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761. Assault dropships - in Feedback/Requests [original thread]
Halador Osiris wrote: TechMechMeds wrote: Isn't new eden 3000 years into the future? Stabilisers much? Wouldn't our weapons aim themselves? Turrets on the ships of EVE aim themselves. All you have to do is tell them which target and th...
- by Harpyja - at 2013.07.25 21:20:00
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762. Explosions and how they effect tactical combat - in Feedback/Requests [original thread]
As you said, #4 doesn't make any sense. Shields are resilient to kinetic and explosive damage while armor is resilient to thermal and EM damage. That's how it goes in New Eden. So it's correct for explosions (even if they are fragmented as you sai...
- by Harpyja - at 2013.07.25 18:43:00
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763. [Request] Resistance Plating - in Feedback/Requests [original thread]
During the CPM-AMA, this topic was covered. One of the biggest reasons preventing development of such modules is that there is currently no good way to let others know that you have activated your hardener. The glowing effects on vehicles isn't wh...
- by Harpyja - at 2013.07.25 18:11:00
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764. [Feedback] Rampant Abuse of Vehicle Recall Mechanics - in Feedback/Requests [original thread]
It's one of the few things that helps us in an otherwise unbalanced fight
- by Harpyja - at 2013.07.25 18:07:00
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765. Request: Mass Driver small turret - in Feedback/Requests [original thread]
I think small turret aim should be fixed while moving. It should fire where you're aiming at. Missiles suffer the most because it is just too obvious that you can't even fire straight. I've had many first time gunners in my HAV and when my small t...
- by Harpyja - at 2013.07.25 14:09:00
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766. Some ideas for the LLAV - in Feedback/Requests [original thread]
I agree with everything. Why can't we simply put in a repair nanohive instead of a clunky infantry rep tool? Also, why shouldn't each vehicle specialization be different from the rest? A different skin is simply not enough to make it different. ...
- by Harpyja - at 2013.07.25 14:03:00
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767. The Skill Tree Think Tank: Also a core mechanic. - in Feedback/Requests [original thread]
I support the idea of making specializations global to make cross training more valuable. If I want to operate a logistics dropsuit, I should only need training (skill points) into operating a logistics dropsuit (a general logistics skill book) an...
- by Harpyja - at 2013.07.25 13:46:00
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768. [Request] Infantry heat sink module - in Feedback/Requests [original thread]
True Adamance wrote: KAGEHOSHI Horned Wolf wrote: A high slot module that reduces heat buildup on infantry weapons. Would be very useful for laser rifle, scrambler rifle, and HMG users. Basic: 10% heat buildup reduction Enhanced: 15% heat b...
- by Harpyja - at 2013.07.25 13:31:00
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769. [Suggestion] A Buff for Shield Recharge (Vehicles) - in Feedback/Requests [original thread]
KING CHECKMATE wrote: Harpyja wrote: Wow, no feedback, really? Rants are that much more amusing? Here is some feed back for you. Yesterday i started shooting a tank with a TURRET , nearly for 2-3 minutes in a row while a friend was shoot...
- by Harpyja - at 2013.07.25 13:23:00
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770. [Suggestion] A Buff for Shield Boosters - in Feedback/Requests [original thread]
Bump
- by Harpyja - at 2013.07.25 13:15:00
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771. [Suggestion] Vehicle Ammunition - in Feedback/Requests [original thread]
A dropsuit should be limited on carrying capacity but a vehicle shouldn't be (in game at least). A small antimatter charge (small hybrid ammo in EVE) would be about the size a large railgun/blaster in Dust might use. A single antimatter charge is ...
- by Harpyja - at 2013.07.25 01:56:00
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772. Request: Mass Driver small turret - in Feedback/Requests [original thread]
Uhm we already have missile turrets. Which still suck at their intended roles.
- by Harpyja - at 2013.07.24 15:16:00
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773. Decrease passive SP accumulation for those not logging in - in Feedback/Requests [original thread]
We already have an incentive to play: active SP accrual. I'm sorry but you're only placing those people that can't log in regularly at a disadvantage. Passive SP is the only thing that's keeping those players from falling far behind.
- by Harpyja - at 2013.07.24 04:02:00
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774. HAV's should be harder to kill BUT... - in Feedback/Requests [original thread]
Making tanks last longer but taking a longer time to kill infantry will cancel each other out. It will be as helpful as the HP "buff" vehicles received. 10% resists with level 5 skill while all infantry weapons got a free 10% damage buff: cancelle...
- by Harpyja - at 2013.07.24 02:13:00
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775. [Fix/suggestion] Turret installations - in Feedback/Requests [original thread]
We should be able to kill whatever we want whenever we want. Unhacked turrets become liabilities.
- by Harpyja - at 2013.07.23 21:32:00
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776. [Suggestion] A Buff for Shield Recharge (Vehicles) - in Feedback/Requests [original thread]
Wow, no feedback, really? Rants are that much more amusing?
- by Harpyja - at 2013.07.23 21:30:00
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777. [Suggestion] A Buff for Shield Boosters - in Feedback/Requests [original thread]
Bump
- by Harpyja - at 2013.07.23 21:29:00
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778. [Suggestion] A Buff for Shield Recharge (Vehicles) - in Feedback/Requests [original thread]
I already briefly touched the mechanics of shield recharge in EVE here (fourth paragraph). Since that was aimed at shield boosters, it didn't go into depth as to why shield extenders increase shield recharge. Since this thread is about shield...
- by Harpyja - at 2013.07.22 21:46:00
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779. [Suggestion] A Buff for Shield Boosters - in Feedback/Requests [original thread]
Let me start off by describing every single tanking method. I'll use my experience from EVE to describe them. I believe that these tanking methods should apply to Dust as well. Armor only has two kinds of tanks: buffer and active. Buffer is obvio...
- by Harpyja - at 2013.07.22 21:21:00
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780. Vroom! (Or, DusterBuster's Revamp Project - Vehicle Edition) - in Feedback/Requests [original thread]
I enjoy your hard work and it was a fun read. Let me just point out a few of my own observations. The idea of having a pilot that can only drive (or fly) in conjunction with a gunner wouldn't be too good. I'd imagine it would take a good deal of ...
- by Harpyja - at 2013.07.22 20:45:00
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