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101. 1.8 Will nerf the shotgun. Please don't change proficiency!!! - in Feedback/Requests [original thread]
This whole thread might actually prove the idea further to CCP, as their priority this build is to increase TTK. It sucks that the shotgun prof wont meaningfully change engagements, but I still can't see CCP legitimately considering making it deli...
- by Ivan Avogadro - at 2014.03.14 15:49:00
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102. Will there be Dropsuit Inventory be liquidated with 1.8? - in Feedback/Requests [original thread]
I have over 50 proto level Gallente Scout Suits right now. Once 1.8 comes and I swap into Pro Cal Scout I wont even be able to equip them anymore, let alone sell or trade them. If you guys planning on buying those back, I'll just keep them and ta...
- by Ivan Avogadro - at 2014.03.14 15:26:00
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103. Question about Cal Scout - in General Discussions [original thread]
ads alt wrote: Ivan Avogadro wrote: your OP question was ridiculous on it's face, that's why people keep answering in ways you don't like. "Wouln't it be better..." Better than what exactly? What are you trying to do? Make a better scout? N...
- by Ivan Avogadro - at 2014.03.06 14:54:00
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104. Question about Cal Scout - in General Discussions [original thread]
your OP question was ridiculous on it's face, that's why people keep answering in ways you don't like. "Wouln't it be better..." Better than what exactly? What are you trying to do? Make a better scout? No, putting all extenders on will not make ...
- by Ivan Avogadro - at 2014.03.06 14:32:00
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105. The indirect scout nerf? - in General Discussions [original thread]
FYI everyone int his thread, "I heard 2200 somewhere" is a bogus claim. A proto amarr heavy with FULL brick, as in max stats and slots completely filled with complex shield and armor mods, will top out at 1790 EHP. The Min bringing up the rear is ...
- by Ivan Avogadro - at 2014.03.06 12:15:00
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106. Anybody got level 10? - in General Discussions [original thread]
Patrick57 wrote: Everything Dies wrote: Is this still much of a problem? I play Gal/Min and over the past week or so I've noticed fewer "stacked" squads than at any point since 1.7. I'll see 3-man squads with regularity, but not many q-synch...
- by Ivan Avogadro - at 2014.03.06 02:31:00
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107. 1.8 = 1.03, or The Return of DDR514, or Got the T-shirt - in General Discussions [original thread]
Obviously super bitter OP that his dmg mods are broken and there won't be kills by aiming at people anymore. Nevertheless, I was cracking up the whole post. Well written, very funny. +1
- by Ivan Avogadro - at 2014.03.06 02:25:00
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108. So they mentioned the shotgun in the DevBlog - in General Discussions [original thread]
I will say I have 5 mil ISK running on this. I bet my corpmate that this was a real change to Proficiency with all weapons. He said it's a typo, CCP probably grabbed a table of light weapons and plugged it into the blog without proofing. So I wou...
- by Ivan Avogadro - at 2014.03.05 18:51:00
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109. The (Not So) Invincible Heavy of 1.8 - in General Discussions [original thread]
These fights donGÇÖt exist in a vacuum, and racial suits have no team restrictions, even in Faction Warfare. Yes, there is a preferred way to kill each individual Sentinel, if you had BatmanGÇÖs level of preparation. But in a fight, there is no re...
- by Ivan Avogadro - at 2014.03.05 17:45:00
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110. So with all these crazy changes, hopefully a respect? - in General Discussions [original thread]
pud striker69 wrote: pud striker69 wrote: GÇ£Great heroes need great sorrows and burdens, or half their greatness goes unnoticed. It is all part of the fairy tale.GÇ¥ Peter S. Beagle France is bacon
- by Ivan Avogadro - at 2014.03.05 16:40:00
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111. So they mentioned the shotgun in the DevBlog - in General Discussions [original thread]
Aszazel started a half hearted whine about wanting weapon respecs, post #10. I'd be happier with a damage buff to shotguns than RoF. If I'm doing my job, I've surprised you with the first hit, and plugged you a second time already before you can ...
- by Ivan Avogadro - at 2014.03.05 16:38:00
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112. Shotgun Proficiency deals damage now? - in General Discussions [original thread]
Dev Blog wrote: The second change we made is to the weapon proficiency skills. At the moment, they give a flat bonus to damage with a specific weapon. With Uprising 1.8 these bonuses are being changed, and will only give a bonus to attacking e...
- by Ivan Avogadro - at 2014.03.05 14:24:00
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113. when we're old - in General Discussions [original thread]
Xander Mercy wrote: like like 70+ do you think we'll still be playing video games like retirement home will have the latest gaming gear to keep us happy like how they have shuffle board and horse shoes now. just a random thought just think an...
- by Ivan Avogadro - at 2014.03.04 15:52:00
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114. All players need to be heard CCP - in General Discussions [original thread]
CCP Saberwing wrote: I'll be able to share more exciting things in time. Can you at least give us an idea on the information timeline? Is there a devblog coming out which outlines the vision? Or will we need to wait until FanFest for a peak...
- by Ivan Avogadro - at 2014.03.04 14:33:00
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115. Your Dev Blogs are a Joke - in General Discussions [original thread]
you should be CPM. you clearly have your finger on the pulse of the community.
- by Ivan Avogadro - at 2014.02.28 19:50:00
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116. Scout Registry / Killboard - in General Discussions [original thread]
I might just dump into SG Prof lvl 3 to lvl 5 and be done with it then. I'm sitting on 3.6mil for a Proto Warden with a cloak in 1.8. But it's hard looking at all that SP sit on the vine while CCP twiddles and twaddles and maybe releases this mont...
- by Ivan Avogadro - at 2014.02.28 13:32:00
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117. Scout Registry / Killboard - in General Discussions [original thread]
I won't abandon REs, they are too useful for a dozen other applications. Getting pushed back? Leave a few as you retreat. Getting chased? Kite the mofo. Above an unsuspecting foe? Don't drop yourself, drop a bomb. Need to bust a tank? Leave three ...
- by Ivan Avogadro - at 2014.02.27 21:52:00
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118. Scout Registry / Killboard - in General Discussions [original thread]
Just so everyone who gave me a "like" is aware, I found a fatal error in my spreadsheet. Unfortunately is was in the EHP calculation of the Heavy so those values were low Turns out, a PRO Shotgun (with or without complex DMG mods) is a 4 hit...
- by Ivan Avogadro - at 2014.02.27 17:46:00
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119. Scout Registry / Killboard - in General Discussions [original thread]
Django Quik wrote: I'm thinking about the shotgun, as I tend to every now and again. I love my scrambler pistol/SMG combo but I'm worried that in 1.8 I won't be able to kill heavies with them at all, even with a 5 second jump on them because I'...
- by Ivan Avogadro - at 2014.02.27 15:11:00
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120. [Suggestion] Increase Breach Shotgun Clip Size to 4 - in Feedback/Requests [original thread]
Kilo Shells wrote: You only need 2;) id change the reload speed if anything I disagree actually. If you decrease the reload time, you actually make the gun more likely to be used the same way as vanilla: unload, reload, unload, reload, last...
- by Ivan Avogadro - at 2014.02.26 20:22:00
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