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1161. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
So Breakin and me just cussed each other out for a solid 2 hrs. or so (again), but it was about Logis vehicles. From what I understand, he wants: 1: Both LLV's and LDS's to rep things 2: for repping turrets to replace remote reppers 3: For HAV'...
- by Godin Thekiller - at 2015.01.14 07:31:00
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1162. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
True Adamance wrote: Godin Thekiller wrote: True Adamance wrote: Dust arguably had waves of opportunity more in Chomosome and Uprising than it ever did after 1.7 (as it was wolfman's intention that his changes would create them instead ...
- by Godin Thekiller - at 2015.01.14 01:43:00
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1163. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
True Adamance wrote: Dust arguably had waves of opportunity more in Chomosome and Uprising than it ever did after 1.7 (as it was wolfman's intention that his changes would create them instead of removing them entirely) and that was what I con...
- by Godin Thekiller - at 2015.01.14 00:49:00
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1164. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
True Adamance wrote: Pokey Dravon wrote: True Adamance wrote: Pokey Dravon wrote: What if you had 3 flavors? Resistance Amps - 15% Passive, Always On, Zero Downtime Active Hardener - 25% Active, Moderate Duration, Long Downtime Flux A...
- by Godin Thekiller - at 2015.01.14 00:00:00
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1165. Sticky:[Feedback] Warbarge Designs - in Feedback/Requests [original thread]
Kevall Longstride wrote: Godin Thekiller wrote: You say weapons, but not turrets, and no suits, modules, or hulls. Why? As I understand it, the weapons are easier to do for the time being. That just adds to the things that has been th...
- by Godin Thekiller - at 2015.01.13 21:18:00
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1166. Sticky:[Feedback] Warbarge Designs - in Feedback/Requests [original thread]
You say weapons, but not turrets, and no suits, modules, or hulls. Why?
- by Godin Thekiller - at 2015.01.13 11:57:00
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1167. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
@Breakin, I looked above and saw the spreadsheet you meantioned, and I saw the HAV infantry thing. No. That would just give any Squid HAV the ability to be a slightly slower MAV with a big ass turret on it.
- by Godin Thekiller - at 2015.01.13 11:41:00
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1168. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
Breakin Stuff wrote: Godin Thekiller wrote: I flew LDS's, and the problems I had was being alphaed before you even got to the drop off, which was annoying, especially for their ridiculous cost (seeing as it had a built in ****** CRU). They...
- by Godin Thekiller - at 2015.01.12 22:55:00
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1169. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
Breakin Stuff wrote: taxi bastard wrote: my concern is the balance vs AV and cost. a marauder tank with "normal" speed and turning and "massive" EHP is very worrying. if it was the speed of a turtle and massive EHP i could see how it coul...
- by Godin Thekiller - at 2015.01.12 22:49:00
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1170. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
Breakin Stuff wrote: I'm still amazed that swarms have DPS values that would have been considered viable against chromosome marauders in TODAY's build. This explains a lot. Still waiting on feedback from anyone on dropships or *other things* ...
- by Godin Thekiller - at 2015.01.12 22:46:00
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1171. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
Thaddeus Reynolds wrote: Breakin Stuff wrote: Godin Thekiller wrote: I'd also like to reiterate that HAV's will still need a role to have. Even if they are balanced, they will still only have a single job already done by infantry, and tha...
- by Godin Thekiller - at 2015.01.10 19:59:00
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1172. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
Lazer Fo Cused wrote: Godin Thekiller wrote: Lazer Fo Cused wrote: Pokey Dravon wrote: Random scribbles, just doing this **** in passes. Assume 3 Main slots (Will be increased later, values adjusted accordingly) Assume Passive Armor R...
- by Godin Thekiller - at 2015.01.10 19:58:00
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1173. Amarr Scout - EWar - doesnt make sense. - in Feedback/Requests [original thread]
Why the hell are you still calling scanning EWAR?
- by Godin Thekiller - at 2015.01.10 19:23:00
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1174. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
I'd also like to reiterate that HAV's will still need a role to have. Even if they are balanced, they will still only have a single job already done by infantry, and that is shoot at people and other vehicles, mostly HAV's. We need more structures...
- by Godin Thekiller - at 2015.01.10 19:22:00
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1175. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
Breakin Stuff wrote: I think we can come up with better values than that. My thought on viable enforcers would be to scale the models down 25% to give them a lower profile and make them harder to hit, and make them the fast ones. 4b. If they...
- by Godin Thekiller - at 2015.01.10 19:15:00
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1176. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
Breakin Stuff wrote: Bright Cloud wrote: I would like to know why LLAV's and MAV are beeing noted in the spreadsheet. Is this a sign that we are going to get our 3rd ground vehicle category? basically a dropship with wheels on the ground. ...
- by Godin Thekiller - at 2015.01.10 18:57:00
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1177. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
Breakin Stuff wrote: Let's work both angles. I'll work on resurrecting the chrome stuff you guys run the other angle. Multiple reasonable proposals are always better than all eggs in one basket. So while I may disagree with your approach, don'...
- by Godin Thekiller - at 2015.01.10 18:54:00
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1178. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
Lazer Fo Cused wrote: Pokey Dravon wrote: Random scribbles, just doing this **** in passes. Assume 3 Main slots (Will be increased later, values adjusted accordingly) Assume Passive Armor Reps (Will be changed later, values adjusted accordi...
- by Godin Thekiller - at 2015.01.10 18:48:00
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1179. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
Breakin Stuff wrote: Meta lock would be a neat way to keep proto AV from casually rolling new HAV and dropship pilots for their lunch money. I'd rather have tiercide than meta lock, but that's just me.......
- by Godin Thekiller - at 2015.01.10 18:43:00
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1180. Small Blasters still suck CCP - in Feedback/Requests [original thread]
Aeon Amadi wrote: Buwaro Draemon wrote: shaman oga wrote: CCP Rattati wrote: What were Chromo blasters like exactly, I remember many things, but not that. FYI While you are at it, can you guys fix the glowing effect on gunner se...
- by Godin Thekiller - at 2015.01.10 18:41:00
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