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81. Im loving the new update GG CCP <3 - in General Discussions [original thread]
Duke Noobiam wrote: Jack McReady wrote: names no one ever saw before and call themself "vet" you are better off with comedy than dust. Chet's been around a long time and I'm surprised you never saw him as he was usually at the top of th...
- by Jack McReady - at 2015.07.09 14:01:00
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82. Im loving the new update GG CCP <3 - in General Discussions [original thread]
Arkena Wyrnspire wrote: Jack McReady wrote: names no one ever saw before and call themself "vet" you are better off with comedy than dust. Who are you again? a guy that enjoyed shotgunning with swarms in closed beta I also miss th...
- by Jack McReady - at 2015.07.09 13:44:00
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83. Im loving the new update GG CCP <3 - in General Discussions [original thread]
names no one ever saw before and call themself "vet" you are better off with comedy than dust.
- by Jack McReady - at 2015.07.09 11:34:00
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84. Best Players Of Dust - in General Discussions [original thread]
Dreis ShadowWeaver wrote: Jack McReady wrote: all of those listed peoples' gunplay is still childplay to all the real good players from closed beta that already left dust. just saying. I hear this way too much. I call BS. The game has c...
- by Jack McReady - at 2015.07.09 08:42:00
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85. The scrambler is so good i can kill a 700 armour assault in 3 second... - in General Discussions [original thread]
3 seconds? your aiming sucks
- by Jack McReady - at 2015.07.09 07:34:00
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86. Coming out the cloak is not fair for scouts now!! - in General Discussions [original thread]
cloak delay doesnt affect the skilled players. you can jump switch, punch and knife any suit quickly before your target realizes what happens. the real issue is, if you have your cloak tool out and arent cloaked at all. why does it take several s...
- by Jack McReady - at 2015.07.09 07:32:00
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87. Best Players Of Dust - in General Discussions [original thread]
all of those listed peoples' gunplay is still childplay to all the real good players from closed beta that already left dust. just saying.
- by Jack McReady - at 2015.07.09 07:24:00
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88. scouts with 3 equipment slots - in General Discussions [original thread]
Breakin Stuff wrote: No you don't get an extra one, put the gorram pipe down. That sh*t ain't good for your IQ. cause I am as stupid as a rock no harm is done to my IQ
- by Jack McReady - at 2015.07.08 13:31:00
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89. scouts with 3 equipment slots - in General Discussions [original thread]
Ripley Riley wrote: Jack McReady wrote: Looks like it is supposed to be like that. Nope. It's a bug. Something about how the database hierarchy hands down slot layouts got all hinky with the patch. Expect them to go back to 2 slots in the ...
- by Jack McReady - at 2015.07.08 13:28:00
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90. scouts with 3 equipment slots - in General Discussions [original thread]
logi 4 scout 3 medium 2 assault 1 looks like it is supposed to be like that, specialized suits get more/less equipment slots. scouts arent going to get alot into the slot anyway. if you fit a proto cloak/knive/kincat trio, the best you can fit w...
- by Jack McReady - at 2015.07.08 13:23:00
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91. The apex suit PG+CPU changes - in General Discussions [original thread]
CCP Rattati wrote: Bright Cloud wrote: CCP Rattati wrote: Thanks for the OP! Yes, they are intended to be between STD and ADV, and this was defined in the original Dev Blog about APEX's. So this is a Buff to maintain that distinction. W...
- by Jack McReady - at 2015.07.08 13:18:00
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92. Scout lore - in General Discussions [original thread]
your scrub eyes are too slow to keep up with their fluent movement
- by Jack McReady - at 2015.07.08 12:42:00
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93. When will modded controller exploit be fixed? - in General Discussions [original thread]
KEROSIINI-TERO wrote: Boot Booter wrote: Im not here to argue or point fingers. This is something that should have been addressed ages ago. People exploiting your game and you do nothing to fix it. Autofire controllers have been with co...
- by Jack McReady - at 2015.07.07 09:06:00
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94. The new commando changes: - in General Discussions [original thread]
I wonder why amarr commando isnt used more often. you think the heat bonus of amarr assault is good? well here is a cool trick, equip two SCR on Amarr Commando, before it overheats, switch to the next SCR, rinse and repeat. you can empty both of ...
- by Jack McReady - at 2015.07.07 09:01:00
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95. Warlords 1.2 BPO update - in General Discussions [original thread]
Joel II X wrote: Tweaksz wrote: MrCriminal High Power wrote: What will happen to APEX and LP APEX suits.? I'm pretty sure apex will be after all other standard bpos are turned into their respective skins. Don't think so. They're actua...
- by Jack McReady - at 2015.07.06 14:54:00
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96. Interesting... - in General Discussions [original thread]
CCP Rattati wrote: basic medium frames have been upgraded up to proto with a second EQ slot, as they are generalists. Probably should have mentioned that in the dev blog. YES!
- by Jack McReady - at 2015.07.06 12:08:00
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97. Seriously? - in General Discussions [original thread]
Diablo Gamekeeper wrote: All suits are going to have proto slot layout? That is pretty gay. you are still limited by CPU/PG determined by the power core
- by Jack McReady - at 2015.07.06 11:29:00
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98. @CCP re: 1.2 and slot Layouts - in General Discussions [original thread]
I-Shayz-I wrote: CCP Rattati wrote: AN APEX pg/cpu update has been added to dev blog In that table for logistics: -Caldari has 210 CPU compared to Min/Gal which have 234 -Amarr has 43 PG compared to Min/Gal which have 47 One step at a ti...
- by Jack McReady - at 2015.07.06 11:27:00
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99. People Who Have Quit the Game - in General Discussions [original thread]
they keep visiting the forum to see the latest development, then are disappointed that it is still in bad shape. obviously not everyone is a scrub as you with such low standards
- by Jack McReady - at 2015.07.03 15:33:00
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100. Rifle Balance and Quality Changes discussion - in General Discussions [original thread]
Aeon Amadi wrote: Single-fire Rifles and Modded Controllers: - Potential solution that I've found to modded controllers is to increase the recoil on the weapons to make them unmanageable with rapid fire. This would unnecessarily punish players...
- by Jack McReady - at 2015.07.03 15:27:00
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