Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 |
441. If you think snipers need a buff... - in General Discussions [original thread]
Iron Wolf Saber wrote: Buff ammo skill; Buff stability for tactical variants. Maybe rework the mechanics of the charge rifle (have it auto charge instead of manual charge) What about making sniper rifles more like the ones in TF2? It would ...
- by Haerr - at 2015.02.10 00:04:00
|
442. Scout Registry / Killboard - in General Discussions [original thread]
J0LLY R0G3R wrote: Kaeru Nayiri wrote: J0LLY R0G3R wrote: so... why would they let you transfer components? make a ton of alts. each gets components on the warbarge you see where i'm going with this. that would kill the aurum being used...
- by Haerr - at 2015.02.09 23:50:00
|
443. Scout Registry / Killboard - in General Discussions [original thread]
CCP Rattati wrote: Bayeth Mal wrote: Also, I got the bug where the game suddenly decided I'd capped out for the week.... Last I'd looked I had 600k+ to go. So yeah... Fix that, I know a lot of others are suffering the same issue. Will hol...
- by Haerr - at 2015.02.06 18:12:00
|
444. Scout Registry / Killboard - in General Discussions [original thread]
CCP Rattati wrote: Happy to chime in here. There is quite a backstory to all of this, but I can't go into the details. Know this though: I am responsible for a much reduced team from before, and I need to balance feature development with rev...
- by Haerr - at 2015.02.04 10:55:00
|
445. Issue still stands despite balance efforts and new stuff - in Feedback/Requests [original thread]
Lorhak Gannarsein wrote: I feel like every single one of these is directed at me :( Not that I disagree with them. Lorhak! :D Just prepping for your return... tehe ^_^
- by Haerr - at 2015.02.04 08:36:00
|
446. Issue still stands despite balance efforts and new stuff - in Feedback/Requests [original thread]
Scotty the Matchmaking A.I. would work better if: Matches only started every even 5 mins: GÇö That way there will be more players in queue at the same time. 'Blocks' of players were to be balanced against each other: GÇö A squad of 6 x 50+mil ...
- by Haerr - at 2015.02.04 08:24:00
|
447. Sticky:[Feedback] Custom Chat Channels and Performance - in Feedback/Requests [original thread]
I am 100% certain that REDLINES are there reason for lag, poor fps, and comms glitches in this game. All these issues will be fixed by removing the redline from all matches and then only facing 1 enemy at the time a long, long, way away from any...
- by Haerr - at 2015.02.03 09:36:00
|
448. Warbarge DMG Bonus - in General Discussions [original thread]
CCP Rattati wrote: ...But feel free to keep the tinfoil hats on. OMG Warbarge Ladder Climbing Module confirmed!
- by Haerr - at 2015.02.03 09:21:00
|
449. Scout Registry / Killboard - in General Discussions [original thread]
I'd rather the dmg bug be that weapons do less damage! :P
- by Haerr - at 2015.02.03 09:18:00
|
450. Scout Registry / Killboard - in General Discussions [original thread]
Regarding the Scanning changes, I have: 0 fits with Range Amps. I barely use Precision Enhancers. At least 1 cPD on all my Scout suits so that I can avoid Active Scanners. Barely use Cloaks any more since they are just too cumbersome to use. It'...
- by Haerr - at 2015.02.02 14:47:00
|
451. [idea] Sniping Sucks for the Sniper and the Sniped (long rant) - in Feedback/Requests [original thread]
1) Pushing the redline way, way, way back and spreading out a bunch of CRUs along the way would be an awesome change. 2) This is even worse when there is a sniper sitting in a window, that renders as a wall for you, able to shot you. 3) Someone ...
- by Haerr - at 2015.02.02 14:31:00
|
452. [Feedback] Moods - in Feedback/Requests [original thread]
Buwaro I just want Dust to have playable FPS, some of the map + mood + socket combinations makes me just leave the match because they feel unplayable... hell even flying over the Gallente Lag Facility without any of the fancier moods feels like fl...
- by Haerr - at 2015.02.02 14:22:00
|
453. Sticky:[Feedback] Custom Chat Channels and Performance - in Feedback/Requests [original thread]
CCP Rattati wrote: ... There are many issues at hand, but if we try to streamline all of them, each might get us a few frames here and there ... reducing graphic quality ... Can we have this as an option as well: Moods: on or off Between t...
- by Haerr - at 2015.02.02 07:28:00
|
454. [Feedback] Moods - in Feedback/Requests [original thread]
Please give us the option to turn off all these.
- by Haerr - at 2015.02.02 07:21:00
|
455. Warbarge DMG Bonus - in General Discussions [original thread]
I would rather have a +xx% bonus to jump height and ladder climbing speed than dmg... Watcha CCP/CPM? Any chance of a change? ;)
- by Haerr - at 2015.02.01 19:02:00
|
456. Question: Warbarge Damage Bonus - in Feedback/Requests [original thread]
Still waiting on a Turret naming event... ;)
- by Haerr - at 2015.02.01 19:00:00
|
457. Scout Registry / Killboard - in General Discussions [original thread]
voidfaction wrote: Haerr wrote: voidfaction wrote: Its been real fun. Maybe ill see some of you in PS2 Biomass in 10h Nooo! :( Just keep the clone/toon around in case they do get around to changing/fixing the things that bother you! If ...
- by Haerr - at 2015.01.31 11:27:00
|
458. Scout Registry / Killboard - in General Discussions [original thread]
voidfaction wrote: Its been real fun. Maybe ill see some of you in PS2 Biomass in 10h Nooo! :( Just keep the clone/toon around in case they do get around to changing/fixing the things that bother you! If they do I am sure that someone will po...
- by Haerr - at 2015.01.31 11:10:00
|
459. Someone has to say it.... - in Feedback/Requests [original thread]
Not sure how long ccp needs to collect stats to evaluate the scanning changes but I am guessing 1~2 patches/hotfixes since they were implemented, then maybe they will tweak them again. I mean I like the changes, but then again I am 'slightly' bia...
- by Haerr - at 2015.01.31 11:03:00
|
460. Sticky:[Feedback] Custom Chat Channels and Performance - in Feedback/Requests [original thread]
Oh and if you are applying any effect(s) (or similar) on every few frames, as opposed to every frame, be aware that it causes a variance in msec/frame and results in poor gameplay and user experience which is then exacerbated when the general FPS ...
- by Haerr - at 2015.01.29 18:21:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 |
First page | Previous page | Next page | Last page |