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2821. Devs - Are you even looking at the major HAV imbalance??? - in General Discussions [original thread]
Cy Clone1 wrote: Exergonic wrote: You're doing it all wrong... 1. you aren't an armor tank don't rush a tank... Flank it...Rails have low turret turn speed get behind him and get 2 Volleys before he can even look at you 2. Enforcers are ra...
- by Harpyja - at 2013.06.14 04:42:00
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2822. Devs - Are you even looking at the major HAV imbalance??? - in General Discussions [original thread]
Exergonic wrote: You're doing it all wrong... 1. you aren't an armor tank don't rush a tank... Flank it...Rails have low turret turn speed get behind him and get 2 Volleys before he can even look at you 2. Enforcers are ranged glass cannons w...
- by Harpyja - at 2013.06.14 04:34:00
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2823. Planetside 2 - in General Discussions [original thread]
I am also fairly terrible playing FPS on a PC. I have BF3 in addition to PS2 on the PC, and man I can't aim for my life! However, vehicle gameplay is my forte in BF3 and I love attack helicopters. Back to your discussion about PS2, I ended up try...
- by Harpyja - at 2013.06.14 04:03:00
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2824. one word... - in General Discussions [original thread]
The only reason I continue to play Dust is to gain my SP so that one day I can max out my role. I'm almost tempted to just let my character collect passive SP for 8 years, then pick up Dust again. At least, I tried out EVE 8 years after it release...
- by Harpyja - at 2013.06.14 03:51:00
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2825. Where was CCP? - in General Discussions [original thread]
Templar Renegade119 wrote: XeroTheBigBoss wrote: Does Mintchip or Foxfour or anybody have some news? As to why they didn't show up at their scheduled time? It looks depressing when the community is waiting for some news something to play the...
- by Harpyja - at 2013.06.14 03:46:00
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2826. Where was CCP? - in General Discussions [original thread]
Well I'm glad they didn't. I'm sure they would've been boo-ed off the stage anyways. Edit: I mean, I saw the Dust trailer on Machinima for E3 and half the comments were about how much Dust sucks.
- by Harpyja - at 2013.06.14 03:43:00
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2827. Swarm variant redo - in Feedback/Requests [original thread]
Noc Tempre wrote: I think lock on weapons are stupid. https://forums.dust514.com/default.aspx?g=posts&t=44430 After seeing the video in that thread, it made me want to go back to BF3 and give up on an uncompleted game. Too bad I have a ...
- by Harpyja - at 2013.06.14 03:37:00
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2828. Man, what's up with all the not dust related game threads lately? - in General Discussions [original thread]
One of the reasons I can't wait for BF4 or SWBF is because they will actually be full releases without missing any kind of gameplay I'm interested in (such as, aircraft; yes, Dust offers dropships, but I'm not interested in troop transport).
- by Harpyja - at 2013.06.14 03:28:00
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2829. Devs - Are you even looking at the major HAV imbalance??? - in General Discussions [original thread]
Templar Renegade119 wrote: just give up. they obviously don't care. and i'm being 100% serious. Let them wait til their player base has left to find out the hard way. At this point I honestly just want jets to come out. Every game that has ...
- by Harpyja - at 2013.06.14 03:24:00
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2830. Devs - Are you even looking at the major HAV imbalance??? - in General Discussions [original thread]
Says it in the title. All over the forums. Armor tankers don't want to lose their king-of-the-hill position. Devs, just a few responses from you on these topics so that we know that it's being looked at. This imbalance is starting to be as pr...
- by Harpyja - at 2013.06.14 03:18:00
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2831. Swarm variant redo - in Feedback/Requests [original thread]
Godin Thekiller wrote: Scheneighnay McBob wrote: I posted this several builds ago (who knows where it is) but here goes again. Swarm launchers should get a redo of the assault variant Currently, the assault variant is completely useless, be...
- by Harpyja - at 2013.06.14 02:58:00
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2832. shield tanks need a big buff - in Feedback/Requests [original thread]
Godin Thekiller wrote: Eurydice Itzhak wrote: Godin Thekiller wrote: People forget that Caldari is for ranged engagements and general support fire, basically the "snipers". Plus, you not natural repps..... Why do armor tanks make bett...
- by Harpyja - at 2013.06.14 02:54:00
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2833. shield tanks need a big buff - in Feedback/Requests [original thread]
TheAmazing FlyingPig wrote: Shield tanks are fine. This is coming from a Gunnlogi pilot with 8m SP invested into them. They work great when thrown in with infantry. The natural shield regen coupled with explosive resistance lets you stay with ...
- by Harpyja - at 2013.06.14 00:25:00
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2834. Vehicle LOCK - in Feedback/Requests [original thread]
Dreylor Thunderfall wrote: we really need this feature, CCP... Annoying when you're pulling up to a supply depot to restock and some blueberry asshat takes off in your Logistics LAV... I'd suggest putting it on a wheel like the equipment when ...
- by Harpyja - at 2013.06.14 00:21:00
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2835. Disable the modules deactivation - in Feedback/Requests [original thread]
No. Armor tanks permarunning their armor reps and armor hardeners will be a real nightmare. Cooldowns simulate capacitors by giving you a certain amount of runtime before your capacitor runs dry and you need to wait for it to recharge. Although th...
- by Harpyja - at 2013.06.13 22:14:00
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2836. shield tanks need a big buff - in Feedback/Requests [original thread]
ZDub 303 wrote: Arkena Wyrnspire wrote: Impressive detail OP. I greatly enjoyed reading through the various suggested fixes you had and your thoroughly detailed description of the issues. Not like it would matter, they don't listen to the...
- by Harpyja - at 2013.06.13 22:05:00
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2837. LAV running people over - in Feedback/Requests [original thread]
Skihids wrote: Justicar Karnellia wrote: I think everyone agrees there is an issue, I just hope a solution is implemented soon, here's the suggestions that we've seen so far in this thread (and others). - Taking damage proportional to the t...
- by Harpyja - at 2013.06.13 12:55:00
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2838. (request) making meters meters - in Feedback/Requests [original thread]
Ops Fox wrote: that's kind of the thing we know what a meter is in real life or around about. and its fairly easy to look around the real world and guess to mate a pretty close approx of how many meters something is. in Dust using that same app...
- by Harpyja - at 2013.06.13 02:22:00
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2839. [FEEDBACK] LAV's are ruining FPS gameplay. - in Feedback/Requests [original thread]
LLAVs are fine. They are the only proto vehicle we got. You want to destroy it? Go proto AV. You don't have proto AV? Not my problem... *crunch* I must say though, I've been killed out of my LLAV many many times. Tsk-tsk.
- by Harpyja - at 2013.06.12 22:00:00
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2840. (request) making meters meters - in Feedback/Requests [original thread]
Ops Fox wrote: Harpyja wrote: I don't know if it's just terrible explosion dynamics (I've heard that's it's only a two-dimensional explosion for one) or if distance measurements are actually wrong. My missile turrets at many times seem to b...
- by Harpyja - at 2013.06.12 21:54:00
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