Pages: 1 2 3 4 [5] 6 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 1 post(s) |
Chibi Andy
Forsaken Immortals Top Men.
594
|
Posted - 2013.10.23 14:06:00 -
[121] - Quote
ex-Taiwanese army 6th corp 269 Mechanized Infantry Brigade
and how does it benefit me in dust? transportation is key its too bad we don't have APC's/IFV's in dust to carry more troops around the battlefield, so the LAV will just have to suffice for now.
i feel so alone since almost everyone is in the US army as im probably the only one from the Asian side of the world |
Bear D'Grassi
Forsaken Immortals Top Men.
7
|
Posted - 2013.10.24 12:49:00 -
[122] - Quote
Ex Royal Air Force, embarrasingly this has not translated into an ability to fly a DS.
As far as helping in game, I tend not to ridgline myself. Shape shine shadow etc etc. |
Hobo on Fire
Goonfeet Top Men.
87
|
Posted - 2013.10.24 18:02:00 -
[123] - Quote
Uh oh, two non-American military in a row. Better chime in as a combo vet to balance things out.
2003-2007 USMC. Spent time in Okinawa, Camp Lejeune and beautiful Iraq.
2009-2012 US Navy. Sat in Sicily playing with radios and getting fat on the local food.
Shoot, move, communicate. |
Aviles
Novashift
4
|
Posted - 2013.10.26 02:11:00 -
[124] - Quote
Wounded Iraq vet with 7 years experience.
Game play: I have played games since I was 5. I still remember Atari. As for my real life mil experience vs gaming? Its my opinion that it just doesn't mater. Why? In the real world your enemies don't come back to life and neither do you. In games we don't have to be as cautious. In the real world the enemy hides behind cover and concealment and you need to find them. In game they run around like maniacs. In the real world a tank is a threat that can be taken out tactically, if not your screwed. But once its gone its gone. In game your just screwed because well...here comes another tank magically out of the sky.
Social: You have two sides to this as far as acceptance. On one end people welcome you and look forward to someone who is a natural leader and can guide them with plans and organisation to win the fight. On the other hand you get ignorant kids who just look at you as showing off or flexing muscle. In some cases it may be true but in the end no amount of leadership can fix stupid. I'm reminded of my most hated moment in gaming, before I quit CoD. A obvious teen (by his voice) stated "this **** is easy I could do this in the real military! I would kill so many [racist term i refuse to use]" I had to just scoff and ignore it. But what I rely wanted to do is grab him by the throat in rage telling him how little he knows and how short his life would be if he went into battle with that attitude. Because in the real world being reckless or trying to play superman on the battlefield WILL GET YOU KILLED! There are no continues or 1 ups in real life. |
ARES HIMSELF
THE GOD'Z THEMSELVES The Scourge.
168
|
Posted - 2013.10.26 14:46:00 -
[125] - Quote
Im currently going through ocs and it does give me a upper hand on the BF |
Spartan MK420
sephiroth clones D.E.F.I.A.N.C.E
3
|
Posted - 2013.10.26 16:20:00 -
[126] - Quote
Corporal of the United States Marine Corps.
Retired.
Semper Fi. |
Holi Butt
Carbon 7 CRONOS.
0
|
Posted - 2013.10.26 20:57:00 -
[127] - Quote
SSG US Army, Field Artillery...
FA doesn't do crap in Dust, but all of my nonstandard training has had some bearing.
Any all military corps out there? |
Blind Nojoy
G I A N T EoN.
53
|
Posted - 2013.10.27 01:09:00 -
[128] - Quote
Active duty US Navy.
I'm an Electronic Warfare Officer, flying the EA-18G. It's the replacement for the EA-6B Prowler that is being phased out. Did two deployments so far, one over Iraq, one over Afghanistan.
Currently instructing new pilots on the new jet, moving to San Diego soon and can't count the days fast enough. |
Dachande Anasazi
DUST University Ivy League
42
|
Posted - 2013.10.27 16:05:00 -
[129] - Quote
No Chaplains?? |
Dexyi
Krullefor Organization Minmatar Republic
2
|
Posted - 2013.10.27 21:36:00 -
[130] - Quote
i use to be a 92Y , but i didnt choose Logi as my class, but having the military training does translate well when a smart team is using tactics. |
|
AC SLAUGHTER
Army of 420's Lokun Listamenn
0
|
Posted - 2013.11.01 21:58:00 -
[131] - Quote
US Army I was is the signal corp but know how to shoot. Just look at my name. I came across this game and this game is by far thr best FPS I ever played. So in depth as far as customization. A lot better than those other ones out there. |
IceShifter Childhaspawn
DUST University Ivy League
350
|
Posted - 2013.11.02 00:49:00 -
[132] - Quote
USN 8 years left honorably. Served many places.
