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281. So how do Dropships fair with the AV Buff? - in General Discussions [original thread]
Drop ships need some sort of missile jammer or flare, but if you get wacked by a forge gun - that is due to the skill of the users involved. They're the troop transport of the game, I personally don't want to see them in the role of hot-air ballo...
- by Ignatius Crumwald - at 2012.09.14 21:11:00
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282. Flavor of the weakest - in General Discussions [original thread]
Also another problem is that shield damage efficiency seems to be over writing the reduced efficiency to armor because they over lap. So you effectively to more damage to an enemy with 1HP left in shield than you would to one who's shields are co...
- by Ignatius Crumwald - at 2012.09.14 20:46:00
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283. Assaut type 2= nerfed - in General Discussions [original thread]
Sometimes I take a pen and make a little circle around my tittles so the points stand out
- by Ignatius Crumwald - at 2012.09.14 20:31:00
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284. Flavor of the weakest - in General Discussions [original thread]
You shoot them in the head
- by Ignatius Crumwald - at 2012.09.14 20:28:00
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285. Well, looks like the whiners won - in General Discussions [original thread]
This goes back to a point I've made several times that tanks have no place on the battlefield currently other than to ruin gunfights. If they can't go around and squash infantry with impunity then they're considered useless. They have no real pu...
- by Ignatius Crumwald - at 2012.09.14 18:17:00
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286. STB The MLG of DUST???? - in General Discussions [original thread]
NAPPA REGNUM'sPowerLvL isOVER9000 wrote: Ignatius Crumwald wrote: NAPPA REGNUM'sPowerLvL isOVER9000 wrote: Ignatius Crumwald wrote: I am not in STB. Hey C U M-wald Ive seen your gun game and your not MLG i have never owned a "not...
- by Ignatius Crumwald - at 2012.09.11 23:03:00
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287. STB The MLG of DUST???? - in General Discussions [original thread]
NAPPA REGNUM'sPowerLvL isOVER9000 wrote: Ignatius Crumwald wrote: I am not in STB. Hey C U M-wald Ive seen your gun game and your not MLG i have never owned a "not MLG", whatever that is.
- by Ignatius Crumwald - at 2012.09.11 22:59:00
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288. STB The MLG of DUST???? - in General Discussions [original thread]
I had a cat but it died. Her name was Cricket and she was the bestest cat ever, you don't even know.
- by Ignatius Crumwald - at 2012.09.11 22:57:00
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289. STB The MLG of DUST???? - in General Discussions [original thread]
I am not in STB.
- by Ignatius Crumwald - at 2012.09.11 22:54:00
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290. Can we have Patch Notes? - in General Discussions [original thread]
It's usually 8-10 working days after it's submitted to Sony QA for approval and the check clears.
- by Ignatius Crumwald - at 2012.09.11 13:44:00
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291. the Heavy suit is about useless this build - in General Discussions [original thread]
I said this 2 builds ago. Even with a logi the healing isn't enough to stand toe to toe with a circle strafing scout - I know because I regularly ignore the logi and leave them for last. That's the complete opposite of what my focus should be. Th...
- by Ignatius Crumwald - at 2012.09.11 00:14:00
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292. Basic Auto-Detonator - Please.... Just.... Don't. - in General Discussions [original thread]
I guess if they start flashing and beeping really loud for a second or two before the blast it might be sort of funny. I think it should be something that has a high enough CPU/PG that it would require a certain level suit before you could even f...
- by Ignatius Crumwald - at 2012.09.10 12:49:00
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293. the REAL reason tanks are op - in General Discussions [original thread]
A pretty stark difference between Ice power set in DCUO and HAV in dust is that the HAV has no real strategic place in the game in any way. Removing ICE would have left DCUO with only one tank class, while removing the HAV from Dust would leave no...
- by Ignatius Crumwald - at 2012.09.06 19:37:00
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294. Why does the armor and damage need to be nerfed? - in General Discussions [original thread]
The fact is that Tanks don't have their place in the game right now. There's nothing that they are there to be counter to and really no reason to have them survive as long as they do at all. We're balancing them based on infantry AV only because t...
- by Ignatius Crumwald - at 2012.09.04 21:47:00
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295. dust 514 is against the casual gamer - in General Discussions [original thread]
Gynomancer wrote: The leet get leeter and the weak stay weak. You get no points for participation. This game has 0 appeal for the guy who doesn't play fps games all day every day, and that's the bottom line. You can't get sp because you can't g...
- by Ignatius Crumwald - at 2012.09.04 21:10:00
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296. What is the role of the Heavy turning into? - in General Discussions [original thread]
If hit detection was perfect, a good scout could circle strafe a heavy to death even faster. The turn speed on a heavy suit is a joke.
- by Ignatius Crumwald - at 2012.09.04 21:08:00
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297. The problem isn't the tanks, it's you... - in General Discussions [original thread]
If they took tanks out of the game entirely right now there's only about 10 of you who would miss them. The rest of us would enjoy playing an FPS.
- by Ignatius Crumwald - at 2012.09.04 20:59:00
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298. Tanks are not a problem! - in General Discussions [original thread]
The fact is that right now tanks have no real place in the game. They're nothing more than overpriced, game breaking, nuisances that interrupt the enjoyable infantry exchanges. If they took them out of the game entirely it would improve the gamep...
- by Ignatius Crumwald - at 2012.09.04 20:55:00
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299. An HAV and a Heavy walk into a bar.... - in General Discussions [original thread]
I have spent more time as AV though all builds than anyone and trained tank skills to learn how to better kill them. The tank balance was fine early in this build vs. AV. The ONLY thing that made it seem unbalanced in favor of AV was the cost of t...
- by Ignatius Crumwald - at 2012.09.04 20:29:00
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300. Improve the Heavy - in General Discussions [original thread]
I think this should be the skill attached to the heavy suit itself. It should not only increase the effectiveness of armor repair modules but also remote repairs from friendly logis
- by Ignatius Crumwald - at 2012.09.04 01:12:00
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