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21. Request For Major Scout Changes ! - in Feedback/Requests [original thread]
Apocalyptic Destroyer wrote: [...] For One Why does Ammar get 5% Precision and Stamina when Gallente gets 3% Precision and 5% Damps ? Why not just make the Gal just Damps ? It's utterly useless. [...] and Thirdly, Minmitar should not get the...
- by JIAF-PR - at 2014.11.24 00:11:00
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22. Sticky:[Feedback] HP Modules and Strafe Speed - in Feedback/Requests [original thread]
KA24DERT wrote: Vrain Matari wrote: You can find a guide like that for every single FPS ever made going back to DOOM. What FPSs have you played that didn't include strafing? I've been playing some Doom multiplayer recently, and I must say...
- by JIAF-PR - at 2014.11.23 23:49:00
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23. Where is the MinScout? - in Feedback/Requests [original thread]
Vitantur Nothus wrote: JIAF-PR wrote: What do you think of moving the codebreaker to the highslots? Rattati attempted this a few months back. Said the moving modules around proved more difficult than initially expected. Thank for the cla...
- by JIAF-PR - at 2014.11.23 22:54:00
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24. Where is the MinScout? - in Feedback/Requests [original thread]
What do you think of moving the codebreaker to the highslots?
- by JIAF-PR - at 2014.11.23 22:20:00
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25. [REQUEST] Quality of Life Changes for Dust - in Feedback/Requests [original thread]
I've 2 suggestion (I want your opinion please): Change the Codebreaker to the highslots
Increase the team base to 18 (3 full squads)
Sorry for my English; JIAF-PR
- by JIAF-PR - at 2014.11.23 22:02:00
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26. Sticky:[Feedback] HP Modules and Strafe Speed - in Feedback/Requests [original thread]
I go to suggest something "nobody suggested before": if we want the Scouts don't use much HP modules, we need change the eWar bonus to a eWar module efficiency bonus, maybe with this they use more the eWar modules because they go to need them if t...
- by JIAF-PR - at 2014.11.22 13:59:00
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27. Where is the MinScout? - in Feedback/Requests [original thread]
TooMany Names AlreadyTaken wrote: Fastest hacking speeds, bonus to Nova Knife damage, excellent strafing/sprinting speeds... the list goes on. Only pros? the dropsuit is OP? how is vs others suits? how is vs others scouts?
- by JIAF-PR - at 2014.11.21 22:19:00
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28. Where is the MinScout? - in Feedback/Requests [original thread]
I like know; how the MinScout is compared with the others suits and the others scouts? Sorry for my English, JIAF-PR
- by JIAF-PR - at 2014.11.21 22:10:00
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29. Sticky:[Feedback] HP Modules and Strafe Speed - in Feedback/Requests [original thread]
I like this idea: Shield extender with a profile penalty (comparable with the benefit of a dampener) Armor plate with all move penalty (increase in strafe penalty)
- by JIAF-PR - at 2014.11.21 00:49:00
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30. Sticky:[Feedback] EWAR Concentric Circle Scan Falloff Design - in Feedback/Requests [original thread]
CCP Rattati wrote: Dear players, When we added the additional Vehicle Awareness Circle in 1.9, a new code logic was implemented that allowed different passive scan settings. After posting the EWAR ideas thread, the community proposed using th...
- by JIAF-PR - at 2014.11.17 18:22:00
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31. Scouts and EWAR. Brainstorming. - in Feedback/Requests [original thread]
From Ratati eWar post https://forums.dust514.com/default.aspx?g=posts&m=2458871#post2458871
Quote: Mis sugerencias : Flechas en el radar
Eliminarlas en el escáner pasivo.
Dejarlas en los escáneres activos de 25dB...
- by JIAF-PR - at 2014.11.14 06:57:00
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32. Sticky:[Feedback] EWAR Ideas - in Feedback/Requests [original thread]
Mis sugerencias : Flechas en el radar
Eliminarlas en el escáner pasivo
Dejarlas en los escáneres activos de 25dB o menos (de no poderse dejarlo en los escáneres activos en general)
Campo de Invisibilidad
Añ...
- by JIAF-PR - at 2014.11.14 01:18:00
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33. Sticky:Balance Hotfix - in Feedback/Requests [original thread]
CCP Rattati wrote: We are also rebuffing gallente native reps, based on 12 pages of feedback Gallente suitslast buffnew buff Commando35 Logi35 Medium Basic35 Heavy Basic2.54.5 Assault2.54.5 Sentinel24 Light Basic23 Scout1.52.5 It is not sup...
- by JIAF-PR - at 2014.11.06 14:29:00
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34. Sticky:[Feedback] - Dropsuit Native Armor Repair - in Feedback/Requests [original thread]
These are the numbers implemented CCP Rattati wrote: Revised proposal - MM and Amarr same, sentinel less then Assault, Commando and Logi the same, and overall lower hp/s Gallente Commando3 Logi3 Assault2.5 Sentinel2 Scout1.5 Minmatar Commando...
- by JIAF-PR - at 2014.11.06 01:07:00
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35. suggestions of modules distribution - in Feedback/Requests [original thread]
Auris Lionesse wrote: if any ANY modules are moving. first its kincats and cardiac regulators to high slots. and damage mods to low. no exceptions. My MinScout maybe would like, but the reality is your suggestion breaking the idea of: to u...
- by JIAF-PR - at 2014.11.02 14:30:00
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36. suggestions of modules distribution - in Feedback/Requests [original thread]
Sorry if I'm duplicating some other thread; First of all I'm MinScout since this became the new hacker, and what I have to suggest is this: why do not move the coderbreaker and/or Range Amplifiere to the highslots and duplicate PG and CPU Upgrade ...
- by JIAF-PR - at 2014.11.02 00:05:00
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37. Sticky:[Data Insights] Rifles and Balancing Methodology - in Feedback/Requests [original thread]
I take that is being discussed about weapons here to ask: about projectile weapons that was the change of -5% against shield and +10% against armor to -15% against shield and + 15% againts armor? not this supposed to be are very effective and powe...
- by JIAF-PR - at 2014.10.29 17:28:00
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38. Sticky:[Feedback] - Dropsuit Native Armor Repair - in Feedback/Requests [original thread]
A suggestion of the Spanish forum; why do not you just put the armor repair to the Gallente (the repair with good armor tanking race) and the Minmatar (the regeneration/repair with low hp race). This is just an idea that I translate because it se...
- by JIAF-PR - at 2014.10.28 14:16:00
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39. Sticky:[Notification] Balance Hotfix - in Feedback/Requests [original thread]
CCP Rattati wrote: Balance Hotfix Why the Minmatar race and the Amarr race have the same amount of repair? the Amarr not supposed to be the high hp with low regeneration/repair race and the Minmatar in contrast not supposed to be the low hp...
- by JIAF-PR - at 2014.10.27 23:56:00
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40. How to make scouts be scouts - in Feedback/Requests [original thread]
jace silencerww wrote: last is Minnie. fair at best cpu/pg, bonuses are good if you knowhow to use them. (5% to hacking speed & nova damage) poorly balanced (looks good on paper) good for quick hacking even better with a complex codebreake...
- by JIAF-PR - at 2014.10.26 23:46:00
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