: Jathniel wrote: No. Longer TTK does NOT = more skill required. If it did, then running Scout would not be considered 'hard mode' by so many people. You realize your argument makes no sense to the proposition? The high ...
- by Jathniel - at 2015.03.19 20:23:00
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124. Doubling TTK - in General Discussions [original thread]
If this happens, you have any idea how much more stupid this game would look? Strafing would turn into "two-clip tangos" maybe more. No. Longer TTK does NOT = more skill required. If it did, then running Scout would not be considered 'hard mod...
- by Jathniel - at 2015.03.18 17:39:00
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125. Announcement - Skill Cap Clarification - in General Discussions [original thread]
................ That is one hell of a long boo-boo, Rattati... wow.
- by Jathniel - at 2015.03.17 22:15:00
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126. More weapon mods plz (stabilizers, magazine mods, heat sinks) - in General Discussions [original thread]
True Adamance wrote: Heimdallr69 wrote: I like the idea but if they're high's then nty.. Armor has enough advantage, for a change they can be the ones who sacrifice hp for something useful That's my stance on damage modules as well. P...
- by Jathniel - at 2015.03.17 22:12:00
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127. More weapon mods plz (stabilizers, magazine mods, heat sinks) - in General Discussions [original thread]
Funny. I just proposed moving the jumping ability to kin cats, and giving myos a recoil reduction bonus instead. Stronger forearms and triceps = more stable aim and recoil control no?
- by Jathniel - at 2015.03.16 22:40:00
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128. It seems the community is split apart - in General Discussions [original thread]
Georgia Xavier wrote: Jathniel wrote: It's stupid and I hate it. >_> That said, I wouldn't mind the jump function being standard in the game. I find it lame, because it's tied to a melee module. Makes more sense for it to be on ...
- by Jathniel - at 2015.03.16 22:32:00
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129. It seems the community is split apart - in General Discussions [original thread]
It's stupid and I hate it. >_> That said, I wouldn't mind the jump function being standard in the game. I find it lame, because it's tied to a melee module. Makes more sense for it to be on a kin cat. Seriously. Why the hell does bei...
- by Jathniel - at 2015.03.16 22:28:00
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130. KTB fail montage complete - in General Discussions [original thread]
I lmao'd at 2:50. That was the most straight-up bullshlt kill I have ever seen. ". . .takes a lotta skill to do that." My ass. lol
- by Jathniel - at 2015.03.15 22:24:00
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131. [New Game Mode] No new assets required - ATTRITION - in Feedback/Requests [original thread]
I'm President Luvthis Idea. And I approve this message.
- by Jathniel - at 2015.03.12 17:54:00
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132. Heavies are balanced. - in General Discussions [original thread]
sir RAVEN WING wrote: They are meant to go 33/3 and be immune to bullets and PLCs. It's not the heavy's fault, that 11 people ran at him and died, each time he died.... 3 times...
- by Jathniel - at 2015.03.09 23:31:00
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133. Picking a corp is rough... - in General Discussions [original thread]
You'll be fine. Just do what Dreis said. Get around the corps a bit, and find a bunch that play well with you. As for the girlfriend thing... Just work on private life matters, like mastering a trade, starting a small business, or developing som...
- by Jathniel - at 2015.03.07 17:07:00
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134. Who rdy for the Ascr reign? - in General Discussions [original thread]
Dont forget the TAR and AR could very well be buffed too..... (Rattati, you break my heart with the kill count=/=weapon status calculation.)
- by Jathniel - at 2015.03.06 15:05:00
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135. Why is Project Legion not appearing at Fanfest 2014? - in General Discussions [original thread]
This again? Thought there was no intention to mention Legion NOR Dust at Fanfest. Greiv Rabbah wrote: [quote=DAMIOS82] . . .forget about legion and join the push to see dust become the game we were all promised. A game that was promised t...
- by Jathniel - at 2015.03.06 07:08:00
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136. 600x400 resolution option? - in Feedback/Requests [original thread]
Dust's graphics are bad, and they will always be bad.
- by Jathniel - at 2015.03.05 17:38:00
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137. Important Question.. - in General Discussions [original thread]
Ghost Kaisar wrote: Still lights up. Nice Click Bait Click bait success.
- by Jathniel - at 2015.03.05 02:50:00
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138. How many are playing ??? - in General Discussions [original thread]
An event? Oh yeah... that. Idk. Dont much care. Just 3 games right? 1000 warbage parts? Meh. Whatever. Can I have a Tactical Rail Rifle now?
- by Jathniel - at 2015.03.04 05:14:00
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139. How well do you PC guys think this will run Legion? - in General Discussions [original thread]
DaReaperPW wrote: Jathniel wrote: Steam boxes are a step in the right direction to bring enlightenment to the console peasants... But why exactly bother getting one for Legion? That game is probably not even being developed. Vaporware m...
- by Jathniel - at 2015.03.03 14:59:00
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140. How well do you PC guys think this will run Legion? - in General Discussions [original thread]
LOOKMOM NOHANDS wrote: Jathniel wrote: Steam boxes are a step in the right direction to bring enlightenment to the console peasants... But why exactly bother getting one for Legion? That game is probably not even being developed. Vaporw...
- by Jathniel - at 2015.03.03 00:20:00
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