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361. [Suggestion] WiFi Hacking Equipment - in Feedback/Requests [original thread]
I don't care what you call it, but Remote Hacking sounds like I am hacking the remote explosives and apparently people already got confused about how you "hack" the other team's "equipment". Reality of internet accessibility aside: hacking cannon...
- by Ivan Avogadro - at 2013.05.03 17:08:00
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362. [Suggestion] WiFi Hacking Equipment - in Feedback/Requests [original thread]
I wasn't thinking drop equip like set it and forget it. This would be held equip, more akin to the rep gun. You point and shoot, and the thing hacks. This is just for someone highly trained in hacking to put some distance between himself and the c...
- by Ivan Avogadro - at 2013.05.03 16:48:00
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363. [Suggestion] WiFi Hacking Equipment - in Feedback/Requests [original thread]
Prereq: System Hacking V Skill: WiFi Hacking - unlocks the ability to use WiFi Hacking Equipment. STD at lvl 1, ADV at lvl 3, and PRO at lvl 5. WiFi Hacking Equipment allows you to hack from a distance. Object in question must be visible and mus...
- by Ivan Avogadro - at 2013.05.03 16:38:00
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364. the minmatar scout suit: D.O.A? - in General Discussions [original thread]
Maken Tosch wrote: Seeing that I specialize in the scout suit, perhaps I should chime in. I actually like that they reduced the amount of equipment you can carry so that logibros can have a greater purpose as they should. Wait wait wait. ...
- by Ivan Avogadro - at 2013.05.03 16:14:00
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365. the minmatar scout suit: D.O.A? - in General Discussions [original thread]
Epicsting pro wrote: CPU upgrade What are we going to use the CPU on exactly? It's not like Gallente Scouts have high slot mods eating all the CPU. Epicsting pro wrote: melee damage mod Just go Minmatar Scout. You get those bonuses na...
- by Ivan Avogadro - at 2013.05.03 15:00:00
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366. the minmatar scout suit: D.O.A? - in General Discussions [original thread]
Chilled Pill wrote: I don't see either suits having a role to play in PC. They'd likely be easy kills and a liability. well they will have the same effective HP as the do now, so any scout who is viable today would be viable in PC. Jack M...
- by Ivan Avogadro - at 2013.05.03 12:59:00
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367. the minmatar scout suit: D.O.A? - in General Discussions [original thread]
Travi Zyg wrote: I feel like everyone and their mother is saying the suit is awful and totally not worth it...ive seen the bonus/stats and im still interested in it. Just looking for a fresh change to go along with the new build and now the nov...
- by Ivan Avogadro - at 2013.05.03 12:41:00
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368. Amarr Logi Suit - in General Discussions [original thread]
Sloth9230 wrote: The Minmatar only needs 1 to match it in EHP, after that both can fit 3 more extenders. So? Any bonus to shield passive is going to be better for the A suit. Assuming lvl 5 Field Mechanics and lvl 5 Shield Control, the A ...
- by Ivan Avogadro - at 2013.05.02 13:07:00
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369. This game will be boring is you only have enough SP to only spec into 1 gun and ... - in General Discussions [original thread]
you will actually be competitive since everyone else will be rocking crappy, noncompetitive guns too
- by Ivan Avogadro - at 2013.05.02 12:58:00
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370. any suits for snipers? - in General Discussions [original thread]
sensor strength and smaller signature doesn't matter if you are across the map on a perch. Nobody's passive scanner will reach that far anyway, and you will still light up if someone spots you with crosshairs. Scout suit only offers the bonus of a...
- by Ivan Avogadro - at 2013.05.01 20:29:00
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371. GǣThe UprisingGǥ New Items and Skill List Dev Blog - in General Discussions [original thread]
No way we get the dev blog now since I bet they are all in crunch for the actual patch. At this point, it's just going to hit the marketplace and players will have to learn it for ourselves in game.
- by Ivan Avogadro - at 2013.05.01 17:14:00
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372. How Do You DUMBFIRE a Swarm Launcher? - in General Discussions [original thread]
They used to dumbfire, but it was unbalanced and turned into easy exploit. Now they don't dumbfire, and the paragraph describing it was never amended. I don't know if they plan to return this function to game or not.
- by Ivan Avogadro - at 2013.05.01 15:06:00
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373. The may 15th problem - in General Discussions [original thread]
Chances Ghost wrote: Natu Nobilis wrote: Chances Ghost wrote: not everyone has to make the choice, meaning everyone isnt losing equily, meaning its not a level playing field, meaning it creates a disadvantage to some people and not oth...
- by Ivan Avogadro - at 2013.04.30 13:03:00
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374. Dust 514 should remain a console exclusive - in General Discussions [original thread]
Buster Friently wrote: Aighun wrote: Buster Friently wrote: 2100 Angels wrote: Buster Friently wrote: CCP wants to make money, therefore releasing Dust to the widest possible audience is desirable. . False. Actually, one of the l...
- by Ivan Avogadro - at 2013.04.30 11:07:00
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375. Armor / Shield - in General Discussions [original thread]
Bojo The Mighty wrote: Point your gun at the target in question and read off the Tacnet transcript. If there are more shields than armor, than it's a shield tanker. If more armor than shields it's an armor tanker. Pretty simple. But if you do...
- by Ivan Avogadro - at 2013.04.29 22:09:00
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376. Signature damping - in General Discussions [original thread]
Or you could use your eyes. If you put someone on your crosshairs they still light up. Seriously, it's just a skill to avoid your radar. And the vast majority of players can't see someone who is only 40% dampened. Going all the way to 90% is curr...
- by Ivan Avogadro - at 2013.04.29 20:16:00
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377. Punished for being aggressive. - in General Discussions [original thread]
ALM1GHTY STATIUS wrote: Sloth9230 wrote: Noc Tempre wrote: His point is that rewards are not proportional to performance. Instead they are flattened by bringing the top down. IRL the curve goes the other direction, which makes this furthe...
- by Ivan Avogadro - at 2013.04.29 18:08:00
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378. Who asked for the sharpshooter nerf?? - in General Discussions [original thread]
Prius Vecht wrote: Aighun wrote: Without reading this entire thread... Sharpshooter had to go. Gave players the most obvious advantage that you could get with the old skill system. But never really made sense. "I am so good at shooting my ...
- by Ivan Avogadro - at 2013.04.29 14:58:00
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379. Friendly Fire & Griefing Discussion - in General Discussions [original thread]
Sigberct Amni wrote: What about a "Friendly Fire Light" for FW? It would be a simple ISK fine based on FF dmg during FW matches but it does no damage to the ally you shot. To prevent abuse it would have to be able to take a character's wallet i...
- by Ivan Avogadro - at 2013.04.29 12:57:00
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380. Coloured lase/rifle fire - in General Discussions [original thread]
gbghg wrote: Loki Patera wrote: This is a terrible idea - a rainbow of different coloured lasers coming at me, and/or God forbid rifle tracer- and the game will look totally ridiculous. One of the Devs mentioned this was easy to implement. T...
- by Ivan Avogadro - at 2013.04.26 22:29:00
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