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1. Dust 2.0 =Pseudo Streaming= - in General Discussions [original thread]
Iron Wolf Saber wrote: J-Lewis wrote: Iron Wolf Saber wrote: Anyways as for the skills and the sorts, I know why the range bonus was removed was because at max level the gun would have immunity to a newbie and was making for poor gamepla...
- by J-Lewis - at 2014.02.06 01:05:00
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2. Dust 2.0 =Pseudo Streaming= - in General Discussions [original thread]
Iron Wolf Saber wrote: Anyways as for the skills and the sorts, I know why the range bonus was removed was because at max level the gun would have immunity to a newbie and was making for poor gameplay similar to how proto stomping works. It is...
- by J-Lewis - at 2014.02.05 21:17:00
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3. Dust 2.0 =Pseudo Streaming= - in General Discussions [original thread]
Iron Wolf Saber wrote: Well here is my initial thoughts on the arrangement of the skills. Near the start or base of the tree you will have what you will be calling your core skills. Skills that translates into higher game play on base stats a...
- by J-Lewis - at 2014.02.05 03:34:00
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4. Dust 2.0 =Pseudo Streaming= - in General Discussions [original thread]
Iron Wolf Saber wrote: Ghost Kaisar wrote: Skill Tree 2.0 looks fantastic. I'm loving how this will look in the future (if it will be somewhat like this). eWar seems more prevalent (those skills in Electronics look mouth watering. It see...
- by J-Lewis - at 2014.02.02 13:07:00
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5. Dust 2.0 =Pseudo Streaming= - in General Discussions [original thread]
Iron Wolf Saber wrote: Terry Webber wrote: Iron Wolf Saber wrote: Ronan Elsword wrote: Looks good so far although I think the Tutorial should be based on what race you chose, and the person instructing you should be a cloned soldier th...
- by J-Lewis - at 2014.02.02 02:03:00
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6. A new skill tree for each racial blade or all under NK? - in General Discussions [original thread]
Monkey MAC wrote: If we assume the same as Pistols and AR's are the base, amunique skill tree for each one. And that is a huge problem which is going to keep creeping up until it becomes unmanageable.
- by J-Lewis - at 2014.02.02 01:40:00
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7. Biggest fight ever going on in EVE right now :) - in General Discussions [original thread]
It is certainly the most expensive battle in EVE's history! DEATH2ALLSUPERCAPS
- by J-Lewis - at 2014.01.28 02:57:00
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8. Everything I think is wrong with Dust 514 - in General Discussions [original thread]
KAGEHOSHI Horned Wolf wrote: While tanks are stronger than in most other shooters with vehicles, infantry is forced to give up their anti-infantry capabilities to fight tanks effectively, something other shooters don't do. This means you...
- by J-Lewis - at 2014.01.27 02:11:00
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9. Dust 2.0 =Pseudo Streaming= - in General Discussions [original thread]
This is looking really good IWS! I endorse this product and/or service.
- by J-Lewis - at 2014.01.26 17:56:00
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10. My redesigned Dropsuit Command skill tree with large flow chart included! - in General Discussions [original thread]
Vulcanus Lightbringer wrote: User Spademan made an awesome dropsuit tree: https://www.dropbox.com/s/vbt37temh8120uz/DropsuitCommandST.png More ideas can be found here: https://forums.dust514.com/default.aspx?g=posts&t=97202 Every ti...
- by J-Lewis - at 2014.01.22 12:32:00
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11. CCP plz absolutely no respecs - in General Discussions [original thread]
Bojo The Mighty wrote: J-Lewis wrote: That's the point: no one. If you issue respecs, that's exactly what happens: people invest them in what they fancy at the moment. Things people fancy at the moment and character progress incentives go ...
- by J-Lewis - at 2014.01.16 02:38:00
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12. CCP plz absolutely no respecs - in General Discussions [original thread]
Bojo The Mighty wrote: J-Lewis wrote: Respecs undo the most common incentive to log on: character progress. From a designers standpoint; respecs are an absolute nightmare. Every time you issue a respec, you are sacrificing how much longer p...
- by J-Lewis - at 2014.01.16 01:25:00
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13. CCP plz absolutely no respecs - in General Discussions [original thread]
Respecs undo the most common incentive to log on: character progress. From a designers standpoint; respecs are an absolute nightmare. Every time you issue a respec, you are sacrificing how much longer players are going to stick around to unlock n...
- by J-Lewis - at 2014.01.16 00:51:00
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14. Tiercide - in General Discussions [original thread]
Aizen Intiki wrote: I approve of tiercide, but that description of it isn't really right. tech 2 hulls wouldn't have those. They would be focued around one central idea, and would do it different way. For example, logistics ships wouldn't have ...
- by J-Lewis - at 2014.01.13 11:32:00
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15. Tiercide - in General Discussions [original thread]
What is being suggested and clamored for can be summarized as follows: Tiers (STD, ADV, PRO) are replaced by "specialization lines" (Attack, Combat, Disruption, Support). The argument against tiers is that it is subject to power creep; PRO suits...
- by J-Lewis - at 2014.01.13 00:27:00
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16. History repeats itself - in General Discussions [original thread]
HAVs are the only vehicle type that do not inherently have the majority of their turret damage output separated from the driver.
- by J-Lewis - at 2013.12.14 16:41:00
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17. unban me from FW, give me back caldari FW lvl 2, and give me back 400k isk back ... - in General Discussions [original thread]
Hee! I wonder if a couple of mercs stood under the incoming Python for just this purpose... Let the metagaming begin!
- by J-Lewis - at 2013.12.11 22:58:00
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18. Announcement:Vehicle Changes and Beyond - Part 2 - in General Discussions [original thread]
Just checking in to point out that the Turret Operation tree is by far the largest skill category when it only contains a third or less of the total vehicle content. It's the same disease that the infantry tree currently "enjoys". I was hoping ev...
- by J-Lewis - at 2013.10.23 06:45:00
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19. Announcement:Statement on BPO Removal - in General Discussions [original thread]
Thank you CCP.
- by J-Lewis - at 2013.10.22 02:41:00
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20. If aim- assist is going to be this strong... - in General Discussions [original thread]
Cosgar wrote: xAckie wrote: so you can drop shields and stack mods - your choice of setup. I would actually prefer to see the 2% put back on the skill tree. IMO there is too much levelling up of skills that do nothing and no we are not dy...
- by J-Lewis - at 2013.09.06 10:48:00
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