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421. "just fit precision mods" - in General Discussions [original thread]
Magnus Amadeuss wrote: Godin Thekiller wrote: Kinda the point of the Gal Scout. You know, hides from everything. So I guess this means that you 100% agree with what I have said.I mean what you have written is so entirely vague, and doesn'...
- by Godin Thekiller - at 2014.04.12 20:01:00
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422. "just fit precision mods" - in General Discussions [original thread]
Magnus Amadeuss wrote: deepfried salad gilliam wrote: Artemis Kaiba wrote: Nothing should be unscannable. well the alternative is to have something that can scan everything and nothing should be able to scan everything Come one guy...
- by Godin Thekiller - at 2014.04.12 19:59:00
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423. "just fit precision mods" - in General Discussions [original thread]
Kinda the point of the Gal Scout. You know, hides from everything.
- by Godin Thekiller - at 2014.04.12 19:54:00
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424. The Nano Knife and Shotgun - Changes ? - in General Discussions [original thread]
nova*
- by Godin Thekiller - at 2014.04.12 19:48:00
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425. Easy tank fix - in General Discussions [original thread]
Exergonic wrote: Cannibus Lecktor wrote: Joseph Ridgeson wrote: Cannibus Lecktor wrote: before 1.7 hulls were 3mil. They were actually 200,000 isk. Fully fit they were about 500k. Prototype turrets could push them to 800k or so. ...
- by Godin Thekiller - at 2014.04.12 18:35:00
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426. What the Cloak has done and what Nerfing the cloak will do - DOOM? - in General Discussions [original thread]
Maken Tosch wrote: The only nerf I would accept is to make the cloak deactivation instant rather than taking a while to fully decloak. this. It's apparently lag that's doing that, so it's a bug tbh.
- by Godin Thekiller - at 2014.04.12 18:31:00
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427. If they remove the profile dampening from cloaks... - in General Discussions [original thread]
MINA Longstrike wrote: Godin Thekiller wrote: MINA Longstrike wrote: They need to buff the profile on scouts, not mess around with the cloaking device (aside from a short delay after decloaking before you can fire) Putting it up to about ...
- by Godin Thekiller - at 2014.04.12 03:00:00
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428. Cloaks Eve vs Dust - in General Discussions [original thread]
Crimson Cerberes wrote: Godin, shouldn't you be crying about how incredibly balanced your god mode tanks are? Or how OP jihad jeeps (the only viable AV) is? this says otherwise Just admit your wrong.
- by Godin Thekiller - at 2014.04.11 20:48:00
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429. If they remove the profile dampening from cloaks... - in General Discussions [original thread]
MINA Longstrike wrote: They need to buff the profile on scouts, not mess around with the cloaking device (aside from a short delay after decloaking before you can fire) Putting it up to about 38-40 would fix some issues. no, they don't. it's...
- by Godin Thekiller - at 2014.04.11 20:32:00
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430. Cloaks Eve vs Dust - in General Discussions [original thread]
Also, it would be China, not Shanghai. Get it right.
- by Godin Thekiller - at 2014.04.11 20:31:00
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431. Cloaks Eve vs Dust - in General Discussions [original thread]
Aszazel wrote: Oh, so ANY ship can use a cloak in EVE? no, not every.
- by Godin Thekiller - at 2014.04.11 20:28:00
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432. Cloaks Eve vs Dust - in General Discussions [original thread]
Awry Barux wrote: Godin Thekiller wrote: So what are the cov ops cloaks? ^. You're describing cloaks as they work on ships not bonused for cloaking. That is not at all the same thing as a cloak on, say, a Stealth Bomber. Deliberately misl...
- by Godin Thekiller - at 2014.04.11 20:27:00
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433. Cloaks Eve vs Dust - in General Discussions [original thread]
So what are the cov ops cloaks?
- by Godin Thekiller - at 2014.04.11 20:12:00
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434. The math behind triple rep maddy - in General Discussions [original thread]
Atiim wrote: Joseph Ridgeson wrote: Triple Repairer Madrugar is an infantry and blaster eater. Both of those do very sustained damage which is where it wins; it's the Drake of DUST. It won't win against anything with front loaded damage such...
- by Godin Thekiller - at 2014.04.11 20:05:00
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435. how the scout shotgun cloak is too op - in General Discussions [original thread]
Pisidon Gmen wrote: cloaks are op 4 these reasons esp on scouts AND YES IT NEEDS ANOTHER POST DO TO TIME FROM 1.8 RELEASE TO NOW WITH OUT A FIX TO THE 2 UNINTENDED EFFECTS OF CLOAKS 1 able to shoot from cloak 2 able to recloak if is was n...
- by Godin Thekiller - at 2014.04.11 19:51:00
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436. Collection of reasonable ideas to fix vehicles and AV - in General Discussions [original thread]
Charlotte O'Dell wrote: So...nerf Caldari and buff Gallente. Maybe you didn't intend it to come off as such, but it sure seems that way. I give the general ideas a 1/10 Tiercide is only good if it happens to everything to resemble Eve. Ulti...
- by Godin Thekiller - at 2014.04.11 19:30:00
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437. Shotgun damage. What is it really? - in General Discussions [original thread]
dat' 4m optimal...........
- by Godin Thekiller - at 2014.04.10 23:34:00
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438. Vehicle specific quotas - in General Discussions [original thread]
Answer me dammit
- by Godin Thekiller - at 2014.04.10 23:14:00
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439. AV vs HAV. My technically repeated opinion. - in General Discussions [original thread]
I'll just leave this here
- by Godin Thekiller - at 2014.04.09 21:27:00
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440. Does anyone remember the coloring on the old Spec.-Ops tanks? - in General Discussions [original thread]
1: Black Ops HAV 2: yes, black, red trim, red headlights 3: You could pay for one in a match or two back then easily, and it was kinda hard to lose (unless you were/are garbage).
- by Godin Thekiller - at 2014.04.09 21:08:00
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