Corps with a larger military membership tend to have a larger sense of strategy and tactical discussion. The comms are very seldom flooded with QQ and they are more likely to respond to orders from squad leaders. There is more positivity or whatever it is referred to when a person refuses to QQ/ rage and instead focuses on how to deal with a problem.
This is the same with EVE. Only in Eve the military based corporations last much longer than kiddie corps. Military people current or former, tend to be better 'friends' and helpful whereas the immature player base is still trying to prove that their ********* have in- fact: dropped.
Pre-Uprising we were discussing tactics in a military sense instead of a video game sense. We all wanted DUST to be more a military combat simulator than just a run-and-gun game. DUNI doesn't give up, we still hope. |
Talbain Sigmund
Deep Black Industries Yulai Federation
17
|
Posted - 2013.11.05 00:53:00 -
[133] - Quote
US Army Signal Corps. 25F. Played with just about everything else under the 25 umbrella too.
Command & Control, Situational Awareness, and Discipline are pretty transferable. The tactics can be useful but the whole squad needs to be on the same page or they're worthless. Higher tolerance for sleep/food/morale deprivation helps A LOT. Skills with weapons systems, varies from almost worthless to actively counterproductive. Most DUST weapons are laughable compared to their RL counterparts. I've been my company/platoon weapons guy for over half a decade at various assignments now and yeah. Having somehow been assigned the M-2, MK-19, and M249 gunner (Admin clusterfuck?) I find DUST's weapons laughable.
40mm grenade machine gun. <- As sexy as it sounds.... When it's properly maintained. |
benandjerrys
NECROM0NGERS
0
|
Posted - 2013.11.05 05:08:00 -
[134] - Quote
FT3(ss) on the USS NEWPORT NEWS (SSN 750) ...yes Im one of those bubbleheads I've noticed us military types harp on formality of comms during matches and call out our actions as if we are following procedure, after all it's just what we do everyday. My KDR and just general play goes up when someone really commands a squad and I'll often take the lead whenever someone isn't stepping up (thanks squad finder) |
Illuminaughty-696
Galere Omega Battle Services
300
|
Posted - 2013.11.06 22:41:00 -
[135] - Quote
Former Army Infantry, 11-C (Indirect Fire Artilleryman) |
Levi McDaniel
NECROM0NGERS
35
|
Posted - 2013.11.07 09:09:00 -
[136] - Quote
United States Marine Corps, 1st BN 5th MAR. 0311 Infantry. 2006-2010, Helmand Province Afghanistan '09
Yes Mintchip. Military training does transfer over, anyone who says it doesn't is a POG or a reservist :P or never brushed up on their tactical knowledge (google MCDP 1-3).
Anyways, I find it very useful, I usually spend the majority of the match looking at the map, finding vulnerable positions, flanking, setting up overwatch with snipers, interlocking fields of fire, using indirect fire weapons properly from behind cover, telling squad mates to hold around that corner. Using simple military common sense, if your team is dying in the city, take the outside objectives, it forces the enemy to come out of the city to reclaim them. Standard blueberry is pretty stupid and uses the "I went this way before and died 5 times, I'm gonna keep going that way"
That being said, I do have fun playing with my veteran buddies.
ATTENTION MINTCHIP PLEASE PAY ATTENTION TO THIS NEXT PART Waiting for DUST to give me the option to Watch the Map on EVE so I can just provide intel. Tell ccp to get to it. |
WASTED MERC
The Southern Legion The Umbra Combine
39
|
Posted - 2013.11.07 09:21:00 -
[137] - Quote
Aussie infantry mid 90s
Playing this game is like going to war with a bunch of pogues, most run around and just do weird things, e.g. stand around smoking a durry when an objective is around the corner.
How does my training help. Playing seldom and as a logi for me it comes down to more common sense, where is a good place for an uplink, and where to dump a hive. Basic tactics, like the enemy must capture point A so defend downstream of a bottle neck. Things I had to unlearn, fear is no longer a weapon and stupid things like being able to accurately aim while running and jumping is a joke and the one thing i find most odd is shooting someone with a mounted weapon vs a hand held weapon seems to be about the same. |
Suanar Daranaus
Sanmatar Kelkoons Minmatar Republic
45
|
Posted - 2013.11.07 22:00:00 -
[138] - Quote
U.S. Air Force
41151A
Retired |
Levi McDaniel
NECROM0NGERS
35
|
Posted - 2013.11.08 05:08:00 -
[139] - Quote
WASTED MERC wrote:Aussie infantry mid 90s
Playing this game is like going to war with a bunch of pogues, most run around and just do weird things, e.g. stand around smoking a durry when an objective is around the corner.
