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501. minmitar scouts need more pg - in General Discussions [original thread]
BARDAS wrote: It has always been hard to fit a Minmatar Scout. Disappointing and one of the main reasons I decided to switch from Minmatar to Gallente Scout. its god awful right now. what the **** am i supposed to fit in my low slots? 1 profi...
- by Gavr1Io Pr1nc1p - at 2014.03.25 23:34:00
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502. Is the Cal scout OP? - in General Discussions [original thread]
the min scout has god awful fittings-CPU and PG skills maxed i can't even fit 2 enhanced kin cats and get over 200 shield and still fit a cloak, much less knives. Its not even fun i ******* quit if these god damn shield extenders don't get a *****...
- by Gavr1Io Pr1nc1p - at 2014.03.25 23:22:00
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503. minmitar scouts need more pg - in General Discussions [original thread]
its un ******* real how bad all of my fittings are. I CANT fill the slots and still maintain the same stats that i had pre-1.8 even with fitting a basic cloak. Come on, this is BS
- by Gavr1Io Pr1nc1p - at 2014.03.25 23:16:00
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504. Is the Cal scout OP? - in General Discussions [original thread]
is minnie still god awful?
- by Gavr1Io Pr1nc1p - at 2014.03.25 22:44:00
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505. Is the Cal scout OP? - in General Discussions [original thread]
Im thinking of running it until minmitar suits get the ability to fit a scout with kin cats , and just was wondering if it was OP, because if it is, I'm not skilling into it (CCP nerfs)
- by Gavr1Io Pr1nc1p - at 2014.03.25 22:22:00
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506. Announcement:Uprising 1.8 Patch Notes - in General Discussions [original thread]
Takahiro Kashuken wrote: Great patch notes says the tanker who enjoys invulnerability to just about everything
- by Gavr1Io Pr1nc1p - at 2014.03.25 03:44:00
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507. TankFest 1.8 - in General Discussions [original thread]
CaoticFox wrote: Jack McReady wrote: da GAND wrote: CaoticFox wrote: with 58mil SP... who the **** cares? this BETA has already gone on WAY to long. Way too motherfucking long! I agree. full reset pls the day i posted my SP i...
- by Gavr1Io Pr1nc1p - at 2014.03.25 03:42:00
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508. So... - in General Discussions [original thread]
Calamity Jane II wrote: We will be more active come 1.8 we will fight for the galante in both gally and amar suits. Keep an eye open for us on the battlefield. :) amarr scout is the shotgun suit of 1.8. BTW good times squadding yesterday
- by Gavr1Io Pr1nc1p - at 2014.03.25 03:33:00
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509. Balanced values for shield extenders with higher TTK - in General Discussions [original thread]
.
- by Gavr1Io Pr1nc1p - at 2014.03.25 03:29:00
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510. So... - in General Discussions [original thread]
i killed calamity jane yesterday after he killed me then squadded with him and raped face lol. I actually beat him on one game in my adv ninja shotgunner (37-6). I feel accomplished
- by Gavr1Io Pr1nc1p - at 2014.03.25 03:24:00
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511. Finishing touches for shield/armor balance in 1.8 - in General Discussions [original thread]
Lorhak Gannarsein wrote: I don't think there should be any changes tied to suits here; clearly this isn't the imbalance. I feel like, having thought about it for a while now, that the best way to apply a penalty would be to do it via the plate...
- by Gavr1Io Pr1nc1p - at 2014.03.25 02:47:00
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512. Goodbye, Minmatar... - in General Discussions [original thread]
Lynn Beck wrote: Minmatar is supposed to be a higher regen, lower shield ceiling version of a Caldari. Why Shanghai doesn't find this worthy is beyond me. Currently the only thing a Caldari can't do better than a minassault is strafe tank. T...
- by Gavr1Io Pr1nc1p - at 2014.03.25 02:43:00
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513. Balanced values for shield extenders with higher TTK - in General Discussions [original thread]
please can i get some CCP feedback? are you guys planning to implement any of this? or should i go back to my gimped minmitar frames that are killed by these awful fitting requirements and even worse scaling?
- by Gavr1Io Pr1nc1p - at 2014.03.25 02:39:00
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514. Finishing touches for shield/armor balance in 1.8 - in General Discussions [original thread]
bump until someone can correct this problem
- by Gavr1Io Pr1nc1p - at 2014.03.25 02:37:00
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515. What to do with BPOs come 2.whatever - in General Discussions [original thread]
make them into color scheme packages that allow you to change how your drop suits/vehicle/weapon looks, and have individual ones for proto, adv, and std/mlt. Then, introduce massive amounts of them on the market. Make high end ones actual visual c...
- by Gavr1Io Pr1nc1p - at 2014.03.25 02:33:00
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516. Scout Registry / Killboard - in General Discussions [original thread]
best fitting for a cal scout--1 kincat, 1 PD, 4 shield extenders, 1 adv cloak, 1 compact hive, proto creodron specialist shotgun, specialist flaylock. I believe it fitsGǪ.
- by Gavr1Io Pr1nc1p - at 2014.03.25 02:21:00
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517. Please ccp remove that - in General Discussions [original thread]
or maybe add special things on like saturdays that have 1 battle at a time, but have really crazy matches, like a skirmish with 2 points on anus peak, and each point is already held by each team, with capturable nodes to win the battle 50% salvag...
- by Gavr1Io Pr1nc1p - at 2014.03.25 02:06:00
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518. Goodbye, Minmatar... - in General Discussions [original thread]
Crimson Cerberes wrote: This has got to be a joke post right? Leave it to minnie bastards to cry because they aren't OP enough. Your suits are all incredibly fast, get 1/2 of a free complex module (double stamina regen), the most CPU, the bes...
- by Gavr1Io Pr1nc1p - at 2014.03.24 23:52:00
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519. Any last words for 1.7 - in General Discussions [original thread]
dear 1.7--at least the minmitar scout didn't suck so much compared to other scouts as it will in 1.8GǪ..please balance shield extenders CCP. 60/6 cpu/pg and 33/44/66 hp are the magic numbers for proto extenders and all extenders
- by Gavr1Io Pr1nc1p - at 2014.03.24 23:46:00
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520. The Future of Pubs - in General Discussions [original thread]
if by protostomping you mean calling in heavies of every kind other than minmitar with HMG's, then yes there will be a protostomp. After the first week, heavies will be the only suit on the map. Scouts will still require too much skill, and all we...
- by Gavr1Io Pr1nc1p - at 2014.03.24 23:41:00
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