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1101. nanohive cheat - in General Discussions [original thread]
LEHON Xeon wrote: If something is OP or broken, you can pretty much always count on Nyain San/Chan using it or discovering it. stat padding was already done before Nyain San/Chan even existed you only notice it more because equally minded ...
- by Jack McReady - at 2014.01.23 09:39:00
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1102. Why a respec is gonna drive away new players - in General Discussions [original thread]
I am still amazed how some people are to dense to accept facts presented on a silver plate, even when they experienced the problems by themself. the premises here are all wrong and CCP will actually lose players in the long run. your decisions ...
- by Jack McReady - at 2014.01.23 09:36:00
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1103. No wonder this game can't keep a playerbase - in General Discussions [original thread]
Athena Sentinel wrote: BattleCry1791 wrote: Ya know CCP, I've been telling you this since the beta, but you just don't ******* get it do you? They are not out of beta - that's a CCP lie. That is why they can't keep a player base maybe? ...
- by Jack McReady - at 2014.01.23 09:10:00
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1104. 5 Reasons you don't need LOGI - in General Discussions [original thread]
Athena Sentinel wrote: 1. Your suit can carry it to. Like most do anyway carry what you need most. Do not rely on someone else. - Logi CPU/PG allow noobs and baddies to fit what ever they want without having to understand much about proper fitt...
- by Jack McReady - at 2014.01.23 08:50:00
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1105. When's the plasma cannon gonna get fixed? - in General Discussions [original thread]
DeadlyAztec11 wrote: It's mostly the bugs that affect its performance. Half the time it doesn't fire or even load. There is also a new bug I discovered which makes it go through solid objects like players, vehicles and turrets. Also, the splash...
- by Jack McReady - at 2014.01.22 07:45:00
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1106. Why are all minmatar suits losing their base armor rep rate in 1.8? - in General Discussions [original thread]
knight of 6 wrote: to be fair minmatar suits shouldn't have ever had that bonus as it made no sense given they prefer shield tanking. that is your opinion and it is wrong beside that, hit and run for recovery is pretty much minmatars domain...
- by Jack McReady - at 2014.01.22 07:26:00
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1107. SP Refunds In Uprising 1.8 - in General Discussions [original thread]
Tallen Ellecon wrote: I personally only have about 2 mil of 28 mil SP invested in skills I either don't use or rarely use, and I have almost 2 mil saved unallocated, so a respec wouldn't change much for me, I'd just be a bit more efficient. ...
- by Jack McReady - at 2014.01.21 08:51:00
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1108. The DS3 Menace: Neglect of the Silent Majority - in General Discussions [original thread]
Horizen Kenpachi wrote: Try the ps move u have it easy agree, the ps move is a great way to play shooters (esp with gun attachment) and actually very precise if done correctly. just look at killzone, it worked great there. in dust on the oth...
- by Jack McReady - at 2014.01.20 21:48:00
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1109. Gallente Heavy is a disappointment - in General Discussions [original thread]
Alldin Kan wrote: The Minmatar Heavy will be interesting to see in combat though I'm not sure if it will be as effective as the Minmatar Assault. do the math and compare the following fits: gallente sentinel with 3 complex plates + complex ...
- by Jack McReady - at 2014.01.20 16:30:00
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1110. Matchmaking has the same teams over and over - in General Discussions [original thread]
Tech Ohm Eaven wrote: Joseph Ridgeson wrote: Did a couple matches tonight. There was a squad of 6 guys on the other side each game. Each time, I was playing the same team with the same people. The randoms on their side also ended up on their...
- by Jack McReady - at 2014.01.20 15:45:00
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1111. AVers are slightly ******** - in General Discussions [original thread]
RuckingFetard wrote: Seriously, why shoot at triple-hardened HAVs using only Militia Forge-Guns? Plus, the infantry surrounding them is usually even more ******** ( had a NovaScout try and ambush me in a complex,, with about 7 friendlies surr...
- by Jack McReady - at 2014.01.20 15:43:00
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1112. bring back vehicle fire damage - in General Discussions [original thread]
Reav Hannari wrote: Sure. When they add Dropsuit burning too. Until then my damage control systems will keep those fires from causing more damage. dropsuit already has it, except on the dropsuit you are unable to do anything in the timeframe...
- by Jack McReady - at 2014.01.20 15:37:00
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1113. Amarr scout racial bonus parity problem - in General Discussions [original thread]
Aero Yassavi wrote: even then with the Amarr scout able to sprint for 45 seconds, it is still the slowest. it is the slowest when you take the sprint distance of the other suits as base. it is the fastest over long sprints though. it can also...
- by Jack McReady - at 2014.01.20 15:33:00
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1114. Amarr scout racial bonus parity problem - in General Discussions [original thread]
Aero Yassavi wrote: You can't say "Let's give this suit a better bonus because it has worse base stats" or "Let's give this suit a worse bonus because it has better base stats." sure, the amarr bonus could use a bit of tweaking but your assum...
- by Jack McReady - at 2014.01.20 10:07:00
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1115. Amarr scout racial bonus parity problem - in General Discussions [original thread]
Aero Yassavi wrote: The Minmatar Scout racial bonus is 5% hacking speed and nova knife damage per level. At level 5, this is the equivalent of one free complex code breaker and multiple free complex sidearm damage modifiers not entirely cor...
- by Jack McReady - at 2014.01.20 09:46:00
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1116. SSD and Dust - in General Discussions [original thread]
SSD does nothing for Dust, it is slightly faster than regular harddrive for massive overinvestment. PS3 uses SATA I port, the OS does not support SSDs and the motherboard harddrive controller also cannot utilizize the fast transfer rates of the SS...
- by Jack McReady - at 2014.01.18 18:42:00
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1117. The second Gallente uprising - in General Discussions [original thread]
Sgt Kirk wrote: Kingseeker Kobra wrote: Sgt Kirk wrote: Kingseeker Kobra wrote: As much as I hate it, ill have no choice but to go gallente assault since it's the obvious clear choice for the best assault suit....900 ehp and 2-3 damage...
- by Jack McReady - at 2014.01.18 08:26:00
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1118. Seeing as now how Gallente suits have an innate armor repairer... - in General Discussions [original thread]
Zeylon Rho wrote: Jack McReady wrote: Pokey Dravon wrote: Jack McReady wrote: imho the gallente suits are too good with that repair bonus. gallente sentinel with 3 complex plates, a kincat and a shield extender is as fast as a minmata...
- by Jack McReady - at 2014.01.17 17:01:00
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1119. Seeing as now how Gallente suits have an innate armor repairer... - in General Discussions [original thread]
Pokey Dravon wrote: Jack McReady wrote: imho the gallente suits are too good with that repair bonus. gallente sentinel with 3 complex plates, a kincat and a shield extender is as fast as a minmatar sentinel with 2 complex plates and 3 shiel...
- by Jack McReady - at 2014.01.17 16:40:00
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1120. Seeing as now how Gallente suits have an innate armor repairer... - in General Discussions [original thread]
imho the gallente suits are too good with that repair bonus. gallente sentinel with 3 complex plates, a kincat and a shield extender is as fast as a minmatar sentinel with 2 complex plates and 3 shield extenders BUT the gallente sentinel has stil...
- by Jack McReady - at 2014.01.17 16:31:00
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