How does my training help. Playing seldom and as a logi for me it comes down to more common sense, where is a good place for an uplink, and where to dump a hive. Basic tactics, like the enemy must capture point A so defend downstream of a bottle neck. Things I had to unlearn, fear is no longer a weapon and stupid things like being able to accurately aim while running and jumping is a joke and the one thing i find most odd is shooting someone with a mounted weapon vs a hand held weapon seems to be about the same.
When comms work!!! *** HELLO CCP *** and the squad actually uses it productively the game is much more miltiary like, but only in the fact that is essentially sandboxy and the exact same thing could be said for any shoot-em-up type game with comms
Fear is still a weapon, stay away from tanks, etc. A sniper can still discorage you from being in a certain area etc... But yeah, it is pretty much playing with POGS with no concept of flanking or avenues of approach lol |
WASTED MERC
The Southern Legion The Umbra Combine
42
|
Posted - 2013.11.08 07:41:00 -
[140] - Quote
Levi McDaniel wrote: Fear is still a weapon, stay away from tanks, etc. A sniper can still discorage you from being in a certain area etc... But yeah, it is pretty much playing with POGS with no concept of flanking or avenues of approach lol
No I just die, then get a suitable suite and go for it trying to kill the tank/sniper, if i notice or could be bothered that is. Fear doesnt really affect me cause I use cheap suits when I die to much, even then its only isk. Just play a few ambush matches in free gear and I got my isk back.
Being a logi the thing I hate most is idiots he push past a good defensive position and spread out too much, I have to go follow them or do my own thing, both are havardous. Most of the time games are capture and hold points to win, half the time they capture then run off trying to kill a single emeny. But even on ambush matches, getting a good position to defend makes destroying the enemy so much easier |
|
Levi McDaniel
NECROM0NGERS
35
|
Posted - 2013.11.08 09:26:00 -
[141] - Quote
That's one way to look at it, but I still maintain that people don't rush into a tank without proper equipment. Perhaps fear is the wrong word, but knowing it's suicide to rush a tank with no way of blowing it up is stupid, and even die then refit, you're better off changing at a supply depot, that way you're not wasting clones. |
Chris Salustro
Mannar Focused Warfare Gallente Federation
0
|
Posted - 2013.11.09 09:14:00 -
[142] - Quote
Active Duty Army here... Fort Carson, CO for the next 6 months. |
Jack Vanus
Brimstone Tactical Covert Intervention
14
|
Posted - 2013.11.09 18:18:00 -
[143] - Quote
I am career army with past experience as a long range surveillance detachment leader and in operations. I feel there is great potential for DUST514 to provide amazing content blending the best in real world tactics with in-game mechanics to create an amazing experience with operations across the spectrum of the game.
I currently work as a consultant providing a variety of military operational and tactical training for the cutting edge of tactics across the spectrum of operations. I and my corp and alliance mates have found that real world tactics and comms procedures work, and work well, even when up against better equipped opponents who each rely on individual gun game.
the overwhelming majority of our alliance is made up of military or former military from a variety of backgrounds which has been amazing to see come together.
See you out there. |
Pantera Feo
Brutor Vanguard Minmatar Republic
0
|
Posted - 2013.11.09 22:11:00 -
[144] - Quote
Retired US Navy Electronics Warfare Tech/Cryptologic Technician (Technical) 1st Class. Served on CG's/DD's/DDG's and carriers throughout my career. Don't miss the Navy but miss the people the most. |
TcuBe3
Molon Labe. RISE of LEGION
219
|
Posted - 2013.11.10 21:07:00 -
[145] - Quote
Active Duty Army
Ft Campbell,
Former 11B / 11C Airborne Infantry, Long Range Survelinece detachment.
Now 153D UH60 Pilot.
You can use the fundamentals of military training to play dust but really it comes down to shoot, move and communicate. These principals can be used anywhere from paintball, airsoft or in video games.
I don't necessarily think military training helps us be better at video games, but it helps us more with teamwork and communication. I can tell you for a fact flight training does not help me fly that damn dropship, I do enough of that IRL.
Happy Veterans Day everyone. |
Cash Gash
1 36 Infantry Battalion
1
|
Posted - 2013.11.10 21:30:00 -
[146] - Quote
Former US Army MOS: 11B or infantryman UNIT: 1st Armored Division 1st Brigade Combat Team, 1st of the 36th Infantry Battalion, A Co. (2007 - 2010)
I actually feel some training does transfer over to an extent. For example, unlike call of duty I believe this game is better fought under cover instead of out in the open (unlike reality sometimes you need to strafe out in the open). That means when I am engaged I will try and bound from cover to cover to put myself in a better position. This reminds me a lot of one of the US army's battle drills referred to as reacting to contact. This would also involve organized flanking while in a squad which I feel is also a very useful tactic in this game since the TTK is much higher than games like call of duty so natural firing lines are often created during matches. Sometimes I even employ another battle drill referred to as breaking contact. If I am engaging an enemy position (usually with randoms) the enemy may have an advantage over allied troops in the area or solo I come in contact with a heavy armor and instead of bounding forward I will bound to my rear to avoid an almost for certain defeat. In reality breaking contact will happen in similar situations when pinned down, bad position, or in other words in a situation where the casualty risk endangers the objective. There are skirmish matches that will end when clone reserves are depleted so it is imperative you try to survive at all costs and not be so gung ho.
