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581. Should Logis Be Able To Rep Through Damage?? - in General Discussions [original thread]
this thread makes me laugh. any weapon in game doe more than enough damage to outperform a repair by atleast a factor of 4. a logi repairing also means 1 guy less shooting. simple, aim better to not waste the dps or kill the logi.
- by Jack McReady - at 2015.01.01 17:14:00
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582. FOTM /= most OP thing in the game - in General Discussions [original thread]
Jacques Cayton II wrote: The min assault is fast. Its to fast for how much hp you can put on it. 5% faster, wooooow big deal.
- by Jack McReady - at 2015.01.01 12:57:00
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583. SSD Upgrade: No Gameplay Improvement - in General Discussions [original thread]
KA24DERT wrote: Jack McReady wrote: I said it millions of times already SSD is wasted of money for PS3 PS3 uses old SATA1 port which cannot saturate the speed of the SSD, the PORT IS SIMPLY TO SLOW FOR SSDs and this is a HARDWARE limitatio...
- by Jack McReady - at 2015.01.01 12:55:00
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584. 800hp on a Min Assault suit - in General Discussions [original thread]
weapons deal several times the dps than armor repairers can repair. I only see a l2aim issue. or simply kill the logi.
- by Jack McReady - at 2015.01.01 12:47:00
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585. FPS? Reward Warriors More WP, And Logis Less WP - in General Discussions [original thread]
John Demonsbane wrote: ITT: the OP continues to QQ about the size of his *ahem* WP. BTW, you missed a minor point about cost. The suits may cost about the same, but EQ is not free. Little known fact. Also, you are correct on one thing: it's ...
- by Jack McReady - at 2014.12.31 09:14:00
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586. What keeps you playing this game? - in General Discussions [original thread]
I still hope CCP does the right think and goes straight to the ps4 ... PC pseudo elitists can lick themself do not get me wrong, I have a gaming PC myself and using it quite often BUT the initial idea was to get more customers from other market...
- by Jack McReady - at 2014.12.31 09:09:00
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587. Rise of the MinAss/GalAss Fall of the AmarrAss............... - in General Discussions [original thread]
this talk about minmatar OP because of their strafe speed makes me sick. that internet "wisdom" hurts my brain... check caldari and gallente strafe speed, it is only ~%5 less. big deal. problem is not strafe speed in general, the caldari suits or...
- by Jack McReady - at 2014.12.31 09:01:00
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588. HUD HP Indicator Is Misleading - in General Discussions [original thread]
with the dps the weapons deal you maybe have like 2 second life time against a single opponent at best. there is not much time to observe the HUD anyway
- by Jack McReady - at 2014.12.31 02:31:00
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589. What makes Commandos underpowered? - in General Discussions [original thread]
slower than logis heavy hitbox without sentinels resistance
- by Jack McReady - at 2014.12.31 02:27:00
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590. Infantry damage to start shield recharge delay threshold - in Feedback/Requests [original thread]
The-Errorist wrote: Basically a revival of this thread . Trello card to vote on . Having the same vehicle minimum damage to cause shield recharge pause system added for infantry would be great. That threshold should be around 10 damage and s...
- by Jack McReady - at 2014.12.31 02:25:00
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591. Locus or Flux? - in General Discussions [original thread]
against heavieswith core grenades combined with shield shredding lights weapons: cook grenade throw grenade immediately fire at them while nade is in air nade explodes in their face whike their shields are down
- by Jack McReady - at 2014.12.31 02:22:00
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592. Myofibril changes - in Feedback/Requests [original thread]
would be still great to know what changes are planned. just a straight jump height increase?
- by Jack McReady - at 2014.12.31 02:10:00
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593. Myofibril changes - in Feedback/Requests [original thread]
DeadlyAztec11 wrote: Jack McReady wrote: what is actually planned for them? I heard that they will buff the ability to jump. how about also giving the reduction to armor penalties? I think that would make them OP. Imagine a Gallente Assaul...
- by Jack McReady - at 2014.12.31 01:45:00
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594. Myofibril changes - in Feedback/Requests [original thread]
what is actually planned for them? I heard that they will buff the ability to jump. how about also giving the reduction to armor penalties?
- by Jack McReady - at 2014.12.31 01:23:00
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595. [REQUEST] Damage Mods In The Low Slots - in Feedback/Requests [original thread]
you want damage mods for low slots? well then give armor tanks hi slot modules that are worth using. shield tanks have regulators, damps, kin cats, armor reps are always great to extend your HP, and more. you have to understand that armor is most...
- by Jack McReady - at 2014.12.30 21:47:00
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596. Reduce WP for kills - in General Discussions [original thread]
Timtron Victory wrote: What do you guys think. I think this will reduce the focus on kills, since the point of domination is to capture the objective, same with Skirmish. That is two thirds of the game modes. Reducing the WP from kills might ac...
- by Jack McReady - at 2014.12.30 21:21:00
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597. To: YScrubbs - in General Discussions [original thread]
KING CHECKMATE wrote: Fizzer XCIV wrote: The HMG by its very nature deals a lot of damage, and with proficiency it has much higher DPS than a ScR user can ever hope to consistently deal. And that's a full auto weapon, so you are getting full...
- by Jack McReady - at 2014.12.30 21:19:00
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598. So what is the FOTM atm? - in General Discussions [original thread]
KING CHECKMATE wrote: Foley Jones wrote: SO is there a FOTM atm anyone can tell me about? CAl mando with Double Ishuk Nova Knives. calmando with kincat + 3x Myofibrils... beast mode activated!
- by Jack McReady - at 2014.12.30 21:15:00
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599. So what is the FOTM atm? - in General Discussions [original thread]
minmatar assault is great but I would not say it is the best, people just use it the most because it is flexible and naturally pairs with projectile weapons that tear through armor which is the most common type of tank on the field when fighting f...
- by Jack McReady - at 2014.12.30 21:10:00
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600. Rise of the MinAss/GalAss Fall of the AmarrAss............... - in General Discussions [original thread]
btw, someone has a decent fit to share, I cant decide how to fit my gallante assault. at the beginning I just wanted to do it like with my amarr assault double rep, tripple ferros, tripple damages mods but double reps, tripple reactives sound fun....
- by Jack McReady - at 2014.12.30 20:56:00
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