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21. The BPO Initiative - in General Discussions [original thread]
Is this the part where I bust into the thread swinging a giant hammer and shouting "DEATH TO BPOs!!!1" at the top of my lungs? Because I really, really don't like the cheapening effect that BPOs have on gameplay (including starter fits; I'd rathe...
- by J-Lewis - at 2013.08.30 21:41:00
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22. MAV - in General Discussions [original thread]
Anmol Singh wrote: True Adamance wrote: Anmol Singh wrote: It should be like the tank destroyer in BF3, faster than a tank-well armored and seats for 6 with a medium turret. Or it can be like the the infantry fighting vehicles in BF3 but ...
- by J-Lewis - at 2013.08.29 13:10:00
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23. 1.5 squad locking vehicles? - in General Discussions [original thread]
Void Echo wrote: CCP Wolfman wrote: Yes we do. We do plan to add vehicle locks. However we will not have time in 1.5 along with all the other vehicle work. We hope to add them shortly afterwards. OMG OMG OMG FINALLY, although you couldv...
- by J-Lewis - at 2013.08.29 09:20:00
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24. 1.5 squad locking vehicles? - in General Discussions [original thread]
DumpsterJuice wrote: CCP doesn't give a rip about this feature, it's been asked about since the beta, might as well make it so that you can steal people's dropsuits too. Good luck getting a response. Awkward~
- by J-Lewis - at 2013.08.29 09:02:00
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25. FUS RO DAH!! - in General Discussions [original thread]
I knew it! The Amarr are in cahoots with The Blades! HIDE YO DRAGONS! HIDE YO BARDS!
- by J-Lewis - at 2013.08.28 21:30:00
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26. What do dropship pilot earn from 1.5? - in General Discussions [original thread]
Troop transport WP and more HP for starters. Turrets are going to be more potent since they now require ammo, which can be re-gained either by recalling or going near a supply depot. Also you can fit an ammo capacity module. Most of the skills a...
- by J-Lewis - at 2013.08.28 14:05:00
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27. Vehicles in 1.5 and beyond! - in General Discussions [original thread]
Kekklian Noobatronic wrote: Wolfman, more thoughts: Are there plans to change how Vehicle Recall works? Giving vehicles more EHP is great and all, but if it simply leads to more users just blowing cool downs, popping out, and near-instantly re...
- by J-Lewis - at 2013.08.28 13:48:00
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28. Vehicles in 1.5 and beyond! - in General Discussions [original thread]
CCP Wolfman wrote: Buried in replies! Thanks for the comments guys. Remnant and I are reading and itGÇÖs given us things stuff to think about. I donGÇÖt have time to respond to everything right now but IGÇÖll quickly throw a few more details ...
- by J-Lewis - at 2013.08.28 13:13:00
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29. Condor Squad Dropship Squadron - in General Discussions [original thread]
Nice video! I wonder if Assault/Logi DS are being temporarily removed in 1.5? CCP Wolfman wrote: Similarly, vehicle roles will be reduced and then re-implemented properly once the base interactions are working well. If so, with the remov...
- by J-Lewis - at 2013.08.28 12:05:00
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30. Why prototype Tanks are a bad idea! - in General Discussions [original thread]
I'd rather CCP get rid of tiers entirely. Focus on making every item balanced and unique in the first place. Since you posted this thread, IWS, I'm going to guess that you've had a convo with CCP Wolfman recently, and he mentioned that there woul...
- by J-Lewis - at 2013.08.27 21:28:00
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31. Vehicles in 1.5 and beyond! - in General Discussions [original thread]
Sweet baby raptor Jesus! Looks like the Fedo sacrifices were not in vain!
- by J-Lewis - at 2013.08.27 14:09:00
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32. Equalised turning speeds makes no sense - in General Discussions [original thread]
Zero Harpuia wrote: Are you listening to yourself? And have you played LITERALLY any other game? Go pick up TF2, its free, I'll wait. Notice anything about the Heavy and Scout? SAME TURN SPEED. And yet the Heavy is never considered a PROLEETOMG...
- by J-Lewis - at 2013.08.24 15:11:00
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33. If armor makes you slower Shields should make you more detectable - in General Discussions [original thread]
Tharak Meuridiar wrote: J-Lewis wrote: Tharak Meuridiar wrote: I HATE this idea. Maybe this means something to a scout but as a heavy, that penalty is worthless. It's not like a blind man standing on another continent can't see us alrea...
- by J-Lewis - at 2013.08.01 06:45:00
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34. If armor makes you slower Shields should make you more detectable - in General Discussions [original thread]
Tharak Meuridiar wrote: I HATE this idea. Maybe this means something to a scout but as a heavy, that penalty is worthless. It's not like a blind man standing on another continent can't see us already. But sacrificing some if the little speed ...
- by J-Lewis - at 2013.07.31 08:08:00
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35. PETITION FOR NOOBS TO GET MORE STARTER SP - in General Discussions [original thread]
Ivan Avogadro wrote: Giving newbros extra SP wont fix the stomping problem. If anything it will just cause them to spec themselves poorly quickly. The entire population is just too concentrated and too bored right now. 1) There should be a mil...
- by J-Lewis - at 2013.07.24 13:27:00
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36. PETITION FOR NOOBS TO GET MORE STARTER SP - in General Discussions [original thread]
SP shouldn't be the point of this game. SP is a granular leveling mechanic which is there as a content release valve. Proposing that new players with more SP is like proposing new players in WOW should start at level 5. Another thing is the Skill...
- by J-Lewis - at 2013.07.24 12:48:00
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37. 1.3 patch notes are up - in General Discussions [original thread]
CCP Wolfman wrote: J-Lewis wrote: From what I understand, the LAV changes being tested for 1.4 are to how much damage infantry receives on impact - not the LAV taking damage proportional to what suit it hits. So I'm wondering if this will m...
- by J-Lewis - at 2013.07.24 11:36:00
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38. 1.3......... - in General Discussions [original thread]
1.4 will probably also add the Pilot suits. It's primarily a vehicle patch, so it kinda makes sense.
- by J-Lewis - at 2013.07.24 10:08:00
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39. 1.3 patch notes are up - in General Discussions [original thread]
From what I understand, the LAV changes being tested for 1.4 are to how much damage infantry receives on impact - not the LAV taking damage proportional to what suit it hits. So I'm wondering if this will manifest as rag-dolling (or pushing) and ...
- by J-Lewis - at 2013.07.24 09:59:00
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40. Heavy Minmatar Dropsuit - in General Discussions [original thread]
Might be new content for 1.4 if we're lucky.
- by J-Lewis - at 2013.07.24 09:05:00
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