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401. I miss 1.6 HAV.... - in General Discussions [original thread]
I'll just leave this here
- by Godin Thekiller - at 2014.04.14 20:50:00
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402. Do "tankers" realise this? - in General Discussions [original thread]
Adipem Nothi wrote: Amazing Pothead is a One Percenter (see Tanker Survey ). Anyone want to take a stab at where Taki and Spkr go? And this is why I think of most infantry as bluedots
- by Godin Thekiller - at 2014.04.14 20:32:00
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403. Do "tankers" realise this? - in General Discussions [original thread]
You misunderstand the concept, as it is not a binary that we ask for: equal skilled AV vs equal skilled pilot, the pilot should be able to be scared off, but has a reasonable amount of time to run better AVer vs pilot should be able to pin the p...
- by Godin Thekiller - at 2014.04.14 20:11:00
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404. Increase damage of AV grenades by 50% - in General Discussions [original thread]
Ydubbs81 RND wrote: THE-PIMP-NAMED-SLICKBACK wrote: Back to the days when 3 la dis could kill a 6000+ armor hardened tank? Bawhawhawhawhaw Fawk no. Do the math....how is it possible that 3 1700hp damage AV grenades can destroy a hardened ...
- by Godin Thekiller - at 2014.04.14 19:56:00
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405. The Laser Rifle - in General Discussions [original thread]
Mo, you're OP with anything you use. Your opinion doesn't matter :D
- by Godin Thekiller - at 2014.04.13 20:10:00
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406. Amarr and Minmatar scout survival rate [Scan Profile] - in General Discussions [original thread]
Well, they're not made to hide; Gallente is. Also, if you think that scanning is the only EWAR, you're silly. Ask CCP to put the rest of it in and maybe it won't be so bad.
- by Godin Thekiller - at 2014.04.13 18:20:00
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407. I've noticed something about scout QQ threads... - in General Discussions [original thread]
Ludvig Enraga wrote: I think scouts asked for a lot of things in hope of getting something. We got everything though : ) I think a way to rebalance things a little is to add a penalty to shield and armor mods when worn by scouts - such as only...
- by Godin Thekiller - at 2014.04.13 18:17:00
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408. Rank These In Order Of Spinelessness - in General Discussions [original thread]
Clone D wrote: Take a few moments and reflect on a situation when someone was too chicken sh*t to face you like a man. Rank these invertebrates in order of spinelessness disregarding any that you disagree with or adding any that I missed. Redl...
- by Godin Thekiller - at 2014.04.13 05:57:00
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409. And on this day, the world proclaimed "The new overlord is born... - in General Discussions [original thread]
Happy birthday you bitchy ass kitty Now,, where's that whip and bucket of ice cold water :D
- by Godin Thekiller - at 2014.04.13 05:54:00
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410. Scouts don't need 6 module slots or 2 equipment slots. - in General Discussions [original thread]
LT Shanx wrote: Godin Thekiller wrote: LOL I mean for real now, make a better idea than "NERF DAMMIT NERF" in 5 seconds I thought of something that would fix it weeks ago: fix the bug where it has a little bit of time before the cloak shu...
- by Godin Thekiller - at 2014.04.13 05:53:00
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411. Podside Channel and DUST mercs. - in General Discussions [original thread]
When's the next one? I might show.
- by Godin Thekiller - at 2014.04.13 05:42:00
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412. my cloak views - in General Discussions [original thread]
ADAM-OF-EVE wrote: Godin Thekiller wrote: 1: explain 2 better 2: 3 could be just skills for the cloak itself, or just add that to the scout as another bonus. the bonus we have currently needs to stay 3: 4 is a no. The rest is fine by me. ...
- by Godin Thekiller - at 2014.04.13 04:36:00
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413. The Great Destiny Migration - in General Discussions [original thread]
I'm going to get it, but I'll still play dust really, I've been playing tons of games, but I've never had as much fun in any of them vs. dust. the closest I've gotten is from War Thunder, but I have nobody to play it with.
- by Godin Thekiller - at 2014.04.13 04:33:00
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414. CCP, will the next build have any new vehicles? - in General Discussions [original thread]
Probably, seeing as though infantry is in slightly better spot, and vehicles is still in a mess (going almost 2 years now that it's been this bad), they'll probably improve on vehicles a lot in the next build (hopefully it's the next expansion, se...
- by Godin Thekiller - at 2014.04.13 04:28:00
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415. Scouts don't need 6 module slots or 2 equipment slots. - in General Discussions [original thread]
LOL I mean for real now, make a better idea than "NERF DAMMIT NERF" in 5 seconds I thought of something that would fix it weeks ago: fix the bug where it has a little bit of time before the cloak shuts off and you can use weapons, and nerf buff...
- by Godin Thekiller - at 2014.04.13 04:25:00
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416. my cloak views - in General Discussions [original thread]
1: explain 2 better 2: 3 could be just skills for the cloak itself, or just add that to the scout as another bonus. the bonus we have currently needs to stay 3: 4 is a no. The rest is fine by me.
- by Godin Thekiller - at 2014.04.13 04:16:00
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417. Cat Merc read this. - in General Discussions [original thread]
I can call for the kitty for you. just give me a second.
- by Godin Thekiller - at 2014.04.13 02:40:00
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418. "just fit precision mods" - in General Discussions [original thread]
Asha Starwind wrote: Adipem Nothi wrote: Magnus Amadeuss wrote: Another guy who didn't look at the charts. Cal scout's ewar is perfectly balanced against gal scout, when you take away the free non-stacking-penalty complex damping module ...
- by Godin Thekiller - at 2014.04.13 02:39:00
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419. Scouts dont need Cloaks - in General Discussions [original thread]
I'd say about 10% of my WP's comes from kills in my scouts, and the rest comes from hacking and scanning.I use the cloak. I'm not sure what your bitching about............
- by Godin Thekiller - at 2014.04.12 21:12:00
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420. Personal Vehicles!!!!! - in General Discussions [original thread]
1: Speeders coming SOONtm 2: Still would have the same problem 3: vehicle locks.
- by Godin Thekiller - at 2014.04.12 21:08:00
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