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801. Suggestions on how to Improve Shield Tanking (Vehicles) - in Feedback/Requests [original thread]
Aerion Spiritus wrote: change passive shield recharge on vehicles to the eve system where it recharges in a set amount of time no matter what. Add capacitor so managing that gets added in so active tanking and passive tanking can become 2 seper...
- by Harpyja - at 2013.07.16 20:32:00
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802. Suggestions on how to Improve Shield Tanking (Vehicles) - in Feedback/Requests [original thread]
Bump. Let's make shield tanks right
- by Harpyja - at 2013.07.16 02:46:00
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803. [Request] Easiest solution for LAVs: nerf the collision damage - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: The easiest solution would just be to nerf the collision damage LAVs inflict on infantry. Make full speed collision do only 150 damage to infantry. Even low speeds should kill infantry. If the infantry player is n...
- by Harpyja - at 2013.07.15 15:50:00
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804. Feedback - Charybdis - in Feedback/Requests [original thread]
Haha, no. If anything, nerf MLT LAVs so that any basic AV weapon can one-shot it. I love the fact that my Charybdis can take more punishment than my Gunnlogi and I won't stop using it until HAVs are fixed and WPs are awarded for repping. Road ki...
- by Harpyja - at 2013.07.15 15:40:00
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805. Suggestions on how to Improve Shield Tanking (Vehicles) - in Feedback/Requests [original thread]
buuuuuump
- by Harpyja - at 2013.07.15 12:55:00
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806. Vehicle Equipment slots - in Feedback/Requests [original thread]
buuuuump
- by Harpyja - at 2013.07.15 07:45:00
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807. Vehicle Equipment slots - in Feedback/Requests [original thread]
I apologize if I was unclear. For example, the LAB as mentioned above can be as simple as a small gun barrel protruding forwards from the large turret. It most definitely will not be a second large turret. Guided missiles can be simply attached to...
- by Harpyja - at 2013.07.14 19:00:00
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808. Dropship HP - in Feedback/Requests [original thread]
Hell, I'll support a 100% HP buff for dropships. It always makes me sad when I shoot down a DS in one or two railgun shots; it's nothing personal, it's just that I'd rather kill you before you kill my HAV. Also, remove the buff to MLT LAVs. Make ...
- by Harpyja - at 2013.07.14 18:47:00
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809. [Request] Infantry heat sink module - in Feedback/Requests [original thread]
My alt would love this.... so I love this as well!
- by Harpyja - at 2013.07.14 18:42:00
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810. Vehicle Equipment slots - in Feedback/Requests [original thread]
It's different from EVE ammo. Secondary weapon systems will be, as their name suggests, secondary. For example, here's another idea that came to mind: light auxiliary blaster (HAV only for now). You switch from your main turret to the LAB. It has ...
- by Harpyja - at 2013.07.14 18:28:00
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811. Suggestions on how to Improve Shield Tanking (Vehicles) - in Feedback/Requests [original thread]
What do you guys think would put shield HAVs in the right direction? Are these suggestions balanced? How much aid do shield HAVs need? What do the devs think about these suggestions? Please, discuss!
- by Harpyja - at 2013.07.14 17:41:00
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812. Vehicle Equipment slots - in Feedback/Requests [original thread]
May I suggest another type of vehicle equipment? Secondary weapon systems. For example, different types of missiles. Air-to-air, air-to-ground, and standard missiles. A-A missles and ATGMs will have high damage and high tracking, while standard ...
- by Harpyja - at 2013.07.14 14:32:00
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813. Buff vehicle damage mods = caldari tank useful, again - in Feedback/Requests [original thread]
ladwar wrote: bored so putting up some numbers to revive thread shield transporter heavy(it booster other vehicles) best one does 5895 armor repairer best on does 6210 light armor remote does 9300 light repairer 2325 heavy booster 1640 heavy a...
- by Harpyja - at 2013.07.14 08:35:00
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814. [Request] Making HAVs more tactical & squad-oriented - in Feedback/Requests [original thread]
Godin Thekiller wrote: Maybe the Gunners should get a separate bonus than the pilot that'll help the vehicle out. Don't their own turret operation skills already stack with the driver's turret operation skills on the small turrets? Hehe
- by Harpyja - at 2013.07.13 18:30:00
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815. Suggestions on how to Improve Shield Tanking (Vehicles) - in Feedback/Requests [original thread]
Godin Thekiller wrote: Let's try this again, shall we?: I agree with everything but 5, 7, kinda on 8, and kinda on 9. They should make the splash damage although lower (no more than 20-40 damage), they should make the radius higher (2-3 meter...
- by Harpyja - at 2013.07.13 14:44:00
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816. Suggestions on how to Improve Shield Tanking (Vehicles) - in Feedback/Requests [original thread]
Throughout a long period of time, I've come up with many suggestions along with seeing many other suggestions for improving shield vehicles, particularly HAVs. I would like to make a nice list of any improvement that can be made. I want you all to...
- by Harpyja - at 2013.07.13 10:08:00
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817. [Request] Making HAVs more tactical & squad-oriented - in Feedback/Requests [original thread]
Haven't we been nerfed enough already?
- by Harpyja - at 2013.07.12 14:20:00
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818. Vehicle & AV feedback/requests - in Feedback/Requests [original thread]
Pro'fane wrote: No. They shouldn't be even. Wanna know why? Shield tanks are harder to kill on foot. You need multiple people with different weapons to take them out. Everything is supposed to have a weakness, which means armor tanks are shield...
- by Harpyja - at 2013.07.12 14:15:00
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819. It's Getting Sickening, CCP... - in Feedback/Requests [original thread]
EVE rewards the player who placed the final blow on another player with a kill-mail. It can be as ridiculous as a newbie frigate (smallest and weakest ship in game, also FREE) shooting a civilian turret (weakest weapon in game) at a titan (largest...
- by Harpyja - at 2013.07.11 10:48:00
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820. Shield-Armor Balance Proposal - in Feedback/Requests [original thread]
At least armor on dropsuits is getting new stuff. Shield vehicles have been forgotten about since Uprising was deployed. CCP, time to focus on the I-Win button that is known as the Madrugar. Edit: bring on the flaming...
- by Harpyja - at 2013.07.10 18:46:00
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