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441. Sticky:[Feedback] The Little Things - in Feedback/Requests [original thread]
smoking the kind wrote: #1, reduce particle effects of dust blowing in the wind, there are maps that this hurts frame rates #2, increase heavy suit scan precision #3, increase vehicle scan profile #1 hurts this game bad as far as performance ...
- by Grimmiers - at 2014.05.16 15:33:00
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442. This is how bad the Assault Rifle is - in General Discussions [original thread]
Rifles shouldn't really outperform each other, but behave differently and have different profiles. It seems like ccp is balancing guns on opposing races only instead of just adding a bit of their flavor to the assault rifle class. Amarrs are heavi...
- by Grimmiers - at 2014.05.16 12:18:00
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443. Dont Nerf Heavy Suits CCP. Dont do it - in General Discussions [original thread]
This thread again. When can we expect a change to mediums suits.
- by Grimmiers - at 2014.05.16 10:19:00
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444. Legion and the Future of Logistics Vehicles - in General Discussions [original thread]
Vehicle repairing should be done by small turrets. Vehicle modules should be rebalanced to have better stacking penalties. A logi repair vehicle should make an armor tank work the same, or slightly better than a triple rep tank. A shield repair tu...
- by Grimmiers - at 2014.05.15 14:04:00
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445. Since a picture is worth a thousand words... - in General Discussions [original thread]
This is why most devs don't want to participate on the forums.
- by Grimmiers - at 2014.05.15 12:51:00
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446. [Feedback] Legion HUD - in General Discussions [original thread]
It would be cool if you could convince the team to make a grenade that messes with hud information to throw the player off. After the grenade hits you the chevrons would appear jumbled or maybe it could just simply shut off your tacnet hud tempora...
- by Grimmiers - at 2014.05.15 12:49:00
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447. sell PC gaming to me - in General Discussions [original thread]
Funkmaster Whale wrote: CCP Saberwing wrote: I recently bought a MacBook Pro. Total heresy, but I'm in love with it and I use it for playing some games and producing music on the go. You produce? Any chance we could get to hear some? ...
- by Grimmiers - at 2014.05.15 08:35:00
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448. Sticky:[DISCUSSION] - Progression - in General Discussions [original thread]
Will there be certain skills that are shared between Different trees to alleviate jumping around for skills that you know would help your playstyle? For instance a scout and a logi would possibly want to have a increased hacking speed skill. Will...
- by Grimmiers - at 2014.05.15 08:09:00
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449. Ringer Hub IV - in The War Room [original thread]
I'll work for 2 isk
- by Grimmiers - at 2014.05.14 20:43:00
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450. Sticky:[DISCUSSION] - Progression - in General Discussions [original thread]
I-Shayz-I wrote: Back on topic guys... I really like the idea you have for the removal of the 5 level node system...but how will you implement passive skills and bonuses? For example, each variant of the Plasma Rifle will have its own node, b...
- by Grimmiers - at 2014.05.14 09:00:00
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451. Sticky:[DISCUSSION] - Progression - in General Discussions [original thread]
CCP Z wrote: This will remain the case in Legion, for different reasons: You will have different contracts offered to you depending on your Dropsuit Meta Level. Basically, if you have 3 fittings with a 120, 200 and 350 Metalevel, you will have...
- by Grimmiers - at 2014.05.14 08:39:00
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452. [Idea] Penetration Mode (Not that kind of penetration!) - in General Discussions [original thread]
Syeven Reed wrote: This is a good idea which id love to be a part of, but I don't think the EVE player base would take kindly to a few mercs taking over/destroying their multi-billion ISK ship's... WHICH IS CRAZY!! RIGHT? Warbarges made for ...
- by Grimmiers - at 2014.05.11 09:36:00
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453. [Link] Fanfest 2014 "Dust514:Graphics" (Legion) Presentati... - in General Discussions [original thread]
Stupid Blueberry wrote: 34:15 MOTHERF***ING NANOHIVES. Picture, if you will, the outward pulse of these ammo and armor replenishing nanites swarming around your body and rejuventaing you. Just imagine how awesome the repair tool will look.
- by Grimmiers - at 2014.05.11 03:13:00
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454. [Idea] Loot - in General Discussions [original thread]
A treasure map that gives you coords to a location with lots of goodies.
- by Grimmiers - at 2014.05.11 02:03:00
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455. [Ideas] Brainstorming Weather Conditions - in General Discussions [original thread]
Ulysses Knapse wrote: The idea that certain weather should benefit certain races is bad. Weather conditions should have some minor effects, yes, but it shouldn't favor any race over another. I see your point. I would like weather to not gi...
- by Grimmiers - at 2014.05.11 00:58:00
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456. [suggestion] to CCP Graphics department - immersion - in General Discussions [original thread]
Joseph Tasun wrote: A few things I want to put forward. Helmets/FPS Actual first person helmet stuff, noticeable on spawn and death/especially on headshot. - not that important Otherwise, racial specific software (HUD and stuff). Not inter...
- by Grimmiers - at 2014.05.10 06:44:00
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457. [suggestion] to CCP Graphics department - immersion - in General Discussions [original thread]
CCP Saberwing wrote: I'd like to encourage people's thoughts on graphics, and what they feel "is a priority" so the Graphics guys can take a look. I agree with some of what you posted on here too - a big one for me is how the vehicles just disa...
- by Grimmiers - at 2014.05.10 05:12:00
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458. [Suggestion] Destructible Trees - in General Discussions [original thread]
If we're going to have destructible trees then I want to be able to replant them.
- by Grimmiers - at 2014.05.10 05:03:00
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459. PC builds (for the console gamer) - in General Discussions [original thread]
I just saw the graphics presentation and noticed the nvidia guy there showing off particle physics and I was wondering if we would need an nvidia card for it to look it's best.
- by Grimmiers - at 2014.05.10 03:12:00
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460. [Feedback] Commander Mode - in General Discussions [original thread]
Meeko Fent wrote: The Commander should be the one who commands the orbitals from EVE characters (If Warbarge strikes still exist, the Squad lead will call them in.) It would be cool if the squad leader orbitals simply appeared on the map and...
- by Grimmiers - at 2014.05.10 01:06:00
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