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81. Full timeline of major events in Dust 514. - in General Discussions [original thread]
You are missing articles on MTACs.
- by Haerr - at 2015.07.24 14:11:00
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82. Interface improvements - in Feedback/Requests [original thread]
Mostly in order to make things easier Chat channels - Give players who are in squads an icon on their portrait Squads - Ability to assign colours to squad mates ( allows for squads within squads ) - Sort squad members by assigned colour ( mak...
- by Haerr - at 2015.07.24 12:02:00
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83. HUD improvement - Dynamic Reticles - in Feedback/Requests [original thread]
Dynamic Reticles Based on dispersion ( outline ), normal deviation of dispersion ( opacity // extra outlines at 33%, and 66% ), range ( scaling ), and whatnot. Would help new and old players alike!
- by Haerr - at 2015.07.21 16:12:00
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84. Weapon Fire Control Mod - in Feedback/Requests [original thread]
Weapon Fire Control - REDUCES Rate of Fire - Increase either damage or range Me want because it would let one get more damage out of a clip // better range on a weapon. How about YOU do you want?
- by Haerr - at 2015.07.21 16:06:00
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85. Weapon Heat Sink - in Feedback/Requests [original thread]
Weapon Heat Sink - Reduces Heat Build up - Increases Cool-off Me want because laser on shield suits would be cool. How about YOU do you want?
- by Haerr - at 2015.07.21 16:01:00
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86. Scout Registry / Killboard - in General Discussions [original thread]
Why do I suddenly have a ~5min timer to post on the forums? NWM it is just creating new threads that is capped...
- by Haerr - at 2015.07.21 15:59:00
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87. Weapon Stabiliser Mod - in Feedback/Requests [original thread]
Weapon Stabiliser Mod - Reduces Dispersion - Reduces Kick Me want because precision. How about YOU do you want?
- by Haerr - at 2015.07.21 15:56:00
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88. Planetary Lagquest. 2.0 - in General Discussions [original thread]
You ought to switch that skull in your logo to a goat. Just saying...
- by Haerr - at 2015.07.21 15:51:00
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89. Scout Registry / Killboard - in General Discussions [original thread]
Wouldn't it be fun if CCP added mods that: - Increases rate of fire - Decreases rate of fire & increases dmg / increases range - Reduces heat - Reduces kick - Reduces dispersion - Increases ammo in clip/magasine - Increases armor repair...
- by Haerr - at 2015.07.20 11:49:00
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90. In depth career statistics - in Feedback/Requests [original thread]
Waiting for Jadek to post this picture
- by Haerr - at 2015.07.18 11:31:00
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91. CPM Candidates, why vote for them? - in General Discussions [original thread]
Perhaps we can combine the different kinds of content? Like CPM meets Survivor? They start out as 12 and then one by one we vote them off the CPM? >:) Naturally we would need weekly episodes to follow the CPM...
- by Haerr - at 2015.07.18 11:05:00
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92. What is Eve: GunJack ? - in General Discussions [original thread]
I am telling you EVE: RifleSocket is all about that VR 3rd person turn-based Duck Hunt
- by Haerr - at 2015.07.18 10:52:00
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93. CPM Candidates, why vote for them? - in General Discussions [original thread]
TheD1CK wrote: There is creating content... Now there is a thought, we can always create some additional "content" by voting for the candidates who are least likely to do a good job, or most likely to get kicked off the CPM...
- by Haerr - at 2015.07.18 10:47:00
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94. CPM Candidates, why vote for them? - in General Discussions [original thread]
Breakin Stuff wrote: It's very simple: It's not a matter of "do I like these people." It is a matter of "Do I think these people will genuinely push progress to improve the game, spot break points, address exploits and endorse ideas that can ...
- by Haerr - at 2015.07.18 10:44:00
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95. Planetary Lagquest. 2.0 - in General Discussions [original thread]
WTB Goats
- by Haerr - at 2015.07.18 09:34:00
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96. So when will we be allowed to deploy 16 man squads into FW? - in General Discussions [original thread]
^
- by Haerr - at 2015.07.17 16:39:00
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97. Planetary Lagquest. 2.0 - in General Discussions [original thread]
TheD1CK wrote: Is there anything being looked into regarding lag/framerate by CCP... ??? Wondering about this too.
- by Haerr - at 2015.07.17 16:35:00
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98. Scout Registry / Killboard - in General Discussions [original thread]
Adipem Nothi wrote: Haerr wrote: Random thoughts on the NPE, information, and intuitiveness ... Looks like Haerr's back to his old self. Love it :-) Off-topic, someone recently suggested that maps be changed from dynamic to static to sav...
- by Haerr - at 2015.07.17 15:15:00
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99. Scout Registry / Killboard - in General Discussions [original thread]
Random thoughts on the NPE, information, and intuitiveness Part of the issue(s) with Dust 514s NPE stems from the steep knowledge gap between new players and vets. Information that is relevant to how the game plays is not readily available in-ga...
- by Haerr - at 2015.07.17 10:30:00
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100. Scout Registry / Killboard - in General Discussions [original thread]
NES Zapper light gun not included
- by Haerr - at 2015.07.16 20:58:00
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