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61. How to leave blueprints while not trashing the economy - in General Discussions [original thread]
SponkSponkSponk wrote: DUST Fiend wrote: Dust Junky 4Life wrote: DUST Fiend wrote: It's militia gear :/ Bpo's have the SAME stats as basic equipment. The ONLY difference is higher CPU/PG usage I run my bpo's 23/7 That's because it...
- by Hobo on Fire - at 2013.10.25 01:29:00
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62. Sticky:Active Military and Former Military players of DUST514 Called to Muster! :P - in General Discussions [original thread]
Uh oh, two non-American military in a row. Better chime in as a combo vet to balance things out. 2003-2007 USMC. Spent time in Okinawa, Camp Lejeune and beautiful Iraq. 2009-2012 US Navy. Sat in Sicily playing with radios and getting fat on the ...
- by Hobo on Fire - at 2013.10.24 18:02:00
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63. How to leave blueprints while not trashing the economy - in General Discussions [original thread]
Skihids wrote: It won't work for one simple reason. We don't carry a huge arsenal around with us, we manufacture one item at a time at the point of use. Supply Depots and CRUs don't contain a huge armory, they have basic materials and use yo...
- by Hobo on Fire - at 2013.10.24 17:55:00
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64. How to leave blueprints while not trashing the economy - in General Discussions [original thread]
SponkSponkSponk wrote: ...I'm leaning towards the position that people who stockpile will be in a minority compared to people who use the heck out of the few blueprints they have. It will really depend on what BPOs the player has. I use my...
- by Hobo on Fire - at 2013.10.24 08:07:00
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65. How to leave blueprints while not trashing the economy - in General Discussions [original thread]
This is a great concept. Hopefully CCP considers it (or at least something along these lines) when they "fix" BPOs. I shelled out for the elite pack when they first went on the market, and my determination to get my money's worth is what has kep...
- by Hobo on Fire - at 2013.10.24 07:18:00
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66. SCAN REWARDS WORKING? - in General Discussions [original thread]
Dust Junky 4Life wrote: Anyone getting scan rewards? I ran scanner whole match and did'nt see any rewards from scanning. Does it pop up on screen if someone your scanning gets killed? They have to be killed by someone in your squad. The rewa...
- by Hobo on Fire - at 2013.10.23 00:26:00
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67. GRRR!!! - in General Discussions [original thread]
Vegetation Monster wrote: TheAmazing FlyingPig wrote: Vegetation Monster wrote: I put on one enhanced profile dampener Bro, I put on one enhanced shield extender, and it makes almost no difference! It's like I need to use more or someth...
- by Hobo on Fire - at 2013.10.20 19:03:00
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68. Removing KDR? - in General Discussions [original thread]
TechMechMeds wrote: Coleman Gray wrote: J Falcs wrote: Could care less. The stat we really need (and I am using need liberally) is isk loss/made show up for everyone. Replace KDR with this? instead of kills, it read isk that player has...
- by Hobo on Fire - at 2013.10.06 18:20:00
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69. So about OMEGA BOOSTERS. - in General Discussions [original thread]
Nguruthos IX wrote: J Falcs wrote: For the active booster, buy a few and hold on to them. Wait for a double or triple SP week. Depending on how the active works this might not do much other than let you grind to cap a little faster in one...
- by Hobo on Fire - at 2013.09.29 00:18:00
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70. So about OMEGA BOOSTERS. - in General Discussions [original thread]
GHOSTLY ANNIHILATOR wrote: just did research and there is a 7 day active omega booster here https://dust514.com/news/2013/09/omega-boosters-october-2013/ Yep. That one's new, nobody has had it before. I bought a few of the 30-day passive ...
- by Hobo on Fire - at 2013.09.28 10:24:00
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71. INTERNAL ERROR? - in General Discussions [original thread]
There are tons of threads under Tech Support/Bugs about these issues. Unfortunately, I have yet to see anyone from CCP comment on it.
- by Hobo on Fire - at 2013.09.21 04:34:00
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72. AV Grenades do >10,000 DMG - in General Discussions [original thread]
Void Echo wrote: pamuku420tyme wrote: Void Echo wrote: pamuku420tyme wrote: The most sad part of this thread, is that CCP will listen to some of u bItchers and nerf yet another thing in this game making it even worse. i get it i do, sn...
- by Hobo on Fire - at 2013.09.13 18:40:00
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73. AV Grenades do >10,000 DMG - in General Discussions [original thread]
Spkr4theDead wrote: Chances Ghost wrote: thats total damage taken over the lifetime of your tank you know that right? No If I die towards the end of the match, it doesn't show "25,000 damage received." It's total damage dealt by that p...
- by Hobo on Fire - at 2013.09.13 04:25:00
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74. Announcement:Uprising 1.4 Patch Notes - in General Discussions [original thread]
THE TRAINSPOTTER wrote: GTA-V FTW wrote: Still no WP for using active scanner huh? So basically why use them? Just so your squad can see enemy now but you still are not rewarded for using them, booooo! why use armor repair? why reload? ...
- by Hobo on Fire - at 2013.08.25 14:10:00
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75. Announcement:Uprising 1.4 Patch Notes - in General Discussions [original thread]
Henchmen21 wrote: My tank alt has 7 million into vehicles, and that is midlevel, swarms eat him alive. I've spent most of my time on this char taking out tanks on foot so I in no way feel invincible in my tank. I use cover and and never ventur...
- by Hobo on Fire - at 2013.08.24 06:35:00
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76. Announcement:Uprising 1.4 Patch Notes - in General Discussions [original thread]
Sylwester Dziewiecki wrote: With proto SL you eating Madrugars by now, and all you have to dumped was something like 1,6kk SP. HAV drivers can not see you for most of the time because of poor draw distance, many times I die because of invisible...
- by Hobo on Fire - at 2013.08.24 04:52:00
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77. Announcement:Uprising 1.4 Patch Notes - in General Discussions [original thread]
DJINN leukoplast wrote: I believe the swarm changes are meant to make low-end swarms less effective, but make dedicated AV players who have proto swarms more effective. All the tankers complained about militia swarms dominating them, so CCP m...
- by Hobo on Fire - at 2013.08.23 22:26:00
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78. Announcement:Uprising 1.4 Patch Notes - in General Discussions [original thread]
Swarm launcher has to re-lock onto a target between each shot; with the new operation bonus a proto-swarm user will have roughly double the rate of fire, but will only get 3 shots instead of 5 before having to reload. Your HAV's are only in slight...
- by Hobo on Fire - at 2013.08.23 14:41:00
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79. Revive/ melee exploit? 120 kills in a match - in General Discussions [original thread]
INFINITE DIVERSITY IDIC wrote: Call what you want, your a boosting scrub that sucks at dust and your boosting because you fail, these are 12 yr olds, nothing more, we metagame, ha what a joke, man uninstall please, you all are bad. Anyone who ...
- by Hobo on Fire - at 2013.08.13 17:15:00
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80. Revive/ melee exploit? 120 kills in a match - in General Discussions [original thread]
INFINITE DIVERSITY IDIC wrote: Yes that is what I am doing, way to make point..... His point was stronger than yours in your response to my post. Let me break it down. INFINITE DIVERSITY IDIC wrote: .... Still he thinks the exploitable ...
- by Hobo on Fire - at 2013.08.01 17:24:00
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