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81. 1.8 Scanning Reference List - in Rookie Training Grounds [original thread]
Medical Crash wrote: So with 2 Complex Dampners, NOTHING can see the Gallente Scout? ***** please tell me CCp plans to add a counter to that. At least buff the Caldari Scout if that's the case. You either need to have a build that is impossi...
- by Ivan Avogadro - at 2014.03.21 12:47:00
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82. which will each scout be the best in what - in General Discussions [original thread]
Luna Angelo wrote: [ Never said that. You still HAVE the specialist role. You're still a scout, you're just better suited than the other scouts to combat. What's to stop you from doing other things with it. Caldari will be the best Hunter-Kille...
- by Ivan Avogadro - at 2014.03.20 22:51:00
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83. which will each scout be the best in what - in General Discussions [original thread]
Amarr isn't that great at fighting guys. People need to stop thinking this way. They get 30 more health than the Gal or Cal Scout. T-H-I-R-T-Y. You can up that to 37.5 with full on core skills. They also get the same exact slot loadout as the Gal ...
- by Ivan Avogadro - at 2014.03.20 20:06:00
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84. So cal or gal scout? - in General Discussions [original thread]
I do tend to forget the fact that Gal Scouts will be invisible but blind. They don't get the scans to even see other scouts. Cal scouts can at least see each other, or catch min knifers. I guess Cal Scouts just need to watch out about getting coc...
- by Ivan Avogadro - at 2014.03.19 15:41:00
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85. CCP I am very disappointed with you. - in General Discussions [original thread]
Tau Lai wrote: Agree about the dinosaurs Disagree about the dinobots counterpoint: dinobots rule
- by Ivan Avogadro - at 2014.03.19 15:33:00
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86. CCP I am very disappointed with you. - in General Discussions [original thread]
can we AT LEAST change the artwork on all the Minmatar suits so it looks like they are wearing tiger pelts?
- by Ivan Avogadro - at 2014.03.19 15:29:00
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87. The Cloak, a Precursor to Capacitor? - in General Discussions [original thread]
SPESHULz wrote: Ewar variety sounds good until you die everytime cause your suit cant compete in actual combat This is why we need more game modes than "kill each other until one side runs out." If there was a "capture the flag" mode where a...
- by Ivan Avogadro - at 2014.03.18 14:51:00
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88. Shotgun, stop sucking! - in General Discussions [original thread]
Tectonic Fusion wrote: jerrmy12 kahoalii wrote: LT SHANKS wrote: Those were point blank head shots! Why don't you love me?! It 3 shots heavies at mlt level... Weird. My K5 Specialist shotty with 1 complex damage mod 4 shots heavys. ...
- by Ivan Avogadro - at 2014.03.18 03:34:00
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89. Shotgun, stop sucking! - in General Discussions [original thread]
Yep, I had a wicked sweet 11 kill streak today. Made me feel legendary. Nothing kills that feeling like the next match where a crouching sniper takes a blast to the face then turns around and kills you
- by Ivan Avogadro - at 2014.03.18 03:27:00
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90. To all cry babies! - in General Discussions [original thread]
yeah, thanks OP. you sure showed me. I guess my Wiyrkomi Swarm Launcher (that's a prototype weapon, btw) and 2 Complex Damage Mods (those are complex modules, btw) aren't trying hard enough against the Sica or Soma (those are militia tanks, btw) s...
- by Ivan Avogadro - at 2014.03.17 21:15:00
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91. Manufacture Timers for Suits, Vehicles, Modules...everything - in Feedback/Requests [original thread]
well, I wouldn't put a crafting system on DUST. I would just apply a manufacture time to each item, something EVE is going to have anyway (assuming you are correct and EVE will manufacture for us). I wouldn't want a skill for "Craft Assault Rifle...
- by Ivan Avogadro - at 2014.03.17 19:38:00
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92. Manufacture Timers for Suits, Vehicles, Modules...everything - in Feedback/Requests [original thread]
Addition to my original thought process: (F) You can give Aurum versions of gear a reduced lag time. Absolutely need a suit 1 minute faster? Pay for the Aurum version, get your order filled 20% quicker. Not pay to win, since the performance of th...
- by Ivan Avogadro - at 2014.03.17 18:58:00
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93. Manufacture Timers for Suits, Vehicles, Modules...everything - in Feedback/Requests [original thread]
EVE already has this function. Manufacturing can take minutes, hours, or weeks to accomplish depending on the piece you are attempting to create. Now, DUST is fairly far removed from any sort of interactive economy at the moment. In the future, I ...
- by Ivan Avogadro - at 2014.03.17 18:01:00
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94. CCP confirms dinosaurs for 1.8!!!!1!!! - in General Discussions [original thread]
Supernus Gigas wrote: The Brontosaurus never existed. Knowledge is power Right? How dare we include fictional dinosaurs in the historically accurate docu-drama concerning immortal space marines in a galaxy that can't be viewed fro...
- by Ivan Avogadro - at 2014.03.17 17:20:00
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95. Required SP for PRO fits? - in General Discussions [original thread]
Medium Role Proto = 2.76 mil Light Role Proto = 2.78 mil Heavy Role Proto = 2.83 mil The difference is that you need to spend more on Dropsuit Command Upgrades to unlock light or heavy suits. The you spend 3 levels on the frame to unlock roles. T...
- by Ivan Avogadro - at 2014.03.17 15:46:00
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96. Message to scouts in 1.8 - in General Discussions [original thread]
Aikuchi Tomaru wrote: Ansiiis The Trustworthy wrote: Can we have an agreement that for forbids doing silly things like killing stuff until we kill all Gallogies with scanners on the field? You do know they can respawn? Not if you kill ...
- by Ivan Avogadro - at 2014.03.17 15:32:00
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97. Sticky:The Million Clone Challenge - in Announcement and Events [original thread]
Rami Hamilo wrote: CCP Cmdr Wang wrote: As we are wrapping up MCC event, the clone kill count stands at a whopping 2,741,333! A job well done mercs! Thanks go out to all of you who participated this weekend and helped to make this event ...
- by Ivan Avogadro - at 2014.03.17 11:33:00
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98. Sticky:The Million Clone Challenge - in Announcement and Events [original thread]
It's not even about the actual fight. Fights on eve are as boring as watching paint dry when they get into the temporal modulation stuff. The reason those fights make the newspaper is because they can be converted into currency lost. As in, thousa...
- by Ivan Avogadro - at 2014.03.16 14:21:00
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99. please bring back the 50 man ambush option - in General Discussions [original thread]
The only way they can fill a match in reasonable time is by combining them. If you want to split it up, have fun waiting 15 minutes for 31 other people to pick that mode.
- by Ivan Avogadro - at 2014.03.15 00:47:00
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100. Will there be Dropsuit Inventory be liquidated with 1.8? - in Feedback/Requests [original thread]
They never buy back things that don't have ISK values. Black eagles are safe. If you were switching from amarr sentinel to Caldari sentinel, the idea is whether or not they would buy your amarr suits which are about to become useless.
- by Ivan Avogadro - at 2014.03.14 22:45:00
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