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1201. [idea] How to fix redline sniping and afking. - in Feedback/Requests [original thread]
Jay Westen wrote: Martin0 Brancaleone wrote: Jay Westen wrote: Martin0 Brancaleone wrote: Remove ALL SP and WP gains while in the redline IF The team have a spawn point (CRU, mCRU, drop uplink, objective) outside of the redline ...
- by Jathniel - at 2013.06.24 22:50:00
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1202. [Feedback] Done. Unplayable. - in Feedback/Requests [original thread]
I've had it with this game and it's bugs. Somewhere along the line someone thought it was a good idea to wait until a major patch to fix game-breaking bugs. Like a memory leak isn't important enough to get a fix on the nightly downtime... FPS co...
- by Jathniel - at 2013.06.24 05:59:00
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1203. [Feedback & Suggestion]] Testing for weapon attachments. - in Feedback/Requests [original thread]
Scheneighnay McBob wrote: Putting a MD sight on a sniper rifle for the lol's wait a second.. that brings up a point- I'm a little worried about seeing something like a sniper with a short range sight. This actually won't be that much of a p...
- by Jathniel - at 2013.06.24 03:23:00
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1204. [idea] How to fix redline sniping and afking. - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: @Jathniel, just climb up a ladder into a building if you need to snipe, you make it sound like the red line is the only place there is to snipe. Building's dont help. They're still just going to get a shotgun in ...
- by Jathniel - at 2013.06.24 00:22:00
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1205. [Feedback & Suggestion]] Testing for weapon attachments. - in Feedback/Requests [original thread]
Draco Cerberus wrote: I would really enjoy swaping my TAC scope to my Duvolle AR, would make picking between the 2 easier. The kick and recoil from the Duvolle AR would still be there, and you will have the disadvantage of reduced ADS effici...
- by Jathniel - at 2013.06.23 23:54:00
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1206. [idea] How to fix redline sniping and afking. - in Feedback/Requests [original thread]
Martin0 Brancaleone wrote: Jathniel wrote: stuff I know perfectly that snipers needs range to be effective, but you don't need to sit in the redline the entire match to have range, there are lots of positions from where snipe not into the...
- by Jathniel - at 2013.06.23 23:37:00
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1207. New matchmaking. Look ccp! - in Feedback/Requests [original thread]
How about just introducing a "character meta level"? Calculated by averaging the meta of their highest unlocked gear. Instead of needing to filter through a person's fittings and equipment to determine what match they should be allowed in, just f...
- by Jathniel - at 2013.06.23 21:08:00
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1208. [Feedback & Suggestion]] Testing for weapon attachments. - in Feedback/Requests [original thread]
T4K3RoftheSOUL wrote: I agree with this also, but, lets not go all "CALL OF DUTY" and start adding tubes and stupid stuff. I think another valuable attachment would be something like armor piercing rounds. Not talking like one shot one kill k...
- by Jathniel - at 2013.06.23 19:55:00
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1209. [idea] How to fix redline sniping and afking. - in Feedback/Requests [original thread]
-1 No. No. No. and... No. Why do so many people think that EVERY other role has to fight exactly as they? Don't you understand? Snipers and Enforcer tanks are at a severe disadvantage at close-range? Why in a living fk do you think it would make...
- by Jathniel - at 2013.06.23 19:42:00
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1210. [Feedback & Suggestion]] Testing for weapon attachments. - in Feedback/Requests [original thread]
Wanted to recommend allowing weapon sights/attachments that are already in the game, to be swapped and switched for testing. Example, attaching the SMG sight on to an assault rifle. Putting a scrambler rifle sight on a scrambler pistol. Or removi...
- by Jathniel - at 2013.06.23 19:21:00
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1211. ===[Bring Back Skirmish 1.0]=== - in Feedback/Requests [original thread]
Maken Tosch wrote: Once again, thanks for the support. If you're in a player-run corp, let your buddies know so we can keep this discussion going. I want the Devs to see this as clearly as possible. I'll ask some of my guys to drop a +1 for ...
- by Jathniel - at 2013.06.23 18:52:00
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1212. I see an absence of good players in forums... - in General Discussions [original thread]
He's right you guys... I don't see the same names in forums I used to, and I've been here since Mordu's Private Trials.
- by Jathniel - at 2013.06.23 04:08:00
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1213. ===[Bring Back Skirmish 1.0]=== - in Feedback/Requests [original thread]
Quote: . . .So on behalf of all of the players on this community who want Skirmish 1.0, I ask CCP to please bring this game mode back. . . If anyone here agrees, put a +1 in your reply and scream HOOAH!!!! +1 and HOOAH!!!! EDIT: Shame we...
- by Jathniel - at 2013.06.23 03:22:00
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1214. Flaylocks.... - in General Discussions [original thread]
Knight SoIaire wrote: I VOTED FOR-KODOS wrote: Flaylock = classic example of every fps' n00b tube Flaylock = Learn2Bunnyhopnub QFT (not very effective against shielded targets btw.)
- by Jathniel - at 2013.06.22 05:00:00
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1215. I have faith in this game. - in General Discussions [original thread]
LOU C1F3R wrote: I believe this game as the capability to be great... This game has been running on faith and belief since its inception... That's not something it can do indefinitely. So let's just see what happens over time.
- by Jathniel - at 2013.06.22 03:53:00
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1216. I'll ask again.... - in Feedback/Requests [original thread]
Actually, we did NOT receive a respec in order for us to "remake ourselves". We receive a respec, as a simple customer service for a bad product. Basically many skills did not function as stated, for the skill points we committed. Being able to r...
- by Jathniel - at 2013.06.22 02:51:00
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1217. [CPM Topic] How would you design dropships? - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: 1. Give them the ability to force eject passengers (but not in the red zone). Sure there is potential for abuse, but its the player's responsibility to be careful where they spawn, and the tactical benefits of forci...
- by Jathniel - at 2013.06.21 22:01:00
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1218. Has PC failed? - in General Discussions [original thread]
Ferren Devarri wrote: Dust on PC would be a horrible idea. Just look at the rampant hacking plague in PS2 and you'll never go back. Anyone who says 'they've fixed that' is lying to themselves. Off-topic much? Hacking on a PC game can be mi...
- by Jathniel - at 2013.06.21 21:44:00
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1219. Hard to track down snipers - in Feedback/Requests [original thread]
Reading the sheer amount of "make sense" in this thread almost brings tears to my eyes. *sob* If the people that complained about snipers Pre-Chromosome had even a fraction of the common sense as the people on this thread, snipers would have nev...
- by Jathniel - at 2013.06.21 21:38:00
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1220. [Ideas/Suggestions] Small additions. - in Feedback/Requests [original thread]
UI - fading HUD. don't display information that is not changing or is nominal. - bring back Chromosome overview map (remove the info pane on the left side). CONTROLS - allow squad orders to be issued at any range again. - allow orbital strikes to...
- by Jathniel - at 2013.06.19 04:45:00
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