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241. Greater Rewards for Victors - in Feedback/Requests [original thread]
Have to agree here, as I see no difference in SP or ISK gains whether I win or lose; only difference is some salvage I won't use and I can't even sell (thus cluttering my assets). If a match is so clearly going t!ts-up, I'll just find a spot and s...
- by Geirskoegul - at 2013.05.23 20:08:00
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242. Request] Remove free LAV's and AV grenades - in Feedback/Requests [original thread]
137H4RGIC wrote: You must not get in very serious matches. When LAVs are moving at top speed and get in range of you, you're lucky if you can get one AV grenade to hit the vehicle as it can't track fast enough, let alone three. It is in my ...
- by Geirskoegul - at 2013.05.23 19:57:00
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243. The PvE thread - in Feedback/Requests [original thread]
Starne wrote: similer to ur ship idea. battle on a titan to retake it for a empire that lost it or another empire thats see this as a chance to get a new toy. also would be awesome time to add salvage guns with a chance to get a drone for ur ro...
- by Geirskoegul - at 2013.05.23 19:45:00
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244. CCP Enforced Ceasefires - in General Discussions [original thread]
DeadlyAztec11 wrote: Good idea. For all the EVE players whining... Dust is it's own game, it might have the same plot, though game play is definitely different. Different game, different rules. One Universe: One War. HTFU. Stick to Call o...
- by Geirskoegul - at 2013.05.23 19:30:00
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245. CCP Enforced Ceasefires - in General Discussions [original thread]
Iron Wolf Saber wrote: I think its rather funny that there are people who are dellusional enough thinking that a steep price is going to prevent abuse and help the 'smaller corp' out when it will only be uitliitzed by the far more organized and...
- by Geirskoegul - at 2013.05.23 19:16:00
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246. Request] Remove free LAV's and AV grenades - in Feedback/Requests [original thread]
Rachoi wrote: alten hilt wrote: (...) You're implying that Grenadiers don't need to risk anything in order to kill you, which is, IMHO, completely false. Proto grenades have high fitting requirements, which means that the grenadie...
- by Geirskoegul - at 2013.05.23 19:11:00
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247. CCP Enforced Ceasefires - in General Discussions [original thread]
Just another post saying absolutely NO to this idiotic, carebare bullshit. Don't wanna play? That's your choice; take it back in the morning, if you can. Timing your assaults is very much part of the metagame, and that's why things like RF timers...
- by Geirskoegul - at 2013.05.23 18:57:00
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248. The PvE thread - in Feedback/Requests [original thread]
The most obvious and logical model to follow would probably be that of Resistance 2's (overwhelmingly fun; I played far more of it than the competitive) cooperative mode. Varied maps with a touch of story in each, different objectives, and waves o...
- by Geirskoegul - at 2013.05.23 18:31:00
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249. Instant Battle, Continue Fighting - in Feedback/Requests [original thread]
Nothing really needs to be said here. It simply makes sense and should be relatively trivial to auto-queue you for another match of the same type you selected before.
- by Geirskoegul - at 2013.05.23 18:18:00
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250. [Request] Firing / Test Range - in Feedback/Requests [original thread]
Anyone that's played the original PlanetSide will already know exactly what I'm talking about. What I propose is an area we can access from the merc quarters that would allow us to requisition any armour, weapon, or piece of equipment (which will...
- by Geirskoegul - at 2013.05.23 18:14:00
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251. heavy machine gun blue prints - in Feedback/Requests [original thread]
I largely agree. I think there should be a meta 0 BPO for each infantry weapon and tech 1 suit (e.g. light/medium/heavy; NOT necessarily tech 2 ones like scout, logistics, etc.). This lets people experiment in an actual fight and learn what they e...
- by Geirskoegul - at 2013.05.23 18:06:00
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252. New AUR item: "Modded" clones - in Feedback/Requests [original thread]
Dunno about necessarily making it be innate abilities on clones, but something like hardwiring implants makes some sense to add some depth. As in EVE, it would be lost with the clone (so as with the rest of Dust, you'd want to have a stockpile), b...
- by Geirskoegul - at 2013.05.23 17:53:00
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253. Tryint to understand EVE politics... - in General Discussions [original thread]
Karazantor wrote: Rusty Shallows wrote: That is basically correct Gigatron. From this title I thought this was going to be about Eve player politics which can be described as taking out a kitchen knife and sticking it in your own mother's b...
- by Geirskoegul - at 2013.05.22 11:33:00
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254. Bring back the corpse party. - in Feedback/Requests [original thread]
Chunky Munkey wrote: Blowing up an enemy no longer treats you to the amusing display of flying bodies, these days the person simply vanishes. I miss this, especially as a part time plasma cannon user. Please bring it back. It was likely due t...
- by Geirskoegul - at 2013.05.22 11:24:00
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255. Implement a Skill Respec System - in Feedback/Requests [original thread]
Scan Sweep wrote: Although I'm strictly against a skill point respec option because this would just be against all gaming principles of CCP (risk vs reward & choices with real consequences) I do think that at least while in the Academy, new...
- by Geirskoegul - at 2013.05.22 11:20:00
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256. New mercpack and dropsuits - in General Discussions [original thread]
Lord Pheal wrote: 2012.09.28 13:14:00 -á GM Vegas Hello, Thanks for your email. Unfortunately the Merc Pack Dropsuits offer only applies to new purchases and as such the 3x Dropsuits will not be allocated to users who previoulsy purchased th...
- by Geirskoegul - at 2012.09.30 20:17:00
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257. New mercpack and dropsuits - in General Discussions [original thread]
jpmannu wrote: sorry guys, let me get this straight, I went for the second merc pack purchase, now I have some double items, double AUR plus the MAG dropsuits...I just dont understand whether I have to assign all the stuff to the character or I...
- by Geirskoegul - at 2012.09.28 11:54:00
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258. New mercpack and dropsuits - in General Discussions [original thread]
As others have pointed out, the point is that it's taking something some of us already bought BEFORE THE GAME IS OUT, and offerring extras on it. This isn't a promotional item to get more people to play in general once the game is released, this i...
- by Geirskoegul - at 2012.09.28 11:45:00
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259. Screenshot question - in General Discussions [original thread]
Many companies, and CCP is no exception, render trailers and screenshots at higher resolutions or using special extra effects that would not be feasible in real-time. A great example is the Dominion trailer featuring fighter-like maneuvers that ar...
- by Geirskoegul - at 2012.08.15 17:57:00
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260. MTACs -- are we SURE it's gonna be a vehicle? - in Feedback/Requests [original thread]
Zero Harpuia wrote: Geirskoegul wrote: Iron Wolf Saber wrote: MTACs industrial type sare about the size of the powerloader pictured above. However miltiary types have been regarded to be a bit lager probably just like the avatar mech. ...
- by Geirskoegul - at 2012.08.12 19:21:00
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