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Zekain Kade
BetaMax.
931
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Posted - 2013.02.11 05:39:00 -
[31] - Quote
Orin the Freak wrote:If a bunch of newbs cried for more SP gain in EVE, you'd chortle, mayhaps even guffaw, then simply ignore them, because you have proven that a slower rate of progression WORKS in an MMO. You decided to shun the status-quoe, and take a risk. well, I'm asking you now, keep that set of morals with DUST 514!
Not long ago, you offered to REMOVE the skill cap. An idea that was promptly and unabashedly rejected by a majority of your players. I personally found the notion that CCP would even SUGGEST such a thing rather unsettling. I don't want DUST to go down as yet another casual FPS on the surface. I doubt I speak for myself when I say DUST should resemble EVE more than a FPS.
Pacing the game properly, as you've proven, can be extremely beneficial to both the players, AND CCP in the long run, as people will stay around longer, and will stay active with much more dedication. if you decide to cave to this vocal minority complaining that they aren't advancing fast enough, then you will have lost all that is EVE IMO. EVE is about perseverance, and dedication. other MMO's, as well as FPS games are all about casual play, and instant gratification. Please CCP, retain your dignity, and don't cave to the carebears and casuals. make DUST a game like no other FPS, OR MMO!
Furthermore, Thank you CCP for bringing DUST to us console users, so that we may feel the presence of EVE without having to turn on the computer! It works in an MMO
It does hot work in an FPS MMO.
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Kovak Therim
ZionTCD Legacy Rising
158
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Posted - 2013.02.11 05:53:00 -
[32] - Quote
A few things have already fallen victim to the misconception that Dust 514 is just another casual shooter with an interesting gimmick. The dropsuits, SMG, HMG, and many other things have been nerfed because of the cries from casual players who think they should be able to kill anything 1v1. |
Orin the Freak
Pink Fluffy Bounty Hunterz RISE of LEGION
334
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Posted - 2013.02.11 11:20:00 -
[33] - Quote
aighun: +2. you and I seem to be birds of a feather
Zekain Kade: How would you know? I've never played an FPS where you actually had to put in serious time, I think I would enjoy it. I think you might have just forgot an "IMO" in your post.
besides, I doubt many ppl thought the super steep learning curve of EVE would work in an MMO either. I am challenging CCP to stare adversity in the face once again, and prove once again, it can work! |
Kushmir Nadian
Valor Coalition RISE of LEGION
78
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Posted - 2013.02.11 11:30:00 -
[34] - Quote
Elrick Mercer wrote:Kushmir Nadian wrote:What Orin said.
HTFU. Saying that safely in his church tower.
Awwww! I still have fans...come on up and find out. watch your step tho...
I hear the fall on the way down is a DOOZY. |
BattleCry1791
Pink Fluffy Bounty Hunterz RISE of LEGION
116
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Posted - 2013.02.11 11:32:00 -
[35] - Quote
The caps seem to work to balance the no lifers and the working stiffs like myself.
My .02....
Once you hit the cap, SP = WP and the booster kicks in with 50% increase. So if guy scores 2K, he gets that 2K which he EARNED and then gets a booster on top of it that he PAID for.
This way effort is still rewarded. |
Gemini Cuspid
Amarr Templars Amarr Empire
3
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Posted - 2013.02.11 11:56:00 -
[36] - Quote
I'll probably just say it because it's the truth and some are in denial: unlike any other FPS shooter game there really is no way to achieve "the end" of character progression period This is probably a new concept but I, dear ladies and gentlemen will also counter~propose how many of you are also guilty of continuing to play a game even after capping your ability to increase your skills or assets in the game? For those who played Resistance, did you suddenly stop playing only because you finished unlocking every item? Or the majority of other players who played MAG, did you suddenly whine and complain that you vetted in the double-digits, hit 70 and could purchase all the items in the armory and had nothing left to do or did you continue to play?
Fact is anyone who complains is not use to this system where you can't just race to the end, create your own "ultimate" setup and feel like that's all there is to it after a while. That's just it really. You may be unhappy that you can't gain more experience having more matches because it's capped but I think it's a risk that is in favor of CCP because in the end the only alternative is having the game endup in the hands of the players who play often enough to remain competitive and pretty much discourage anyone from starting up. You can say "they need to suck it up" or what not but if they're getting shot at with proto weapons and/orshooting at proto suits, they're probably never going to hit cap at that rate because the skill points earned is minimal. Thus we, as a community, end up being an isolated community that can't seem to ever grow or garner more people to join us.
Remember MAG? How did it's most coveted feature of deploying over 100+ players in a single match work out in the end when nearly all of the full time players went to SVER and had arguable the strongest weapon in the game? Well there are a few things I remember: no one played Dom after a while and the studio is no longer around that made it now is it? It's not that it was a bad game either, I think it's FRAGO system was far superior to how Dust lets you give commands but they caved in a lot to player demands and then it went downhill where it wasn't fixable as a game nor was there a reason to do so.
Players who play longer and more will still have a distinctive advantage in skill points as well as in the experience and learning curve area and this, at times, outweighs any ISK or skill points that you may feel is the goal of a match. If your playing solely for skill points and ISK then yea I can see your disdain of the cap but I'd argue your missing the other elements of the game that make you a better player and enable you to make better decisions.
Just my 2cents as this topic seems filled with vitrol at times... |
Jump Up
Algintal Core Gallente Federation
7
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Posted - 2013.02.11 14:47:00 -
[37] - Quote
Bendtner92 wrote:Nobody is saying we advance too slow. We're saying the max of 1k SP is stupid because it makes playing Skirmish worthless.
do u play this game for sp, or because it's fun? |
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