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1981. [Feedback & Suggestion] Target data clutters view in sniper scope. - in Feedback/Requests [original thread]
For CCP consideration: When sniping at multiple targets at long range, the data that appears can often clutter around your sight dot. Performing head shots can get problematic because of this. Having the necessary precision is vital to protectin...
- by Jathniel - at 2013.02.19 06:51:00
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1982. [Feedback & Request] Sniper rifle variety and better integration. - in Feedback/Requests [original thread]
Okay. I clearly put the wrong letters in bold. I apologize for this misarticulation. The point I was trying to make, is that excellent snipers have to go through unreasonably strenuous lengths to be competitive with their sniping. They have goo...
- by Jathniel - at 2013.02.06 22:31:00
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1983. [Suggestion] Sniping balance suggestion - in Feedback/Requests [original thread]
Hojdar wrote: Considering the hate that sniping has gotten recently for being too easy. . . Too easy? Just because pros make it look easy, doesn't mean it is. Every sniper I see, on nearly every match I play, almost ALWAYS gets stomped on...
- by Jathniel - at 2013.02.06 20:53:00
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1984. [Feedback & Request] Sniper rifle variety and better integration. - in Feedback/Requests [original thread]
Why is my request pushing it? ARs and Forges kill infantry and damage vehicles all in the same gun AND they can SNIPE (imho THAT'S pushing it). I'm just asking for variants within the sniper class. First, they take ladders away. That reduced the ...
- by Jathniel - at 2013.02.06 05:48:00
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1985. [Feedback & Request] Sniper rifle variety and better integration. - in Feedback/Requests [original thread]
After playing this game for several months as a mostly dedicated sniper, I'd like to drop some feedback. All things considered, I believe I can sum up all complaints and ideas about sniping in Dust into one sentence: "Sniper rifles require more v...
- by Jathniel - at 2013.02.06 02:29:00
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1986. New Skill Point Cap Proposal - With Voting - in General Discussions [original thread]
option 5. hit your cap during the week, and have a life on the other days. if you have time, the sp you gain depends on you actually participating in battle. the harder you play, the bigger the reward. option 2 really is going to see a lot of pe...
- by Jathniel - at 2013.01.29 03:58:00
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1987. For ALL Mercs and Devs: Open Beta Party - A PSHome Flash Mob - in General Discussions [original thread]
Kept forgetting to post, but yes I'll see you there Cookie.
- by Jathniel - at 2013.01.21 18:25:00
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1988. [Suggestion] Weapon: Heavy Sniper Rifle - in Feedback/Requests [original thread]
CookieStein wrote: I like the core of the idea though details need more fleshing out with feedback. Something like this could give more dynamics to an over watch type of role. I'm more in favour of this acting as an AV weapon tbh, base damage a...
- by Jathniel - at 2013.01.10 22:31:00
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1989. [Suggestion] Weapon: Heavy Sniper Rifle - in Feedback/Requests [original thread]
..
- by Jathniel - at 2013.01.10 22:17:00
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1990. [Feedback and Suggestion] Nice and tranquil, on Tranquility - in General Discussions [original thread]
lol wrong section indeed. xD ^_^ y
- by Jathniel - at 2013.01.10 21:20:00
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1991. [Feedback and Suggestion] Nice and tranquil, on Tranquility - in General Discussions [original thread]
lol very first ambush match after server switch. 15/2, with a standard sniper rifle and scout suit. Sniping is actually practical when people don't have maxed out sharpshooter for AR! I say we keep ARs permanently ranged nerfed at level 1 sharpsho...
- by Jathniel - at 2013.01.10 21:02:00
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1992. [Suggestion] Weapon: Heavy Sniper Rifle - in Feedback/Requests [original thread]
Talos Alomar wrote: Maybe a forge-gun variant with reduced damage and little to no splash damage but with a basic zoom function. That's an excellent idea as well. RECON BY FIRE presented that. I would prefer to see both weapon types introduc...
- by Jathniel - at 2013.01.08 17:56:00
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1993. [Suggestion] Weapon: Heavy Sniper Rifle - in Feedback/Requests [original thread]
SickJ wrote: Chunky Munkey wrote: When I say I don't see the point, I refer to the fact that this suggestion would just be a heavy sniper rifle, rather than a weapon in its own right. I also don't see how a long range weapon with both AV and...
- by Jathniel - at 2013.01.08 06:29:00
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1994. [Suggestion] Weapon: Heavy Sniper Rifle - in Feedback/Requests [original thread]
accidental dbl post EDITED
- by Jathniel - at 2013.01.08 06:29:00
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1995. [Suggestion] Weapon: Heavy Sniper Rifle - in Feedback/Requests [original thread]
Chunky Munkey wrote: When I say I don't see the point, I refer to the fact that this suggestion would just be a heavy sniper rifle, rather than a weapon in its own right. I also don't see how a long range weapon with both AV and AP capabilities...
- by Jathniel - at 2013.01.08 04:19:00
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1996. [Suggestion] Weapon: Heavy Sniper Rifle - in Feedback/Requests [original thread]
Sinboto Simmons wrote: so a sniper that only a heavy can use? not sure......... could you explain this to me a bit more? Only a heavy would be able to walk with it ready to fire, as we do with the current snipers. Every other suit can carry...
- by Jathniel - at 2013.01.08 02:08:00
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1997. heavy rifles - in General Discussions [original thread]
You mean something like this? https://forums.dust514.com/default.aspx?g=posts&t=49937&find=unread
- by Jathniel - at 2013.01.07 08:10:00
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1998. Anyone use Active scanners? - in General Discussions [original thread]
Performed a test last night during an ambush. Fitted a LAV with a scanner, and set it up on a small hill just outside of, and next to, the base's walls. Enemy CRU was on the other side of the wall. We got signals for probably every hostile spawni...
- by Jathniel - at 2013.01.07 07:52:00
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1999. [Feedback & Suggestion] Explosion Physics - in Feedback/Requests [original thread]
Noticed explosions only send you flying when you die. Is this intentional? Not down for missile launchers or grenades turning people into Superman (the abuses from that would be unsavory), but if you are just outside the range of an orbital strik...
- by Jathniel - at 2013.01.07 07:28:00
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2000. [Suggestion] Weapon: Heavy Sniper Rifle - in Feedback/Requests [original thread]
A long range, stationary, semi-automatic sniper rifle. Essentially, a Dust counterpart to the Barrett M107 .50 Cal sniper. Observe please, 1:02-1:08 in the following YouTube link. Just 6 seconds of your time: https://www.youtube.com/watch?v=wPgY...
- by Jathniel - at 2013.01.07 07:13:00
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