Another thing that I feel transfers over in this game, due to the fact the maps we play on are so large and the topography of them are very realistic and well put together, is how I maneuver myself around the map. I will utilize draws on mountains instead of silhouetting myself on the ridge or hill for example, really anything that will conceal my position to the human eye as to not be detected. Also looking at the map even though it is not like military maps I am still able to easily identify ridge lines, draws, cuts, hills, etc. Also speaking of silhouetting yourself on a hill, it is often taught in training to not do so and when I snipe you will not catch me on a ridge line out in the open where I can easily be counter sniped. 360 degree security on objectives is a must while hacking in most situations. Rear security is a must due to the likely hood of being flanked.
I can honestly say that my former training does play a part in how I play my game. I think the same is true for most former infantrymen or military in general even if they do not realize it. Now that is not me saying this game resembles real life combat as the two are not at all similar but tactics and routines are useful and I think most of us do it through a thing the military refers to as "muscle memory". I actually wish the game would continue on a path where it is more of a tactical shooter than a game that is more pray and spray like COD where much less of my training is able to transition over. Keep it up CCP I think you all are creating a quality shooter that is unlike most others. Planetside 2 is the only other game I feel is even in the same MMO type style but both are still very unique from one another as DUST is a part of the New Eden Universe and Planetside is in its own sandbox and far less complex in regards to fitting and options available.
One thing I would like to see implemented into DUST though is field artillery. I know most FPSers hate being spammed by splash damage by an enemy from across the map but I really feel that trajectory artillery that can reach out from a good portion of the map would be useful in many situations. Plus I believe Howitzer Artillery cannons are available in EVE of the 1400mm variety so why cant DUST marines utilize a 150mm variety. I feel it would really change the dynamic of the game providing new ways combat roles are used and scout roles alike. I mean if the scout is used for scanning as one role it could also be used as a FO or forward observer marking targets for the artillery. Artillery really is the back bone in most engagements throughout history so dont leave it out of the history being made in New Eden. Believe me as an infantryman it is hard for me to recommend this being added to the game since FA is an infantrymen's worst enemy allied or not. |
LADY MYATO
QcGOLD
101
|
Posted - 2013.11.11 22:20:00 -
[147] - Quote
I was a combat enginneer in the canadian army for 5 year posted at the 5 CER in Qu+¬bec city.
I do not consider military skill have any benefit in this game. |
Surt gods end
Demon Ronin
1167
|
Posted - 2013.11.11 22:29:00 -
[148] - Quote
E-3 Lance Corporal, before medical discharge. United States Marines.
Went right after HS. Don't regret a damn thing. Some days I find myself missing it. Semper Fi Devil Dogs! o7
* "medical discharge" How many think you have a disfigurement now? lol*
Ha! I'm still a dashing fiend. Tho I do at times I do walk with a limp, and have to use a cane. BUT I can still run and jump just fine. Not that its any good in getting the VA docs to off my back. I Don't need a hip replacement now. It can wait. |
makii makii
Capital Acquisitions LLC Public Disorder.
0
|
Posted - 2013.11.14 12:00:00 -
[149] - Quote
U.S Army 12b combat engineer. I'd say pretty useful from I gained from the military |
Mitch Laurence
The Unholy Legion Of DarkStar DARKSTAR ARMY
2
|
Posted - 2013.11.17 16:25:00 -
[150] - Quote
I can't say which unit I was in due to extreme paranoia but I was on Op. Redwings where we saved Marky Mark. The real story is quite different to say the least. Been to Iraq & Afghanistan a few times as well as Iran, Pakistan Terkmenistan & Uzbekistan. I physically watched ****** hang which was quite a priviledge at the time. Got out when the kid got old enough to realize that his Dad was never around, damned kids!
I learned of Eve while at Airborne school and have had an account ever since, that's why I play Dust. As far as any similarites to real world and the game world go, like most other Vet's stated, communication is the key. I will say that although there is no headshot sound irl, the satisfaction is quite similar. Kill.
*edit: lol appearantly s @ d d @ m is bleeped out, even in new eden we despise the name. |
|
|
|
|
Pages: 1 2 3 4 [5] 6 :: one page |
First page | Previous page | Next page | Last page |