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541. Scout Registry / Killboard - in General Discussions [original thread]
Pseudogenesis wrote: They just read enough to confirm their biases and then trumpet them as loudly as they can. Confirmation bias isn't exactly easy to resist, especially not when (some) the media depiction of events is far from critical, or...
- by Haerr - at 2014.11.26 11:14:00
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542. Give the AR a scope. - in General Discussions [original thread]
VikingKong iBUN wrote: I want iron sights on my sniper rifle please. +1 for no scopes in dust :D
- by Haerr - at 2014.11.26 09:02:00
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543. Give the AR a scope. - in General Discussions [original thread]
CCP Rattati wrote: We are thinking about scoped variants of all the weapons, for flavor. Instead of scopes on our nova knives can we have bipods? btw scope all the things +1
- by Haerr - at 2014.11.26 07:24:00
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544. [Feedback] Equipment Signature Profiles - in Feedback/Requests [original thread]
Cross Atu wrote: Haerr wrote: You guys missed the: Active Scanner & Repair Tool Both of which should have a Scan Profile of 100 dB while active. Active scanner makes sense, repair tool has no more reason for high profile when active ...
- by Haerr - at 2014.11.26 07:21:00
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545. The vehicle gap should be filled. - in Feedback/Requests [original thread]
Me want +1
- by Haerr - at 2014.11.25 21:44:00
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546. Scout Registry / Killboard - in General Discussions [original thread]
"Super Secret" Currently you can change the Federation 'Spartan' Assault fitting. Made a few fittings using all BPOs... Lets see if / when this gets fixed!
- by Haerr - at 2014.11.25 21:30:00
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547. Gallente spartan assault BPO - in Technical Support/Bugs [original thread]
the federation version has a nanohive would prefer if it had an injector oh and remove the plates, add 2 ferroscales and a repper instead oh and switch the ion pistol for a smg of some sort oh and switch one of the light dmg mods to a sidearm d...
- by Haerr - at 2014.11.25 19:47:00
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548. So uhm squad locked vehicles? - in Feedback/Requests [original thread]
Can we have squad locked vehicles?
- by Haerr - at 2014.11.25 12:51:00
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549. Sticky:[Feedback] Maps and Battlegrounds - in Feedback/Requests [original thread]
There is a major problem with all current battlegrounds. They are all to small to support Fighter Jets, please fix. There is a major problem with most game modes. They are all to focused on infantry. They need to focus on both infantry and vehi...
- by Haerr - at 2014.11.25 12:46:00
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550. Sticky:[Feedback] Rooftop Camping - in Feedback/Requests [original thread]
Something something VOID OB Disabled equipments / modules for ~10-15 secs
- by Haerr - at 2014.11.25 12:44:00
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551. CPM : Polling for some vehicle opinions - in General Discussions [original thread]
I request a game mode much like skirmish where Tanks / Dropships / (Turrets) are the only ones able to "hack a point" or otherwise influence a / the objective.
- by Haerr - at 2014.11.25 12:43:00
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552. Lets look at Pilot suits.... - in Feedback/Requests [original thread]
Just like the Heavy is the only Suit to be allowed to use a Heavy Weapons so should Pilot Suits be the only ones allowed to Pilot a Tank, and/or Dropship.
- by Haerr - at 2014.11.25 12:41:00
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553. So how many of you think Heavies... - in General Discussions [original thread]
Just like the Heavy is the only Suit to be allowed to use a Heavy Weapons so should Pilot Suits be the only ones allowed to Pilot a Tank, and/or Dropship.
- by Haerr - at 2014.11.25 12:40:00
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554. Does server tickrate affect hitdetection in Dust? If so... - in The Council's Chamber [original thread]
(How) Does server tickrate affect hitdetection in Dust? If so how does different tickrates affect hitdetection in a low latency (~10ms roundabout) environment? And how does different tickrates affect hitdetection in a medium latency (~50ms roundab...
- by Haerr - at 2014.11.25 12:34:00
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555. Sticky:[Feedback] HP Modules and Strafe Speed - in Feedback/Requests [original thread]
Jebus McKing wrote: Vrain Matari wrote: KA24DERT wrote: Let's just nail everyone's feet to the ground and get this over with. That might be a bit extreme. I think what these anti-fps peeps are looking for is something like tab targeting...
- by Haerr - at 2014.11.25 12:20:00
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556. strafe penalties on HP mods - in Feedback/Requests [original thread]
CCP Rattati wrote: HP=Mass idea <3 Please fix unfair OP Minmatar hack and speed and stamina bonuses.
- by Haerr - at 2014.11.25 12:18:00
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557. [Feedback] Equipment Signature Profiles - in Feedback/Requests [original thread]
You guys missed the: Active Scanner & Repair Tool Both of which should have a Scan Profile of 100 dB while active.
- by Haerr - at 2014.11.25 12:16:00
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558. RATTATI I DEMAND A DUEL - in General Discussions [original thread]
CCP Rattati wrote: Today I have made the necessary changes to make Quafes 50% pinker, in some future hotfix PURPLE QUAFE!? PINK QUAFE!? I DEMAND ULTRA MARINE QUAFE SUITS DAMNIT1
- by Haerr - at 2014.11.25 12:13:00
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559. Scout Registry / Killboard - in General Discussions [original thread]
Jebus McKing wrote: Vitantur Nothus wrote: Is there a "show input" button we can click to see the specific tweaks these guys are proposing? I think transparency would be helpful in weighing the ups and downs. Not Haerr, but you can see all...
- by Haerr - at 2014.11.25 12:05:00
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560. Scout Registry / Killboard - in General Discussions [original thread]
Cass Caul wrote: Vitantur Nothus wrote: link Too many colors. clicked the link bar said .xlsx prepared for the worst imaginable scenario still wasn't prepared whinged closed the tab no need to reverse engineer anything, I am still aro...
- by Haerr - at 2014.11.25 11:59:00
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