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441. [Request] DMR - Designated Marksman Rifle. - in Feedback/Requests [original thread]
Ronin Odachi wrote: Geirskoegul wrote: Again, no. You're describing the difference between blasters and rails, both of which are hybrids, both of which are used by both caldari and gallente. Caldari ships usually receive more range bonuses, ...
- by Geirskoegul - at 2012.07.08 19:52:00
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442. [Feedback] Economics, The Hidden Balancer - in Feedback/Requests [original thread]
My, that's a nice Sagarissssssssss you have there, ssssssshame if something were to happen to it...
- by Geirskoegul - at 2012.07.08 19:43:00
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443. [Request] DMR - Designated Marksman Rifle. - in Feedback/Requests [original thread]
Ronin Odachi wrote: Geirskoegul wrote: You realize, of course, that gallente and caldari both use hybrid weapons, right? Lasers would provide the middle ground between long and short range. I do. The difference is that the Caldari launch ...
- by Geirskoegul - at 2012.07.08 19:34:00
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444. [Request] DMR - Designated Marksman Rifle. - in Feedback/Requests [original thread]
More importantly, TARs don't fall under the sniper skills. The idea is to give snipers a mid-long range rifle, semi-auto, with fair damage and an ok scope, so that when the tactical situation demands more mobility or a front-line role, they can do...
- by Geirskoegul - at 2012.07.08 19:11:00
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445. [Request] DMR - Designated Marksman Rifle. - in Feedback/Requests [original thread]
Ronin Odachi wrote: I was just thinking yesterday, the current line of AR's are Gallente, which uses a technology that doesn't have the best range. I'll bet you that when the Caldari AR's come out, they'll have a greater range than the current ...
- by Geirskoegul - at 2012.07.08 19:06:00
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446. Request - turret range of motion and facing indicator - in Feedback/Requests [original thread]
Ronin Odachi wrote: Geirskoegul wrote: This is especially noticeable on the tanks. Your range of motion is determined by which turret you're in, the facing of the main turret, etc. It can significantly slow down aim and reactions when you ru...
- by Geirskoegul - at 2012.07.08 18:48:00
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447. ppt as an alternative??? - in Feedback/Requests [original thread]
Why would we want MS PowerPoint? Fix the title and post (it's "ptt," push-to-talk") and then i support this.
- by Geirskoegul - at 2012.07.08 18:45:00
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448. [BUG] Out of bounds timer not stopping. - in Technical Support/Bugs [original thread]
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- by Geirskoegul - at 2012.07.08 18:39:00
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449. Random rare spawn glitch. - in Technical Support/Bugs [original thread]
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- by Geirskoegul - at 2012.07.08 18:39:00
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450. Missile Installation Graphics / Sound Glitched - in Technical Support/Bugs [original thread]
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- by Geirskoegul - at 2012.07.08 18:38:00
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451. HAV gunner position - in Feedback/Requests [original thread]
Rafgas first wrote: Also, id like turret turning speeds to be higher, and for secondary gunners, both in the HAV, LAV and drop ship, they need to be seriously higher imo. And like someone said, eve technology has stealth and faster than speed ...
- by Geirskoegul - at 2012.07.08 18:24:00
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452. Request - turret range of motion and facing indicator - in Feedback/Requests [original thread]
Mobius Wyvern wrote: I realize this is somewhat off-topic, but I'd also be curious to know why the turret-top secondary turrets can now only fire to the right of where the main turret is facing, where they had full 360 motion before. Post tha...
- by Geirskoegul - at 2012.07.08 17:43:00
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453. Keyboard/Mouse - in General Discussions [original thread]
Templar Two wrote: Geirskoegul wrote: ...That's rather silly, but some people just prefer certain control schemes, regardless of the situational merits. That's fine. But let the rest of us use real controls and stop the whinging. We're getti...
- by Geirskoegul - at 2012.07.08 17:33:00
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454. Skill: Shield Management Vehicle - in Technical Support/Bugs [original thread]
Brush Master wrote: I assumed that all the vehicle skills are applied but not shown because I have all shield based stuff at level 3/4 and the skills bonuses do not show up on the fitting screen. There's also the possibility that they only ap...
- by Geirskoegul - at 2012.07.08 17:12:00
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455. Keyboard/Mouse - in General Discussions [original thread]
Templar Two wrote: Geirskoegul wrote: Were there a single player to be had, it would be played and completed, then dismissed. Since there's not, you'd see me here until PlanetSide 2 came out, which if this didn't have keyboard and mouse sup...
- by Geirskoegul - at 2012.07.08 17:05:00
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456. Skill: Shield Management Vehicle - in Technical Support/Bugs [original thread]
is it all vehicles, or just militia ones? in eve, prereqs often determine what something is and what skills affect it. if this is only happening to militia vehicles, that might be the issue. in theory we could just make them take vehicle command 1...
- by Geirskoegul - at 2012.07.08 16:45:00
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457. Keyboard/Mouse - in General Discussions [original thread]
Templar Two wrote: Geirskoegul wrote: We'll tolerate controllers for FPS games that are truly awesome, finish the single player, and move on. This makes Dust 514 not awesome then otherwise you would tolerate the controller in it. Were ...
- by Geirskoegul - at 2012.07.08 16:30:00
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458. HAV gunner position - in Feedback/Requests [original thread]
Hasek Tokugawa wrote: "free floating" shouldn't be an issue we have turret stabilization on most modern heavy tanks and infantry fighting vic's no reason a people who have mastered faster then light travel could put 2 separate systems on the sa...
- by Geirskoegul - at 2012.07.08 16:21:00
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459. Request - Flares for dropships - in Feedback/Requests [original thread]
Kyy Seiska wrote: Last time I checked the dropship is meant to transport units from location a to b or in this chase work as moving strategic spawn point. Not how it's currently exploited by using it to rain death upon the battlefield and squis...
- by Geirskoegul - at 2012.07.08 16:18:00
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460. Remove Diminishing Returns - in Feedback/Requests [original thread]
Baron Rittmeister wrote: My problem with dr is that it hits me immediately. I'll get 150k sp on my first then 100, 80, 60, 50, then start getting around 30 to 40 for the rest of the night. That all happens within a span of four hours. I only ev...
- by Geirskoegul - at 2012.07.08 14:00:00
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