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861. everone skill into NK - in General Discussions [original thread]
Atiim wrote: Being realistic here, how many scrub tankers do you believe will actually allow someone to NK their HAV? plenty considering the whine from tank scrubs seen in the forum.
- by Jack McReady - at 2014.07.28 09:11:00
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862. Why CCP wont be giving ANYONE a respec. - in General Discussions [original thread]
Atiim wrote: No, they simply won't do it because it's not automated, meaning that they have to go to every person one by one and refund their skills (which is too time intensive for 3-4 people), and because they want you to feel as if you need ...
- by Jack McReady - at 2014.07.28 07:38:00
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863. Seriously,what buffs are logis getting in charlie. - in Feedback/Requests [original thread]
The True Inferno wrote: Jack McReady wrote: logis need HEALTH to do logi stuff under fire, how hard can this be to understand? Get a heavy meat-sheild. There fixed. git gud, then you will matched with good players that are able to sh...
- by Jack McReady - at 2014.07.25 11:34:00
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864. Stop nerfing things - in General Discussions [original thread]
KING CHECKMATE wrote: ACT1ON BASTARD wrote: Stop it! This games already somewhat balanced. And no more op threads either youre confusing the hell out of the devs, im sure. These threads will end when someone in CCP grows a brain and deci...
- by Jack McReady - at 2014.07.25 07:17:00
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865. Seriously,what buffs are logis getting in charlie. - in Feedback/Requests [original thread]
most arguements here are still invalid, pigeonholing at its finest, it looks like using a brain for atleast 5 seconds hurts some. you want to fix assault? then limit classes to weapons according to their combat orientation, in exchange bring log...
- by Jack McReady - at 2014.07.25 07:13:00
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866. Minmatar Assault: what happened to the explosive bonus? - in Feedback/Requests [original thread]
Floyd20 Azizora wrote: Jack McReady wrote: ironically MD and flocks also fire projectiles, does not matter if they are rocket, grenade or any other sort of material projectiles. the bonus should also affect clip size of MD and flocks, perio...
- by Jack McReady - at 2014.07.24 13:03:00
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867. Logistics // Assaults // Commandos & How They Relate - in Feedback/Requests [original thread]
the simpliest fix would be to just give suits weapon slots depending on how combat oriented they are and fix their base stats compared to basic frames. logi (logi is the least combat oriented suit) => 1xsidearm slot scout => 2xsidearm slots...
- by Jack McReady - at 2014.07.24 11:54:00
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868. Seriously,what buffs are logis getting in charlie. - in Feedback/Requests [original thread]
Varoth Drac wrote: Jack McReady wrote: there is no reason that logi is the only suit that has such a big difference in base stats in terms of HP and speed compared to the basic frame Four equipment slots. reread what I wrote, rethink and...
- by Jack McReady - at 2014.07.24 11:51:00
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869. Sticky:Hotfix Charlie - Dropsuit Slot Layout Discussion - in Feedback/Requests [original thread]
CCP Rattati wrote: Hi all, We want to have this formal discussion and get your input. We believe that the community has wanted to have some say on this issue for some time, and now that I am studying this data in detail, some things brush me t...
- by Jack McReady - at 2014.07.24 11:48:00
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870. why do hotfix charlies heavy suits have less cpu pg then scouts? - in General Discussions [original thread]
ShamelessALT wrote: Floyd20 Azizora wrote: I believe sentinel 's are getting a fitting bonus to heavy weapons as well. thats cool give wallhackers a fitting bonus to ewar mods, sidearms, SG, and SR. Then cut their cpu and pg in half. you...
- by Jack McReady - at 2014.07.24 11:36:00
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871. Seriously,what buffs are logis getting in charlie. - in Feedback/Requests [original thread]
anyone that can fit a weapon is a slayer. and if logis standing in hives are a problem then use grenades/fluxes/remotes/PLC/forgeguns, splash damage deals with it removing hives while also damaging the logi. logis need HP to be able to support u...
- by Jack McReady - at 2014.07.24 11:31:00
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872. Minmatar Assault: what happened to the explosive bonus? - in Feedback/Requests [original thread]
ironically MD and flocks also fire projectiles, does not matter if they are rocket, grenade or any other sort of material projectiles. the bonus should also affect clip size of MD and flocks, period. I agree +1/lvl is too much but 5%/lvl is not.
- by Jack McReady - at 2014.07.24 11:21:00
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873. Slayer logis are still possible? - in General Discussions [original thread]
everyone that can fit a weapon is a slayer
- by Jack McReady - at 2014.07.24 11:17:00
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874. Scout Issue - in General Discussions [original thread]
Xocoyol Zaraoul wrote: Modern Scout Armored Vehicles kinda put your implications of fragility to shame considering most of them are now proofed against 20mm rounds, which is bloody tough when you think about that... internet wisdom ftl pro...
- by Jack McReady - at 2014.07.23 06:27:00
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875. Respec needed. - in General Discussions [original thread]
some people just should not play multiplayer games, that lack of brain activities is disgusting... we already had this "arguments" millions of times and they are still invalid. if there is a FOTM then everyone already has it, it takes like one we...
- by Jack McReady - at 2014.07.22 07:29:00
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876. Delta - Sidearms - in General Discussions [original thread]
TheD1CK wrote: By your logic my 14 PG Bolt Pistol should wreck every other sidearm 1v1... take a look at the CPU requirements, you argument is invalid. if you have problems with PG then dont use the bolt pistol... oh wait that would be c...
- by Jack McReady - at 2014.07.21 16:57:00
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877. lol blueberries - in General Discussions [original thread]
adapt? pull out a logi with rep, injector, nanohive and uplink and collect WPs from them... then let it rain orbitals...
- by Jack McReady - at 2014.07.21 15:22:00
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878. ITS ABOUT TIME CCP - Dropsuit Info - in General Discussions [original thread]
or use a calculator and figure it out by yourself
- by Jack McReady - at 2014.07.21 15:20:00
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879. Delta - Sidearms - in General Discussions [original thread]
Sgt Kirk wrote: Jack McReady wrote: TheD1CK wrote: The SMG weapons put a shadow over everything else... they are balanced by the fact that they are more expensive and harder to fit. they are still not on par with light weapons in terms ...
- by Jack McReady - at 2014.07.21 15:18:00
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880. Delta - Sidearms - in General Discussions [original thread]
TheD1CK wrote: The SMG weapons put a shadow over everything else... they are balanced by the fact that they are more expensive and harder to fit. they are still not on par with light weapons in terms of DPS, range and precision thus they are ...
- by Jack McReady - at 2014.07.21 14:36:00
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