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661. Dropships: the future - in Feedback/Requests [original thread]
It's odd, I've been one shot by proto AV in my Grimises against AV as well as my proto Maddy, odd because neither should be. Anyways, DS's need role buffing, yes. Making ADS's HAV hunters is just silly. They aren't gunships.
- by Godin Thekiller - at 2015.03.15 04:18:00
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662. making the madrugar viable??? really? - in Feedback/Requests [original thread]
DarthJT5 wrote: emm kay wrote: Told ya so, CCP. just putting that out there. The Maddy was completely inferior to the gunny before Echo..... Right now I would say the Maddy is better, but only slightly so, and only because the Missile got ...
- by Godin Thekiller - at 2015.03.15 04:08:00
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663. God Bless AV - in Feedback/Requests [original thread]
Alena Ventrallis wrote: Godin Thekiller wrote: 1: It got several buffs through Uprising, even after 1.7 (eHP needs are swarm buffs). 2: Also, they can one shot fully tanked HAV's now (seen it from both sides), even at proto level. That's b...
- by Godin Thekiller - at 2015.03.14 00:28:00
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664. God Bless AV - in Feedback/Requests [original thread]
1: It got several buffs through Uprising, even after 1.7 (eHP needs are swarm buffs). 2: Also, they can one shot fully tanked HAV's now (seen it from both sides), even at proto level. That's broken, especially with the current prices and require...
- by Godin Thekiller - at 2015.03.13 20:51:00
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665. "One giant vehicle nerf with more power to AV", you have g... - in Feedback/Requests [original thread]
I've been on both sides of one shorting HAV's. That needs fixing.
- by Godin Thekiller - at 2015.03.13 20:44:00
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666. How to fix Large Missiles (For you, Rattati) - in Feedback/Requests [original thread]
**** no, that thing would **** damage faster than old Rockets. Nerf the damage, otherwise, just no.
- by Godin Thekiller - at 2015.03.13 08:58:00
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667. Things that I think need changing. (Actual good Ideas you might like... - in Feedback/Requests [original thread]
Alena Ventrallis wrote: Maddies are just fine now. We die to maxed out AV and large rails. Missiles do need some help though. Honestly, I'm a proponent of limiting one hardener per vehicle. They should be powerful while up, but I should likewi...
- by Godin Thekiller - at 2015.03.13 08:52:00
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668. lav issuses - in General Discussions [original thread]
Ghost Kaisar wrote: They're LIGHT assault vehicles. They should have enough tank to survive 1, possibly two hits from AV. Play smart and transport your passengers safely. I assume you won't use this argument for LLV's when they (Eventua...
- by Godin Thekiller - at 2015.03.13 08:44:00
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669. Krin's testing: Rattati please look. - in General Discussions [original thread]
Oh, interesting. There's still the problem of PROTO AV one shotting HAV's though, which is really odd, because it shouldn't.
- by Godin Thekiller - at 2015.03.13 08:42:00
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670. Large Missile Turrets are Crap. And more. - in Feedback/Requests [original thread]
Sir Dukey wrote: I really really hate the fire rate. 200 isn't natural to my finger. And it doesn't help when fighting infantry or tanks. Then would you take a higher ROF, but a lower damage?
- by Godin Thekiller - at 2015.03.13 01:15:00
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671. Vehicle Handling - in Feedback/Requests [original thread]
True Adamance wrote: Arkena Wyrnspire wrote: The main thing that keeps putting me off Gal tanks is the awkward starting. The slow start is something I would argue that all tanks should have. These things are heavy, and while they have ama...
- by Godin Thekiller - at 2015.03.13 00:50:00
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672. lav hav bugged - in Technical Support/Bugs [original thread]
I've been one shot by both swarms and a FG, with full HP. In a PROTO Maddy. Something's wrong with AV.
- by Godin Thekiller - at 2015.03.13 00:45:00
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673. [BUG:] Swarms fly through solid objects. Video. - in Technical Support/Bugs [original thread]
Oh, apparently it doesn't exist. Soraya Xel once told me, "It's just lag, probably.".
- by Godin Thekiller - at 2015.03.13 00:43:00
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674. What Dust 514 become - in Feedback/Requests [original thread]
Dust hasn't been a tactical shooter since Uprising 1.0 (you could probably argue even further back). Also, movement needs to become more fluid anyways.
- by Godin Thekiller - at 2015.03.13 00:40:00
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675. Large rail turret - in Feedback/Requests [original thread]
KA24DERT wrote: Tebu Gan wrote: True Adamance wrote: What? Why not? It's the only conventional tank turret and its lost its splash? You absolutely sure about this because that's a right bugger. I thought they removed that splash a LON...
- by Godin Thekiller - at 2015.03.13 00:38:00
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676. Large rail turret - in Feedback/Requests [original thread]
True Adamance wrote: Tebu Gan wrote: True Adamance wrote: What? Why not? It's the only conventional tank turret and its lost its splash? You absolutely sure about this because that's a right bugger. I thought they removed that splash ...
- by Godin Thekiller - at 2015.03.13 00:37:00
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677. Vehicle Handling - in Feedback/Requests [original thread]
blub
- by Godin Thekiller - at 2015.03.12 23:05:00
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678. Vehicle Handling - in Feedback/Requests [original thread]
Derpty Derp wrote: Godin Thekiller wrote: Problem is how would you steer, control the turret, AND use modules. Do L3 or R3 do anything in a tank? (I feel so stupid having tanked for ages and paying no attention to this, lol.) If not the...
- by Godin Thekiller - at 2015.03.12 23:04:00
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679. Something's buggy with AV - in Feedback/Requests [original thread]
Derpty Derp wrote: That's worrying, maybe it's another bug with that blueprint damage mod? Possibly, not sure.
- by Godin Thekiller - at 2015.03.12 22:17:00
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680. Something's buggy with AV - in Feedback/Requests [original thread]
Today, I've been one and two shotted by both FG's and Swarms. I'm not sure what's going on, but it's happening. To clarify, I'm talking from full health to a pretty much instant death. BLUB
- by Godin Thekiller - at 2015.03.12 22:10:00
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