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1721. Fall off damage for projectile weapons? or bullet drop - in Feedback/Requests [original thread]
CCP Wolfman wrote: We've done some tests with bullet drop in the past. The old 'experimental' sniper rifle had it. At the time it suffered pretty badly from network lag and we didn't take it any further. It would probably perform better now. At...
- by Godin Thekiller - at 2013.10.24 10:37:00
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1722. [Request] Better dropsuit specialization skill bonuses - in Feedback/Requests [original thread]
I like that someone other than me is trying to make the skills better instead of complaining about them. SInce you said to change on you ideas, I will. (don't worry, it's just a little. These are good.). Heads up though, I will be adding some mor...
- by Godin Thekiller - at 2013.10.23 22:10:00
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1723. my solution to ccps bpo problem - in Feedback/Requests [original thread]
KA24DERT wrote: The reality of Dust BPOs is that they are eventually going away as currently implemented. You can ***** and moan all you want, but Dust's implementation of blueprints are incompatible with Eve's implementation of blueprints, an...
- by Godin Thekiller - at 2013.10.23 20:00:00
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1724. my solution to ccps bpo problem - in Feedback/Requests [original thread]
Thor McStrut wrote: True Adamance wrote: deepfried salad gilliam wrote: Give all bpos ( with exception of starter fits,you can just say that their not bpos and say their freely given from corp or some other excuse that makes sense) a prod...
- by Godin Thekiller - at 2013.10.23 19:58:00
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1725. 2 New Requests - in Feedback/Requests [original thread]
None of those is new ideas......
- by Godin Thekiller - at 2013.10.22 00:04:00
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1726. FW changes: No ISK? - in Feedback/Requests [original thread]
step 1: Play a bunch of FW matches step 2: Buy a popular FW weapon (Plasma Rifles) step 3: sell them for tons is ISK ????? Step 5: Profit
- by Godin Thekiller - at 2013.10.20 13:27:00
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1727. [Request]Auto-restocking - in Feedback/Requests [original thread]
Vyzion Eyri wrote: Arkena Wyrnspire wrote: I'd quite like to see the old restocking system, where you could restock items up to a certain number. That would solve the problem of getting confused over these things. Another idea I had was t...
- by Godin Thekiller - at 2013.10.20 13:25:00
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1728. Sticky:Factional Contract Loyalty Points and Loyalty Store - in Feedback/Requests [original thread]
Joel II X wrote: Please tell me the Gallente will be getting their own sniper rifle and knives, too. PLEASE! Doubtful. Plasma isn't very good for sniping. maybe a drone as the Gallente AI long range weapon, but otherwise I can't think of any...
- by Godin Thekiller - at 2013.10.18 22:42:00
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1729. Sticky:Factional Contract Loyalty Points and Loyalty Store - in Feedback/Requests [original thread]
Also, how much will these items cost? With the LP's, they should imo be in between the adv. and PROTO prices.
- by Godin Thekiller - at 2013.10.18 18:36:00
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1730. Sticky:Factional Contract Loyalty Points and Loyalty Store - in Feedback/Requests [original thread]
What about turrets? when these come in, you could just put up the Ion Cannon/Particle Cannon/XT variants.
- by Godin Thekiller - at 2013.10.18 18:32:00
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1731. [Request] New Equipment Item: Spawn Jammer - in Feedback/Requests [original thread]
XEROO COOL wrote: Godin Thekiller wrote: Make it a smaller radius, around 100m is better imo. Also, give Caldari Scouts a bonus towards this (as well as any other type of jammer), And I'm in. Caldari scum. LOL Even though I hate them, I...
- by Godin Thekiller - at 2013.10.18 17:19:00
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1732. How I think PVE should work - in Feedback/Requests [original thread]
Well, Rouge drones are good and all, but I don't think that is enough to satisfy me, as if I remember correctly, they would only randomly attack districts, which means low number of battles, as many people would quickly take up those contracts. Th...
- by Godin Thekiller - at 2013.10.18 08:48:00
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1733. A great way to end the Stealing Vehicle problem (Idea) - in Feedback/Requests [original thread]
richiesutie 2 wrote: Godin Thekiller wrote: Said the exact same thing a year ago. This ain't new. Also, it doesn't solve the bluedots who thinks it's a good idea to still sit inside of your HAV while far away from everything. which could be ...
- by Godin Thekiller - at 2013.10.18 08:11:00
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1734. A better tutorial - in Feedback/Requests [original thread]
Thurak1 wrote: Charecter customization would be nice if there was also a common area to hang out in that we wouldn't be wearing our dropsuits. I can really only imagine this being some place for the corp. There's lots of places you could hav...
- by Godin Thekiller - at 2013.10.18 08:10:00
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1735. A great way to end the Stealing Vehicle problem (Idea) - in Feedback/Requests [original thread]
Said the exact same thing a year ago. This ain't new. Also, it doesn't solve the bluedots who thinks it's a good idea to still sit inside of your HAV while far away from everything. which could be solved by using a chain command of R2+L2, as it is...
- by Godin Thekiller - at 2013.10.18 06:56:00
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1736. [Request] New Equipment Item: Spawn Jammer - in Feedback/Requests [original thread]
Make it a smaller radius, around 100m is better imo. Also, give Caldari Scouts a bonus towards this (as well as any other type of jammer), And I'm in.
- by Godin Thekiller - at 2013.10.18 06:52:00
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1737. A better tutorial - in Feedback/Requests [original thread]
Okay, so the tutorial that has been made up is decent, but it's not very good in terms of getting you exited for Dust. I think it could be done even better (of course, this can do until the heavy problems like vehicles and PVE gets resolved). Here...
- by Godin Thekiller - at 2013.10.18 05:58:00
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1738. Idea for ammo system - in Feedback/Requests [original thread]
Zero Roamero wrote: Wouldn't that be considered OP? You do realize there are trolls playing the game too, right? If new players were given a hard enough time because of this the DUST 514 won't do so well. Never balance over idiots.
- by Godin Thekiller - at 2013.10.17 10:21:00
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1739. Buff derpships or nerf assault forge gun. - in Feedback/Requests [original thread]
CLONE117 wrote: should i also mention that damage mods r the problem when it comes to the forge guns? maybe u r being shot down by a breach forge?. as thats the only variant that can ohk mostly any vehicle.. the reg fg and assault forge gun ...
- by Godin Thekiller - at 2013.10.16 10:07:00
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1740. [Request] Logistics HAV - in Feedback/Requests [original thread]
No. Just make the LLV better at repping. HAV's are meant to deal and tank damage, not tank it.
- by Godin Thekiller - at 2013.10.16 09:39:00
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