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341. Red Star. - in The War Room [original thread]
I like this thread please keep going. I put links round the corner and a nano hive to stock up on ammo. If any one needs reps shout out.
- by Hawkings Greenback - at 2014.04.01 19:23:00
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342. Primary roles for logis in 1.8 - in General Discussions [original thread]
Henry FitzEmpress wrote: zzZaXxx wrote: Minmatar - Go heavy or go home Min logis need to be repping a heavy literally at all times, unless they're taking a break to res someone and rep them up. Their speed makes them a hard target as they'...
- by Hawkings Greenback - at 2014.04.01 05:35:00
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343. Are there still logis around? - in General Discussions [original thread]
I'll just echo what's being said here. I will run logi in a squad outside of that it's skinweave scout ftw
- by Hawkings Greenback - at 2014.03.26 20:28:00
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344. What will you be doing on Tuesday? - in General Discussions [original thread]
Rusty Shallows wrote: Wait and see will be my approach. There's going to be a terrible temptation to blow of these eight digits of unallocated SP. Thankfully trying the game out with ALTs should cover it. It doesn't hurt to let other people fi...
- by Hawkings Greenback - at 2014.03.24 08:34:00
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345. 10 good reasons to run Assault Suits 1.8 - in General Discussions [original thread]
Reav Hannari wrote: Compared to Logistics: Higher base armor than their Logistics counterpart
Higher base shield than their Logistics counterpart
Higher base shield recovery rate than their Logistics counterpart
Faster ground spee...
- by Hawkings Greenback - at 2014.03.20 18:16:00
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346. your logi suit for 1.8 - in General Discussions [original thread]
Reav Hannari wrote: My Logistics suit will always be Minmatar. It may be squishy but it is mine. It is versatile but is lacking compared to the others in almost every way. When I succeed it will be through sheer force of will. I will stay m...
- by Hawkings Greenback - at 2014.03.19 07:08:00
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347. [Request] Medium frame (basic/assault/logistics) changes - in Feedback/Requests [original thread]
Sole Fenychs wrote: According to the new dev blog, basic suits are now identical to their iconic variant (Assault for medium, scout for light, sentinel for heavy), except for requiring less skills and having no bonuses whatsoever. I guess they ...
- by Hawkings Greenback - at 2014.03.17 11:07:00
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348. Why does Caldari and Gallente Assault suit have similar ehp amounts? - in General Discussions [original thread]
Heimdallr69 wrote: I don't understand the point of this... The suits are supposed to be evenly matched not one be king of the suits. One suit to rule them all Seriously though, the idea is that each suit SHOULD have its pros and cons
- by Hawkings Greenback - at 2014.03.17 07:17:00
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349. drop suits sp and weapons sp hand by hand - in General Discussions [original thread]
Krixus Flux wrote: Dropsuit refund + SP clone event = ability to skill up what you need. Ta daaaa!! This is all the information you require.
- by Hawkings Greenback - at 2014.03.16 09:16:00
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350. What I have learned from this event so far - in General Discussions [original thread]
Rasatsu wrote: Some people think their way of playing is the only valid one, well boo hoo... this ^^^ I couldn't give a **** what you run or whether you QQ about what I run. 2 million clones is a target and I'm having fun. Let's get it done.
- by Hawkings Greenback - at 2014.03.15 09:25:00
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351. Why all us "old guys" always talk about Skirmish 1.0 and R... - in General Discussions [original thread]
Maken Tosch wrote: Lanius Pulvis wrote: The landscape was more interesting, the weapon effects more solid and realistic. The environmental effects were so much grittier and more immersive. The landscape and game mode, yes. Everything els...
- by Hawkings Greenback - at 2014.03.10 20:59:00
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352. Why the heavies will not be OP. - in General Discussions [original thread]
God Hates Lags wrote: Moreover, the logos weren't really nerved at all. Equipment was nerved and the logis lost their innate reps and a few other goodies, but they're keeping their slots and high CPU and PG, meaning they can still pack a good a...
- by Hawkings Greenback - at 2014.03.09 09:55:00
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353. Announcement:Dev Blog: Expanding The Arsenal With Uprising 1.8 - in Announcement and Events [original thread]
Heavenly Daughter wrote: I CANT BELIEVE WHAT I'VE JUST READ OF THESE NERFS ACCROSS THE BOARD. JUST WHAT KIND OF NERDS ARE YOU GUYS EMPLOYING OVER THERE. !!! HOW IN THE HELL DID YOUR DEV TEAM MAKE SUCH A HUGH BLUNDER ON THE NUMBERS THAT ALL WE...
- by Hawkings Greenback - at 2014.03.06 14:58:00
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354. Shanghai, take a cue from the Reykjavík office for balancing - in General Discussions [original thread]
+1 Communicate and interact with your player base CCP, please!
- by Hawkings Greenback - at 2014.03.06 12:25:00
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355. Announcement:Dev Blog: Expanding The Arsenal With Uprising 1.8 - in Announcement and Events [original thread]
Shaira Ilv Enna-Ress wrote: Side question: will Vehicle DM be nerfed too? While there is no clarification from CCP, the sensible part of me says that all damage mods will be included. Mainly because it would be pretty silly to do otherwise i...
- by Hawkings Greenback - at 2014.03.06 11:09:00
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356. Lucky Lucky Tankers - in General Discussions [original thread]
MarasdF Loron wrote: Kaltos Darksbane wrote: He means grenade stock being lowered from 3 to 2 being carried. Nerfs AV nades even more than 1.7 did. I have only seen one AV nade kill in the whole time in 1.7... Me too & that was beca...
- by Hawkings Greenback - at 2014.03.06 08:13:00
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357. Announcement:Dev Blog: Expanding The Arsenal With Uprising 1.8 - in Announcement and Events [original thread]
Poonmunch wrote: Beck Weathers wrote: I like what I see but I do kinda feel like the Complex damge mods are kinda a waist now ** SPROING ** That was the sound of me becoming a bitter, jaded vet. Munch I felt a great disturbance in ...
- by Hawkings Greenback - at 2014.03.06 07:38:00
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358. Announcement:Dev Blog: Expanding The Arsenal With Uprising 1.8 - in Announcement and Events [original thread]
Thanks for the Dev Blog. Trouble is it raises more questions than it answers. I'm trying to reserve judgement until 1.8 goes live, but you have various community members pointing out some obvious irregularities & it looks like you are going ...
- by Hawkings Greenback - at 2014.03.06 00:36:00
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359. Still no update? - I'm so sick of this sh*t - in General Discussions [original thread]
Hecarim Van Hohen wrote: Zaos Kathar wrote: I'm outta here. I trust that you can show yourself out Let the door hit you on the way out, m'kay
- by Hawkings Greenback - at 2014.03.04 14:04:00
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360. Announcement:Artist Spotlight: Senior Environment Concept Artist CCP Fi... - in Announcement and Events [original thread]
Dreniella wrote: Parson Atreides wrote: Often I ask "Is anyone working on the Dust 514 team?" 1/10, not even good trolling. :/ I'd call it sarcasm, which is probably why I found it funny & for me reflects a truth in the severe lack ...
- by Hawkings Greenback - at 2014.02.26 17:27:00
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