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221. A shift in player mentality is needed IMO. - in General Discussions [original thread]
Straight and simple -> IMPOSSIBLE TO DO PERIOD . I'll also back this up with a simple fact: there is no technical "cap" on abilities. You could have been playing since Beta and have had all the boosters active until then and you still haven't ...
- by Gemini Cuspid - at 2014.02.03 03:28:00
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222. How to bring New Life to Dust, Listen up CCP - in General Discussions [original thread]
Wrong...in all honesty you can't breath new life to games like Dust514 You can disagree with it as much as you wish but I'm going to go over one point about making a game exciting: you need a player base excited to play that's large enough and l...
- by Gemini Cuspid - at 2014.02.01 03:53:00
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223. Haters of the Game. - in General Discussions [original thread]
Tony Calif wrote: Well, I've played it for the past year. I'd love to see Dust be a great game. But it isn't. It's sub par in almost everyway. Except the oh so special specialisation. Tribes Ascend is better in EVERY way. I'm about ready to d...
- by Gemini Cuspid - at 2013.05.09 03:04:00
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224. Extinction of the Heavy Inbound- May 6th - in General Discussions [original thread]
How about we just wait for the update and then debate. It's also fully possible CCP might do an epic fail on bullets. In fairness anyone whose touched MAG early enough should already know how that affected the game.... I also won't put it past CCP...
- by Gemini Cuspid - at 2013.04.27 07:56:00
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225. May 6th is a lose-lose for CCP - in General Discussions [original thread]
Keyser Soze VerbalKint wrote: 2-Ton Twenty-One wrote: Apples and oranges. The games development speed is unaffected by your levels of disappointment. COD (activations) is a company with 4000 employers and a $2.8 revenue in 2008. Activatio...
- by Gemini Cuspid - at 2013.04.19 08:28:00
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226. CCP: Sniper rifles need a damage increase - here's why. - in General Discussions [original thread]
Without having to put up any stats or damage figures, snipers don't need the buff for only one reason: defensive positioning. Overall as a sniper, if you pick the right areas and even a nanohive your real sole threat are other snipers. A well posi...
- by Gemini Cuspid - at 2013.03.22 02:58:00
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227. To Ppl QQing About Skirmish Being "Pointless" After Capped - in General Discussions [original thread]
Crimson Moon V wrote: Baal Omniscient wrote: Crimson Moon V wrote: This circle jerk is cute. Why would you play one gamemode that takes longer to complete, while getting the same amount of SP. I thought eve players were supposed to be har...
- by Gemini Cuspid - at 2013.02.11 13:08:00
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228. What aren't they telling us about the tram system? - in General Discussions [original thread]
Aighun wrote: THink about it. There's no such thing as indefinite routine maintenance. When you go to fix something or work on it as part of a routine you know how long it will take and you post the start and end time of that work. When the wor...
- by Gemini Cuspid - at 2013.02.11 12:59:00
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229. CCP, stay strong! Keep vigilant! - in General Discussions [original thread]
I'll probably just say it because it's the truth and some are in denial: unlike any other FPS shooter game there really is no way to achieve "the end" of character progression period This is probably a new concept but I, dear ladies and gentleme...
- by Gemini Cuspid - at 2013.02.11 11:56:00
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230. Possible "fix" to heavies - in Feedback/Requests [original thread]
Tarsious Jones wrote: Full Metal Kitten wrote: Would be cool if kill points scaled with the amount of damage inflicted. I actually like this idea! I think the issue atm is that ppl running militia gear feel underpowered when facing a h...
- by Gemini Cuspid - at 2013.02.11 03:52:00
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231. [Updated] Full Removal of the SP Cap - in General Discussions [original thread]
My vote is "unrestricted skill cap bad". I'm go ahead and take a page from mmo's and vote for tiered skill points and I want to say it's a feature that a few MMO's have in place and call the "fatigue system". When a character isn't in battle they'...
- by Gemini Cuspid - at 2013.02.10 10:39:00
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232. Spawn Glitches - in Technical Support/Bugs [original thread]
I've had the run~of~the~mill you zoom and end up seeing your map and dying because of it glitch. But I had 2 spawn glitches in 2 x different games. I started the game spawning on the opponents spawn Needless to say I died really fast as the lone...
- by Gemini Cuspid - at 2013.02.10 08:42:00
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233. highest reasonable kills in ambush - in General Discussions [original thread]
50+ is a legitimate upper~tier to hit in my opinion. When the game hit official public Beta though it wasn't rare to see some of the ambush matches end at 70+ however; add new players with current players and higher skills and yeah that's the result
- by Gemini Cuspid - at 2013.02.10 03:02:00
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234. Discussion: remove KDR statistics, add WP/h - in General Discussions [original thread]
trollsroyce wrote: TLDR: topic KDR statistics and leaderboard needs to go. The only thing these statistics encourage people to, is not to die. Avoiding deaths leads to chicken kitten gameplay. The correct replacement is a statistics that lea...
- by Gemini Cuspid - at 2013.02.09 14:16:00
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235. the fall of zdowggg - in General Discussions [original thread]
Rannici wrote: "but also no need to post about someone having a bad night on the forums" yeah you're right, Sete Cliffton. sorry zzdowg. i intended my post to be, a mature examination of what had happened, as well as an exclamation of what fun...
- by Gemini Cuspid - at 2013.02.08 08:24:00
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236. Penalties for Leaving/Losing? - in Rookie Training Grounds [original thread]
Irish Syn wrote: Denak Kalamari wrote: I think you gain an ISK bonus if you win a match, plus the possibility of salvage, but that all is uncomfirmed. What I know though is that if you leave the match while it's in progress, you will not gai...
- by Gemini Cuspid - at 2013.02.08 08:18:00
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237. I think it's about time... - in General Discussions [original thread]
I hate these threads because the problem is they way it is in its current state, nearly every weapon gets joined at the hip with a specific suit and that's a whole other bag to work with. Most AR users still die to a heavy and a shotgun scout user...
- by Gemini Cuspid - at 2013.02.08 08:12:00
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238. Shields 514 - in General Discussions [original thread]
I've noticed the shield issues a bit and switched off to flux grenades. I think the oddity of the game is pending on the skill path, there's a perfect counter for everything. Armor building via modules isn't fun as you take a hit on speed and loos...
- by Gemini Cuspid - at 2013.02.08 07:55:00
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239. Corporate Burn Out - in General Discussions [original thread]
I'm a neutral member in this convo and probably just hate minimitar in general as an Amarrian but I have to admit, Zion has a point. It's not like an mmo where you can create a potential of multitude of events to do and invite large groups to part...
- by Gemini Cuspid - at 2013.02.08 07:44:00
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240. Did you play MAG, and what Faction where you? - in The Locker Room [original thread]
Vermaak Doe wrote: Almost everyone who tries to guess my faction would get it wrong. Valor then and Gallente now, nothing's changed just the same **** in a different world. Just no tamsen...oh wait haters are already picking the AR for that ...
- by Gemini Cuspid - at 2013.02.05 05:41:00
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