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1781. The upcoming vehicle av war - in General Discussions [original thread]
obviously another thread made and liked by those guys that cannot drive and fit their tanks properly, then go rambo with them into a full proto squad and wonder why their tank explodes after getting nailed by 15 proto AV grenades. Cant wait for...
- by Jack McReady - at 2013.08.27 13:44:00
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1782. The upcoming vehicle av war - in General Discussions [original thread]
Mortedeamor wrote: tanks fully specced will be able to stand proto av teams not going to happen, simply because CCP is not ******** and does not want to make the game into tanks514. a single guy will still be able to make you run in your tan...
- by Jack McReady - at 2013.08.27 12:34:00
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1783. Why My AV Grenades Dominate Tanks - in General Discussions [original thread]
the pattern is too obvious. tank drivers are just whining because they cant solo whole squads with their toy because they use their tanks as bulldozer instead of using it properly. tank is several times as fast as a dropsuit and they have range ad...
- by Jack McReady - at 2013.08.21 10:56:00
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1784. Why My AV Grenades Dominate Tanks - in General Discussions [original thread]
I see a pattern here. scrubs QQ they get killed because they rambo into a squad full of proto AV. I have proto swarms with dmg mods and AV nades. I have met plenty of tanks that I cant solo because they cycle they driver cycles his mods, repairs ...
- by Jack McReady - at 2013.08.20 10:59:00
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1785. Consequences of the Armor Buff - in General Discussions [original thread]
NAV HIV wrote: 16 shield tankers running around with MD, Core Locus and Nanos... the flux hits followed by MD from the other team.... where is you squad?
- by Jack McReady - at 2013.08.19 14:30:00
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1786. Consequences of the Armor Buff - in General Discussions [original thread]
Deluxe Edition wrote: N1ck Comeau wrote: Armour buff is fine, it's like an extra 20-30 armour a plate. x5 which is 100-150ehp buff to gallante logi's (far greater than the nerf to caladi logi's). To go along with a movement seed buff. a...
- by Jack McReady - at 2013.08.19 14:26:00
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1787. Why My AV Grenades Dominate Tanks - in General Discussions [original thread]
AV grenades dominate tanks cause most tank drivers are just bad and tunnelvisioning around the map with bad fits. they think they are invulnerable, go rambo and usually end up surrounded by a handful of suits tossing AV grenades at the tank result...
- by Jack McReady - at 2013.08.19 14:16:00
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1788. Stop acting like if you in a tank you should be invincible - in General Discussions [original thread]
Purona wrote: Rizlax Yazzax wrote: So many topics like this so I'm just going to copy/paste my response from another thread . T More and more I am coming up against HAVs that take an incredible amount of damage and keep on rolling. Several ...
- by Jack McReady - at 2013.08.19 11:32:00
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1789. I have faith and I'm staying. - in General Discussions [original thread]
I have faith too. the only problem I have is the speed of new content releases. it will be a different game once all the suits/weapons/vehicles are there and market opens.
- by Jack McReady - at 2013.08.16 15:01:00
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1790. Himiko's fair and magical comments on the MD from the HMG perspective. - in General Discussions [original thread]
Himiko Kuronaga wrote: Though I imagine this covers the AR perspective as well. The MD is a weapon that is supposed to be used for area denial, harassing chokepoints, etc. Instead it is used as a weapon that can effectively beat any opponent i...
- by Jack McReady - at 2013.08.16 14:52:00
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1791. Why we should have Respecs: Vet Perspective - in General Discussions [original thread]
there should be a respec once all the racial tanks/vehicles/suits are in. you were force to skill up into a very limited amount of content which does not promote variety at all and makes balance a serious problem. how are you going to balance st...
- by Jack McReady - at 2013.08.16 14:39:00
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1792. So you are going to buff armor and penalize shields? - in General Discussions [original thread]
shield tanked suits can fit plates, in fact, a fully fitted gallente suits will have only ~80 hp Hp advantage over a shield tanked suit after the armor buff.
- by Jack McReady - at 2013.08.16 14:37:00
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1793. should the explosion of a millita lav kill an enforcer hav - in General Discussions [original thread]
your tears fuel my forge gun anyway, you blown up a vehicle that sports some kind of energy facility/reactor strong enough to create a shield to hold of a swarm of rockets and additionally to power the vehicle to move around? and you wonder tha...
- by Jack McReady - at 2013.08.16 14:30:00
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1794. How Dust 514 has gone wrong, from a Gaming Marketing & Devoloping standpoint. - in General Discussions [original thread]
THEAMAZING POTHEAD wrote: Allah's Snackbar wrote: I note you use a comma in your title. Will this be the first part in a series? If so it could go on for some time. I'd never waste my time explaining things more than once to an audience ...
- by Jack McReady - at 2013.08.16 07:42:00
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1795. Gallente and Amarr will become heavies and heavies will become... tanks... - in General Discussions [original thread]
I suggest you to do the math for fully fit suit, cause the hp advantage of gallente suit compared to caldari one is ~90hp in exchange for movement speed. PROTIP: the buff benefits all suits, caldari can fit plates too.
- by Jack McReady - at 2013.08.16 07:39:00
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1796. heads up for some armour and movement updates - in General Discussions [original thread]
1. the hp per PG/CPU ratio is off on plates. std/adv plates are alot more efficient that proto. you save alot of fittings if you take adv plates but lose only 27hp with max skills. 2. fero plates fitting costs should be lower, who is gonna fit th...
- by Jack McReady - at 2013.08.14 14:59:00
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1797. Gallente logistics - The new OP suit - in General Discussions [original thread]
Argon Gas wrote: Jack McReady wrote: first of all, enhanced plate lose 27 hp afters skills and second, you cleary dont know how stacking penalty works I do. I lose less and less per plate. This isn't really a "penalty" but I couldn't th...
- by Jack McReady - at 2013.08.14 12:40:00
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1798. Gallente logistics - The new OP suit - in General Discussions [original thread]
Argon Gas wrote: Jack McReady wrote: Argon Gas wrote: So I did the math... Logistics get inherent 5hp/s. Gallente Logi also has 5 low slots. Base armor HP * 1.25 (Skill bonus) = 225 HP + 148.5 (Complex plate after the buff + 10%) * 4 = ...
- by Jack McReady - at 2013.08.14 12:10:00
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1799. Gallente logistics - The new OP suit - in General Discussions [original thread]
Argon Gas wrote: So I did the math... Logistics get inherent 5hp/s. Gallente Logi also has 5 low slots. Base armor HP * 1.25 (Skill bonus) = 225 HP + 148.5 (Complex plate after the buff + 10%) * 4 = 819 armor + 80 base shields * 1.25 = 919 + ...
- by Jack McReady - at 2013.08.14 11:51:00
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1800. CCP DON'T TOUCH MY PLASMA CANNON - in General Discussions [original thread]
Valentine Crendre wrote: XxGhazbaranxX wrote: Iron Wolf Saber wrote: All I know is that its working outside of operational parameters, then again so can the mass driver vs vehicles. Just right now for AV duties its not all that great, LAV...
- by Jack McReady - at 2013.08.14 08:26:00
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